scotchleaf wrote:This was probably requested before, but why not have:
"Player X attacked Player Y in Siam from Indonesia with 30 armies. X lost 20, defeated Y's 10 armies..."
instead all we get is
"Choswolf assaulted Danzig from Herzogtum Preußen and conquered it from Scotchleaf" - at least when it is your own place that was attacked you should know what the # of attackers and Defenders was.
It kinda is a bummer when you have 30 armies somewhere, and Poof, they just disappear, and you dont know if they were defeated by a hoard or just by 10 lucky guys.
bigWham wrote:Returning this Suggestions from Submitted with Notes:
The OP makes a reference to recording individual dice rolls and attacks, however this is going to require substantial storage overhead that I do not believe to be worth cost.
If there are other suggestions for Game Log in this thread, please state them clearly.
ender516 wrote:Perhaps the storage problems could be reduced if the extra information (precise troop counts) was held only until the game was archived. The archived log could simply state that an attack was made. I imagine this would simply involve dropping certain columns from the data. An additional nice feature would allow the user to save a small number of the games in full on the site, or an unlimited number offline, with a tool to load and review them. Make some or all of that a premium perk.
Crazyirishman wrote:This is more or less what I agree with. If I am playing a 4+ player game with fog, and decide to trim a stack without taking it, I don't want others to have access to that info since it could remove any advantage I was trying to gain by attacking without conquering.
OliverFA wrote:Crazyirishman wrote:This is more or less what I agree with. If I am playing a 4+ player game with fog, and decide to trim a stack without taking it, I don't want others to have access to that info since it could remove any advantage I was trying to gain by attacking without conquering.
But if a player is attacked by someone else it is completely logical that the defender will receive a report saying that he was attacked, by whom, and how many casualties the attack caused. If you were watching at that present moment you would get that info, so this should be in the log.
I agree that this info is not needed once the game has finished. Would be nice to have it to study the game and so, but it's not vital.
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