This is gonna be a 3 stages tourney. 16 teams in 4 groups. Winners and runner ups of each group will promote, rest is gonna sadly say bye bye.
• Stage 1: 16 teams randomly gonna be placed in 4 groups, 4 teams in each. • Stage 2: 8 teams now, again, gonna be randomly placed in 2 groups now. • Stage 3: 1 group with 4 teams are in. • The winner of this 3rd stage group will be named as the tournament winner.
Game Settings :
Games are going to be either 3v3 or 4v4. Settings : • Chained, Adjacent are wellcomed where Unlimitted fort is not an option for this tourney. • Escalating, Flat Rate, No Spoils are options, however Nuclear is not. • Foggy and Sunny, both are wellcomed. • All games are casual, no free style all are sequential. • No Beta maps. • FoW curtasy rule is encouraged, however this rule still stays to be a matter/deal between teams in play. Any confliction to happen is not going to be an issue throughout tourney.
Tournament Format :
• Teams are going to register themselves with 4 players to play both triples and quadruples games. • Quadruples games, obviously going to be played with the use of 4 registered players, in the triples game case, team is free to employ any 3 registered players of 4 in total. Any registered player may play any number of games, there is no restriction about it. • At the registration phase, teams should come with 2 unique maps to be their home maps, declaring what map is going to be played as triples and as the other quadruples with clear settings definitions. Maps and corresponding settings for each map is going to stay stable as long as tournament gets started. • Different teams may come up with same maps and even with same settings at the registration phase, as this is not a problem. But any certain team can not use a map more than once as their home maps as stated above case. • No matter what stage is on progress in the tourney, each team is going to face once with other teams in the same group. Each battle between certain teams going to be 4 games battles, 2 quadruples games and 2 triples games. Obviously in the implication, this is a 4 games at a time tournament. • Teams will recieve their upcoming games in every 20 days. In other words, in every 3 weeks a team is going to recieve the games to be played against the other team in their groups no matter current ones are over or not.
Scoring System :
• Trips and Quads game are equally valued. • Teams are going to recieve 2 points for wins against other teams, namely wins of 3-1 and 4-0 are both going to have 2 point and +2 and +3 score differantials respectively. • Draws, namely 2-2 end up matches between teams are going to a 1 point for each team with a 0 score differantial. • At the end of games for any group, winner and runner-ups are going to be called looking at their points in the first place. If any tie occurs in scores, then score differantials are going to have words to say. • If tie still holds around, then a decider is going to be played to solve the confliction. The decider game is going to be 3 games in Classic Map, 1st / sunny-escalating-chained, 2nd/ sunny-escalating-adjacent, 3rd/ foggy-escalating-chained. Winner of these three games is gonna take the advance over confliction.
• Teams should have over 8000 points in total at the registration phase. (Sum of 4 players. ) • This tourney is going to take your 4 spots busy. Hence premiums only. • 48 hours of time is allowed for players to join in their games right after games are sent. • At the registration phase, please provide a team name, 3 players together with you, map names with settings attached please.