Conquer Club

[GL] Playback/Replay/Rewind/Review/History Game Feature

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Game Replayer

Postby TheFissk on Tue May 03, 2011 4:54 pm

[Concise description:
  • a way to "watch" your games after they have been finished

Specifics/Details:
  • their would be a option to go through the turns, (watch them be taken after they have been taken?).
  • i apologize if it has already been suggested or their is a add-on to do this. i'd like to be directed to it if their is.

How this will benefit the site and/or other comments:
  • this would allow beginers to "watch" the better players take their turns and allow them to learn strategies and about the maps by watching experienced players play on them. this could be useful in the Society of Cooks because they can put interesting or good games up for show to learn from.
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Re: Game Replayer

Postby SirSebstar on Wed May 04, 2011 3:27 am

read the log?
the attacks (failed or succes) are not in the log, so that will prohibit any type of replay
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saving state of map every round for future reference

Postby liamrisksmart on Thu Sep 08, 2011 8:59 am

A forward and backward button that shows the state of the map as you saw it in previous rounds. So instead of looking at the actual game, if you click backward you would see the map as it was, not as it is. I think it would be an amazing tool. Not only would it be enjoyable to see how you clicnhed games or let others slip away but it would increase the standard of play in fog games.

after fog games it could also unfog all the snap shots of each round.

It would save people taking screen shots in fog games to remember the map better.
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Re: saving state of map every round for future reference

Postby tarcellius on Thu Sep 08, 2011 10:43 am

I think that would be a great idea, myself. It would also level the playing field between people who check on games often and those who check only on their turn.
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Re: saving state of map every round for future reference

Postby chapcrap on Thu Sep 08, 2011 5:56 pm

I would not mind something like this, but I doubt it will be implemented because of the snapshot feature in the BOB addon.
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Re: saving state of map every round for future reference

Postby liamrisksmart on Sat Sep 10, 2011 4:20 am

chapcrap wrote:I would not mind something like this, but I doubt it will be implemented because of the snapshot feature in the BOB addon.


oh yeah? i didnt know about that. how does that work?
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Re: saving state of map every round for future reference

Postby neanderpaul14 on Sat Sep 10, 2011 4:55 am

Here you go, follow the instructions in this thread:

viewtopic.php?t=41487

Good Luck :)
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Re: saving state of map every round for future reference

Postby Bruceswar on Sat Sep 10, 2011 4:55 am

liamrisksmart wrote:
chapcrap wrote:I would not mind something like this, but I doubt it will be implemented because of the snapshot feature in the BOB addon.


oh yeah? i didnt know about that. how does that work?



When you have BOB installed you can take snapshots, so you can revert back to them.
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Re: saving state of map every round for future reference

Postby QoH on Sat Sep 10, 2011 10:23 am

What would be nice is to have BOB take the snapshots automatically, for those of us who are lazy and/or forgetful
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Re: saving state of map every round for future reference

Postby lord voldemort on Sat Sep 10, 2011 10:32 am

QoH wrote:What would be nice is to have BOB take the snapshots automatically, for those of us who are lazy and/or forgetful

Can't happen. Dako knows the technical side of why. Something to do with where the data is stored
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Re: saving state of map every round for future reference

Postby IcePack on Sun Sep 11, 2011 4:59 am

Yeah BOB does this exact thing. Would b nice if integrated but the options out there.
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Re: saving state of map every round for future reference

Postby sm8900 on Mon Sep 12, 2011 9:26 am

neanderpaul14 wrote:Here you go, follow the instructions in this thread:

viewtopic.php?t=41487

Good Luck :)

I gotta read this too. thanks.
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Re: saving state of map every round for future reference

Postby GreecePwns on Tue Sep 13, 2011 8:27 am

I could have sworn there was an addon that takes a snapshot of every turn or attack or something.
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Re: saving state of map every round for future reference

Postby chapcrap on Tue Sep 13, 2011 9:00 am

GreecePwns wrote:I could have sworn there was an addon that takes a snapshot of every turn or attack or something.

Are you just messing with me?

I'm pretty sure that I mentioned it about 6 posts ago. It's called BOB. Then, after I mentioned it, neanderpaul gave a link for BOB, then after he did that, someone quoted his link immediately before your post.
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Re: saving state of map every round for future reference

Postby IcePack on Wed Sep 14, 2011 2:08 pm

That would require reading the actual thread...
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Re: saving state of map every round for future reference

Postby GreecePwns on Wed Sep 14, 2011 8:52 pm

chapcrap wrote:
GreecePwns wrote:I could have sworn there was an addon that takes a snapshot of every turn or attack or something.

Are you just messing with me?

I'm pretty sure that I mentioned it about 6 posts ago. It's called BOB. Then, after I mentioned it, neanderpaul gave a link for BOB, then after he did that, someone quoted his link immediately before your post.
Well I was talking about one separate from BOB, but okay.
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Re: saving state of map every round for future reference

Postby chapcrap on Wed Sep 14, 2011 8:57 pm

GreecePwns wrote:
chapcrap wrote:
GreecePwns wrote:I could have sworn there was an addon that takes a snapshot of every turn or attack or something.

Are you just messing with me?

I'm pretty sure that I mentioned it about 6 posts ago. It's called BOB. Then, after I mentioned it, neanderpaul gave a link for BOB, then after he did that, someone quoted his link immediately before your post.
Well I was talking about one separate from BOB, but okay.

Well, what were you wanting it to do that BOB doesn't do then? I'm confused.
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Game History

Postby jammyjames on Tue Oct 04, 2011 1:47 pm

Concise description:
  • Allow users the function to be able to watch the entire play-out of the game once it has been completed

Specifics/Details:
  • The basic concept of this is for players to review the game with more ease than having to read over the logs.
  • This would operate kind of like the game Dice Wars

How this will benefit the site and/or other comments:
  • Allows for a more thorough and clear cut analysis of games
  • I get to show people really how bad my dice are :lol: Instead of them having to read the log and understand nothing
  • Make the job's of the Multi hunters much easier (Easier to spot foul play if you can physically see the game)
  • Give the SoC teachers a big help in teaching new players - allowing them to view games and strategies will provide a strong learning assist
Last edited by jammyjames on Tue Oct 11, 2011 12:09 pm, edited 2 times in total.
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Re: Game History

Postby Herbas on Tue Oct 04, 2011 2:10 pm

I think we'll just need to ask for "Game Log 2.0" implementation (which is currently stickied in this forum) and then someone will definitely create a script for the thing you, me and gazillions of others want.
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Re: Game History

Postby Evil Semp on Tue Oct 04, 2011 2:13 pm

I would love to see this. It would make part of my job easier.
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Re: Game History

Postby jammyjames on Tue Oct 04, 2011 2:17 pm

I will note that in the suggestion Evil Semp.

If it would also help the site in hunting respects it would definitely be worth implementation.
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Re: Game History

Postby trinicardinal on Tue Oct 04, 2011 2:28 pm

I like the idea. It would definitely make the job of the multi hunters and C&A mods easier also I think.
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Re: Game History

Postby GoranZ on Tue Oct 04, 2011 3:52 pm

I totally support the suggestion but I don't think that it will be implemented very soon(it requires a lot of coding :|)... maybe it can be implemented easier if the presentation layer is rewritten into HTML5 but that also requires a lot of work... Tho I expected the suggestion to be implemented sometimes.
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Re: Game History

Postby chapcrap on Tue Oct 04, 2011 4:34 pm

I like this a lot. It will definitely help people trying to learn maps too.

I think that with the implementation of Dice Stats, this shouldn't be that much further of a step, should it? We already know all of the dice stats, which is every attack that happens, so why wouldn't we be able to extrapolate the information to show a game replay?

I want this.
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Re: Game History

Postby JoshyBoy on Thu Oct 06, 2011 5:20 am

I'm giving this the JoshyBoy Seal of Approval., or JSA for short. :ugeek:
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