The Gunslinger [Winner: HighlanderAttack]

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The Gunslinger [Winner: HighlanderAttack]

Postby MrGlassB on Wed Oct 19, 2011 6:51 pm

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This 16-player tournament will pit gunfighters against each other in a series of 1-on-1 duels. Do you have what it takes to survive and become the lone remaining gunslinger?

Players in this tournament will move through a randomly-seeded, 1v1, single-elimination bracket by winning their gun fights. To win a gun fight takes both speed and accuracy. Each round, players will play 2 games - one to determine each player's draw speed and shot accuracy. (View "Gun Fight Rules" for a detailed explanation on determining winners.)

show: Game Settings

show: Gun Fight Rules

show: Example Duel 1

show: Example Duel 2

show: Example Duel 3

show: Terms and Exceptions

show: Participants

show: Reserves
Last edited by MrGlassB on Mon Mar 19, 2012 10:38 pm, edited 16 times in total.
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Re: The Gunslinger [0/16][0/4]

Postby MrGlassB on Wed Oct 19, 2011 6:52 pm

show: Bracket

show: Duel Log
Last edited by MrGlassB on Tue Feb 28, 2012 12:16 am, edited 9 times in total.
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Re: The Gunslinger [0/16][0/4]

Postby HighlanderAttack on Wed Oct 19, 2011 8:53 pm

how exactly does random.org decide if a shot hit? confused me?
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Re: The Gunslinger [0/16][0/4]

Postby MrGlassB on Wed Oct 19, 2011 10:26 pm

Based on draw speed (how quickly you win), I take your accuracy and generate a random number. If that random number falls outside your accuracy rating, it's a miss.

Example: You win your draw game in 4 rounds. That's the quickest draw time, but your accuracy is 75%. I use Random.org to generate a random number between 1 and 100. If it falls within 1 and 75, it's a hit. If it's between 76 and 100, it's a miss.

I'll throw some examples in the original post too for anyone else that may want to see them.

MGB
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Re: The Gunslinger [0/16][0/4]

Postby Evil Semp on Wed Oct 19, 2011 10:48 pm

I will play.
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Re: The Gunslinger [1/16][0/4]

Postby MrGlassB on Wed Oct 19, 2011 10:53 pm

Evil Semp wrote:I will play.

Got it.

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Re: The Gunslinger [1/16][0/4]

Postby Willo.Kings on Thu Oct 20, 2011 4:02 am

Sounds gd fun! Count me in please :-)
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Re: The Gunslinger [1/16][0/4]

Postby mr. CD on Thu Oct 20, 2011 9:49 am

In please!
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Re: The Gunslinger [3/16][0/4]

Postby MrGlassB on Thu Oct 20, 2011 10:55 am

Willo.Kings wrote:Sounds gd fun! Count me in please :-)

mr. CD wrote:In please!

Added. :)

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Re: The Gunslinger [0/16][0/4]

Postby HighlanderAttack on Thu Oct 20, 2011 1:03 pm

MrGlassB wrote:Based on draw speed (how quickly you win), I take your accuracy and generate a random number. If that random number falls outside your accuracy rating, it's a miss.

Example: You win your draw game in 4 rounds. That's the quickest draw time, but your accuracy is 75%. I use Random.org to generate a random number between 1 and 100. If it falls within 1 and 75, it's a hit. If it's between 76 and 100, it's a miss.

I'll throw some examples in the original post too for anyone else that may want to see them.

MGB


so even if you win a game if random.org says you missed you could lose?
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Re: The Gunslinger [3/16][0/4]

Postby MrGlassB on Thu Oct 20, 2011 1:15 pm

The chances are slim, but technically yes. Obviously, if you win both games, you guarantee that you won't lose until at least the 3rd game.

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Re: The Gunslinger [3/16][0/4]

Postby Chewie1 on Fri Oct 21, 2011 12:14 pm

In pls
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Re: The Gunslinger [4/16][0/4]

Postby MrGlassB on Fri Oct 21, 2011 2:43 pm

Chewie1 wrote:In pls

Added.

MGB
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Re: The Gunslinger [4/16][0/4]

Postby rmjw10 on Fri Oct 21, 2011 9:49 pm

in please
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Re: The Gunslinger [4/16][0/4]

Postby Stephen Wayne on Fri Oct 21, 2011 11:56 pm

Sounds crazy fun. In PLEASE :D
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