There are an increasing amount of complaints (my own included) about the map process. I can see the frustration from both sides. Mapmakers and CAs alike are here because we love the game and want to contribute to the map aspect of it in some way. Whenever I get frustrated to the point of giving up, I have to remind myself that we are all volunteering our time and yours is just as valuable as mine.
That said, perhaps some discussion would help the cause? I don't suspect that the process will ever be perfect, but I have a few suggestions to improve it:
1. Rewards
I think one of the biggest pain points is lack of ongoing motivation. All the work we (mapmakers and CAs) devote to the process and too often all we get in return is grief. Sure, if all goes well, in the end we will see a map we created or influenced playable. But that is no guarantee. Its human nature to desire ongoing motivation beyond some distant goal.
Suppose mapmakers received 1 month of premium for every stage they got a map through?
Suppose CAs received 1 month of premium for x number of maps attended or x number of months in the foundry?
Would that help ease anyone's frustrations?
This website is already profitting plenty from our work. They promote the wide variety of maps (one of the main reasons this site is superior to the online Risk game). They sell merchandise with the map designs. Surely they can afford to hand out premium time or some other small token as a reward (medals are a joke imo. I'm not 5 years old). Money would be better, but premium is better than nothing.
2. Voting
There's lots of maps in the process and determining the potential and priority of any given map should not be left up to the opinion of just a few. Neither should those few be demanded to prioritize their volunteer time over real life or their own work in the foundry.
Currently the only way for anyone outside of the mapmakers and foundry regulars to show their support for a map is to comment. I know there are plenty of folks who like to see whats coming, but aren't invested enough to learn the ways of the forum or maybe just have nothing constructive to post. I've had a few people comment about the maps in games but they don't post on the thread.
There's a definitive gap between the super users and everyone else. To resolve that, I propose a voting system.
The best implementation of this I've seen is here: http://www.threadless.com/submissions
Anyone can submit a design, anyone can vote. The designs with the most votes get made into t-shirts.
I'm not suggesting that this will in anyway REPLACE the existing foundry process (the constructive feedback is invaluable), but a simple voting system to allow casual users to show their support for maps that interest them without fully investing into the foundry could help immensely.
This is all of course, just my $.02, but I hope it spurs some further discussion and eases some of the tension that is escalating in the threads.
(PS - I am leaving town tomorrow morning and won't be back until the end of the month, so I won't be able to further comment right away, but will check back when I return!)