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Gilligan wrote:clapper011 wrote:so can this be applied to past games still running?????
NO

Army of GOD wrote:eagleblade22 wrote:i think there should be an option when choose a map like "doesnt matter" or somethinglackattack wrote:Presenting... Round Limits!
The possile values for this new game option are None, 20 Rounds, 50 Rounds or 100 Rounds.
With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops. If there is a tie, it will be broken based on the most regions. If there is still a tie, the winner is selected based on join order. This option is great for avoiding stalemates on no spoils games and can add some spice to the game as the deadline approaches, forcing the big guys to fight it out and giving the little guys a chance!
Thanks to steelplayin for suggesting this!
Enjoy
You don't HAVE to havea limit.
eagleblade22 wrote:yes but then you cant join games that DO have limitsArmy of GOD wrote:eagleblade22 wrote:i think there should be an option when choose a map like "doesnt matter" or somethinglackattack wrote:Presenting... Round Limits!
The possile values for this new game option are None, 20 Rounds, 50 Rounds or 100 Rounds.
With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops. If there is a tie, it will be broken based on the most regions. If there is still a tie, the winner is selected based on join order. This option is great for avoiding stalemates on no spoils games and can add some spice to the game as the deadline approaches, forcing the big guys to fight it out and giving the little guys a chance!
Thanks to steelplayin for suggesting this!
Enjoy
You don't HAVE to havea limit.

callmecommander wrote:I kinda liked the draw idea to some extent, maybe splitting the points?
DJ Teflon wrote:If troop numbers are equal it is somewhat arbitrary that the game creatoir wins, surely we can have a draw in this situation (no points for anyone)?
lackattack wrote:No, it uses the troup count from in-game stats
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