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Re: Mega USA Map [31 Aug 2011] V3 pg 2

Postby ironsij0287 on Thu Sep 01, 2011 11:19 am

I'll be curious to see how you connect states that border states from other maps.
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Re: Mega USA Map [31 Aug 2011] V3 pg 2

Postby isaiah40 on Thu Sep 01, 2011 11:26 am

ironsij0287 wrote:I'll be curious to see how you connect states that border states from other maps.


The interstate system and back roads as already shown.
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Re: Mega USA Map [31 Aug 2011] V3 pg 2

Postby koontz1973 on Thu Sep 01, 2011 11:37 am

isaiah40 wrote:
ironsij0287 wrote:I'll be curious to see how you connect states that border states from other maps.


The interstate system and back roads as already shown.


Would that not throw out the current bonuses, as you are adding connections to some territs and not others?
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Re: Mega USA Map [31 Aug 2011] V3 pg 2

Postby isaiah40 on Thu Sep 01, 2011 1:03 pm

koontz1973 wrote:
isaiah40 wrote:
ironsij0287 wrote:I'll be curious to see how you connect states that border states from other maps.


The interstate system and back roads as already shown.


Would that not throw out the current bonuses, as you are adding connections to some territs and not others?


Yes and no. I'm going to try and keep the current connections the way they are with the odd exception. Of course the interstate system will have an affect on the bonuses, but I don't believe by much.
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Re: Mega USA Map [31 Aug 2011] V3 pg 2

Postby thenobodies80 on Sat Sep 03, 2011 11:50 am

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Obvious stamp, considering that's impossible to develope this one without going supersize!

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Re: Mega USA Map [31 Aug 2011] V3 pg 2

Postby Victor Sullivan on Sat Sep 03, 2011 11:54 am

Yay! First non-let's-all-laugh-at-Sully-because-he-thought-there-was-an-image-when-there-actually-wasn't SuperSize stamp! :D

-Sully
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Re: Mega USA Map [31 Aug 2011] V3 pg 2

Postby Leehar on Mon Sep 05, 2011 6:52 am

This looks like one hell of a map, best of luck getting it done!
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Re: Mega USA Map [31 Aug 2011] V3 pg 2

Postby isaiah40 on Mon Sep 05, 2011 10:41 am

Okay, so I finished adding in the states, as well as the main interstates.

Still need to do the minor roads and get a background for the background area and for the states.

Click image to enlarge.
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Re: Mega USA Map [5 Sept 2011] V4 pg 3

Postby ManBungalow on Mon Sep 05, 2011 11:01 am

Looks like a lot of fun.
However, I fear that trying to list all of the bonuses will make this massively confusing and tedious to play. If you want to have a bonus for each state (normal continent-style), it might be worth considering colour-coding the states in the same manner as bonuses are portrayed on the Hive map. Unless you have a solid "+X for every state held". That makes me think of the bonus structure on 13 Colonies, actually. "+X for A states held", "+Y for B states held".

And so on.
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Re: Mega USA Map [5 Sept 2011] V4 pg

Postby koontz1973 on Mon Sep 05, 2011 11:13 am

Holy F**K, that is massive. =D> This is going to be so much fun. :D Just hope is does not come up to many times as 1v1 random map. :lol: And I am not going to join the Beta tournies for this unless they are more than 4 players. ;)

With the bonuses, I hope you are going to copy over from the smaller maps with the styles, just tweeking the amounts as routes have changed.

Back ground, well for the ultimate USA map, only the flag will do. All other images that come to mind and you will end up with lots of debate on why that over this. You could also add images of some of the more famous presidents.

How does it look covered in 88's?
Will you be doing the same things with the states as in the smaller versions, little images running through them?
Where is D.C. from the great lakes map?
Any luck with Alaska?
Have fun getting this all in.
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Re: Mega USA Map [5 Sept 2011] V4 pg

Postby isaiah40 on Mon Sep 05, 2011 11:28 am

koontz1973 wrote:Holy F**K, that is massive. =D> This is going to be so much fun. :D Just hope is does not come up to many times as 1v1 random map. :lol: And I am not going to join the Beta tournies for this unless they are more than 4 players. ;)

With the bonuses, I hope you are going to copy over from the smaller maps with the styles, just tweeking the amounts as routes have changed.

Back ground, well for the ultimate USA map, only the flag will do. All other images that come to mind and you will end up with lots of debate on why that over this. You could also add images of some of the more famous presidents.

How does it look covered in 88's?
Will you be doing the same things with the states as in the smaller versions, little images running through them?
Where is D.C. from the great lakes map?
Any luck with Alaska?
Have fun getting this all in.

And this is just the small! :lol: My goal is to try and keep the same general theme and graphical look as possible from WM's map pack. I may need to move some things around to get them to show in some of the states, but it'll get done.

88's will wait until I get things organized a bit more. DC will be in there, just need to get the image from WM. Alaska and Hawaii wil have to wait until I get all the bonuses on to make sure I have the room.

ManBungalow wrote:Looks like a lot of fun.
However, I fear that trying to list all of the bonuses will make this massively confusing and tedious to play. If you want to have a bonus for each state (normal continent-style), it might be worth considering colour-coding the states in the same manner as bonuses are portrayed on the Hive map. Unless you have a solid "+X for every state held". That makes me think of the bonus structure on 13 Colonies, actually. "+X for A states held", "+Y for B states held".

And so on.

As mentioned above, I'm going to have the bonuses the same as the original map pack with the exception of a few where there are extra connections due to the interstates running through them.
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Re: Mega USA Map [5 Sept 2011] V4 pg 3

Postby gimil on Mon Sep 05, 2011 5:33 pm

Sorry isaiah40. But I don't think it is going to work, now that I have seen the full map. Once you start putting army numbers on areas New England this map is going to be more difficult to follow than quantum mechanics while on LSD.

The idea has my support but in its current state it simply can't be done, as far as I can see. you have 1000+ pixel wide on the small. Is it justifiable to push that supersize any further?
What do you know about map making, bitch?

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Re: Mega USA Map [5 Sept 2011] V4 pg 3

Postby isaiah40 on Mon Sep 05, 2011 5:37 pm

gimil wrote:Sorry isaiah40. But I don't think it is going to work, now that I have seen the full map. Once you start putting army numbers on areas New England this map is going to be more difficult to follow than quantum mechanics while on LSD.

The idea has my support but in its current state it simply can't be done, as far as I can see. you have 1000+ pixel wide on the small. Is it justifiable to push that supersize any further?


It's sitting at 1077 wide right now, which is 77 over the max. I'm still playing around with it to make it work.
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Re: Mega USA Map [5 Sept 2011] V4 pg 3

Postby Victor Sullivan on Mon Sep 05, 2011 5:41 pm

isaiah40 wrote:
gimil wrote:Sorry isaiah40. But I don't think it is going to work, now that I have seen the full map. Once you start putting army numbers on areas New England this map is going to be more difficult to follow than quantum mechanics while on LSD.

The idea has my support but in its current state it simply can't be done, as far as I can see. you have 1000+ pixel wide on the small. Is it justifiable to push that supersize any further?


It's sitting at 1077 wide right now, which is 77 over the max. I'm still playing around with it to make it work.

Well, you could adjust the New England "tail" to more upward than outward, if that makes sense.

-Sully
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Re: Mega USA Map [5 Sept 2011] V4 pg 3

Postby The Bison King on Mon Sep 05, 2011 6:41 pm

This is a great idea and I love it. My request is simple. Can we please use the actual shapes of the states rather that these strange illustrator objects that slightly resemble the geographic forms?

other than that A+
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