Baltic States [3/10] V33 P34 Beta Time??

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Baltic States [3/10] V33 P34 Beta Time??

Postby Bruceswar on Fri Apr 08, 2011 11:12 am

Last edited by Bruceswar on Sat Mar 29, 2014 7:38 am, edited 93 times in total.
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Re: Baltic States: Version 1

Postby natty dread on Fri Apr 08, 2011 12:30 pm

Nice graphics, although the image with the shield looks a bit pixelated.

Looking forward to see where this goes. I have fond memories of Estonia.
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Re: Baltic States: Version 1

Postby Bruceswar on Fri Apr 08, 2011 12:42 pm

natty_dread wrote:Nice graphics, although the image with the shield looks a bit pixelated.

Looking forward to see where this goes. I have fond memories of Estonia.



I need to likely fix the borders there. I am sure that is why it looks pixelated. I will have another update soonish. Glad you like it so far.
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Re: Baltic States: Version 1

Postby CJ Lues on Fri Apr 08, 2011 1:52 pm

Its a Great start!!! =D>

I agree on the image with the shield though... but Great Work so far!

Hope to play it soon! ;)

Regards
-CJ-
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Re: Baltic States: Version 1

Postby natty dread on Fri Apr 08, 2011 2:14 pm

One other graphical suggestion: I think you shouldn't have a bevel for each territory... Rather, just make one bevel for the whole land area, or perhaps one for each bonus area, but having an individual bevel for each territory makes for a kind of blurry look.
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Re: Baltic States: Version 1

Postby Victor Sullivan on Fri Apr 08, 2011 2:24 pm

Cool! Just slap on some impassables and territory names and a legend.
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Re: Baltic States: Version 1

Postby Bruceswar on Fri Apr 08, 2011 3:01 pm

natty_dread wrote:One other graphical suggestion: I think you shouldn't have a bevel for each territory... Rather, just make one bevel for the whole land area, or perhaps one for each bonus area, but having an individual bevel for each territory makes for a kind of blurry look.




Hmm I will toy around with it. I sorta like the bevel as it is slightly different than other maps seen on CC. Once I get more into the graphics bit I will test out things.
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Re: Baltic States: Version 1

Postby natty dread on Fri Apr 08, 2011 3:13 pm

Bruceswar wrote:Hmm I will toy around with it. I sorta like the bevel as it is slightly different than other maps seen on CC. Once I get more into the graphics bit I will test out things.


Ok, well... depends on what you're going after with the bevel. If you're going for a depth effect, then it's not working, because the strong, black border lines sort of disrupt it. If you want to make it look like the map is made of several territory-shaped "pieces", with the borders being like "grooves" or "gaps" between them, then you could try removing the border lines and just having the bevel as borders. Or at least lowering the opacity of the borders a lot, and maybe making them thinner.
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Re: Baltic States: Version 1

Postby Bruceswar on Fri Apr 08, 2011 4:17 pm

Click image to enlarge.
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Added territory names so it can stay in the draft section.
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Re: Baltic States: Version 1.1

Postby natty dread on Fri Apr 08, 2011 4:39 pm

Bruceswar wrote:Added territory names so it can stay in the draft section.


I'm afraid that doesn't quite cut it... In order to be considered a "working draft", a draft needs to have all elements necessary to play a game on it, and it must be self-explanatory, ie. all features and map rules must be explained on the map image. You're still missing bonus areas / bonus values, legend text in general, and sea routes...
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Re: Baltic States: Version 1.1

Postby Commander9 on Fri Apr 08, 2011 4:43 pm

Lithuania!!! I'll be following this.
But... It was so artistically done.
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Re: Baltic States: Version 1.1

Postby Victor Sullivan on Fri Apr 08, 2011 4:46 pm

Surely your divisions aren't as arbitrary as you make them out to be with the numbered labels?
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Re: Baltic States: Version 1.1

Postby Bruceswar on Fri Apr 08, 2011 4:57 pm

natty_dread wrote:
Bruceswar wrote:Added territory names so it can stay in the draft section.


I'm afraid that doesn't quite cut it... In order to be considered a "working draft", a draft needs to have all elements necessary to play a game on it, and it must be self-explanatory, ie. all features and map rules must be explained on the map image. You're still missing bonus areas / bonus values, legend text in general, and sea routes...




Yes I am working on getting the rest up as we speak. It should all be there within 24 hours max.


@ Commander9 - I will likely be calling on you to check territory names.


@ Sully - There will be 11 total bonuses. The large areas right now are just to define the countries. No I am not crazy thinking anybody would ever hold one of those.
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Re: Baltic States: Version 1.1

Postby Victor Sullivan on Fri Apr 08, 2011 8:41 pm

Bruceswar wrote:@ Sully - There will be 11 total bonuses. The large areas right now are just to define the countries. No I am not crazy thinking anybody would ever hold one of those.

Haha, good to know, but what I meant to ask was, are you going to have actual territory names instead of letter-number labels?
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Re: Baltic States: Version 1.1

Postby Bruceswar on Fri Apr 08, 2011 9:05 pm

Victor Sullivan wrote:
Bruceswar wrote:@ Sully - There will be 11 total bonuses. The large areas right now are just to define the countries. No I am not crazy thinking anybody would ever hold one of those.

Haha, good to know, but what I meant to ask was, are you going to have actual territory names instead of letter-number labels?



Oh yes, but I am going to confirm first with native people so I can be sure to have the correct names in.
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