You must present a large and small map, and the xml with centering.
Is everyone awake on your side?
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cairnswk wrote:ISN2, you re in final forge.
You must present a large and small map, and the xml with centering.
Is everyone awake on your side?
sannemanrobinson wrote:The ticket and postcard are nice to make it a more tourist feel. Some remarks to make it even more pleasing:
- The pen writing at the Hagia Sophia postcard doesn't add anything in my taste. A note of where it is located (mollafenari) brings the map more alive.
- Could the bonus legend become some kind of checklist that you have visited? Like seen that done that. Then the pen has some connection with the legend and the map.
- An other idea to make a legend could be a postcard for every bonus area with a corresponding border colour and bonus name.
- There is a lot of unused space at the bottom. If the legend would move to the top behind the pen, 1/10th could be cropped.
ironsij0287 wrote:It's looking really nice. The map overall still appears very neat and pristine though. Not necessarily one that has been used for traveling. I don't know, maybe it needs some creases or map folds. Also a coffee cup stain might add some character to a map that's seen some use.
http://www.brusheezy.com/Brushes/2168-C ... op-Brushes
ISN2 wrote:cairnswk wrote:ISN2, you re in final forge.
You must present a large and small map, and the xml with centering.
Is everyone awake on your side?
I can not make a small, a large and XML each time!!!
I presented the large map and I need the OK, so I would be able to make the small and XML, this map has supposed to get changed a lot, how can I make each time small and large map + XML? Then Blue guys would come with new ideas ...
If I get an OK for the last release then I will make the Small and XML




sannemanrobinson wrote:The ticket and postcard are nice to make it a more tourist feel. Some remarks to make it even more pleasing:
- The pen writing at the Hagia Sophia postcard doesn't add anything in my taste. A note of where it is located (mollafenari) brings the map more alive.
- Could the bonus legend become some kind of checklist that you have visited? Like seen that done that. Then the pen has some connection with the legend and the map.
- An other idea to make a legend could be a postcard for every bonus area with a corresponding border colour and bonus name.
- There is a lot of unused space at the bottom. If the legend would move to the top behind the pen, 1/10th could be cropped.
ironsij0287 wrote:It's looking really nice. The map overall still appears very neat and pristine though. Not necessarily one that has been used for traveling. I don't know, maybe it needs some creases or map folds. Also a coffee cup stain might add some character to a map that's seen some use.
http://www.brusheezy.com/Brushes/2168-C ... op-Brushes
koontz1973 wrote:ISN2, some things that I have noticed with the map, and you can take it or leave it as you wish but these things have been bugging me...![]()
Bottom map - words are really crisp but the little bit of map that is showing is very blurred.
The pen has an inconsistent light source on it. The top of the pen would show much more of the light source and not have it stop like that.
You have really crisp map and tickets but the postcard looks like it came from a bin.![]()
The sea route from Zeytinlik to Fenerbache goes between the legend now. Can you move it so it goes above it.
You have inconsiistant shading behind the territ names. Some areas are thicker than others.
The light source on the table is not consistent with the maps. You have the maps, ticket and postcard brightly lit but the table seems to be in darkness.
The left side of the map is very jagged on the edge, this is not carried around to all the other sides and does not fit the crispness of the map.
Great work by the way.
natty_dread wrote:Good points koontz, all of those should be addressed.
All of these edges are jagged: left side of the top map, all sides of the legend, right side of the bottom map. These need to be fixed.
The sea texture on the main map doesn't quite fit, it looks too 3d when it's supposed to be printed on a 2d map - try a flatter type of texture on it.
tokle wrote:A couple of minor comments.
Santa Sophia sounds a bit strange to me, would it not be better to use the Greek Ayia Sofia (Aγία Σοφία) or the Turkish Ayasofya?
Secondly, it should be possible to add the special Turkish letters? It looks a bit strange without them.


tokle wrote:I've never heard it referred to as Santa Sophia before, but that's probably just me...
It seems strange to me as we're not talking about a saint called Sophia. Sophia here is not a name. The church was dedicated to the holy wisdom of God, sophia being the greek word for wisdom.
Are you sure your font doesn't have the Turkish letters? At least some of them are quite standard.
ü is at U+00FC
ğ is at U+011F
ö is at U+00F6
ş is at U+015F
ç is at U+00E7


not so good i think.

ISN2 wrote:tokle wrote:I've never heard it referred to as Santa Sophia before, but that's probably just me...
It seems strange to me as we're not talking about a saint called Sophia. Sophia here is not a name. The church was dedicated to the holy wisdom of God, sophia being the greek word for wisdom.
Are you sure your font doesn't have the Turkish letters? At least some of them are quite standard.
ü is at U+00FC
ğ is at U+011F
ö is at U+00F6
ş is at U+015F
ç is at U+00E7
The font is named "Journal", and any other hand writing fonts that I have, are having same problem, standard windows fonts like Tahoma support those characters but they are not good fonts for a hand wrote text on a postal card.



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