[Abandoned] Death Race: Mojave

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Re: Death Race: Mojave [11-4-11]

Postby Victor Sullivan on Mon Nov 07, 2011 10:44 pm

Hey, griff and tec. Sorry for my delay in commenting, it took me a bit to wrap my mind around the gameplay. For the most part, I think it works. The legend could have a bit more clarity: the "Warden borders armory" should go with all of the Warden stuff in that box with the badge, and it took me awhile to understand the Sniper diagram. I think you should use arrows there instead of "2 DEEP" and "3 DEEP". As far as gameplay goes, there doesn't seem to be much incentive to get out on the track, so I think a +1 per 2 or 3 (I prefer 2, myself) track pieces with a car would do well, then eliminate the +2 per 3 with the Snipers, as I think their bombarding abilities are good enough, since they would be good tools for cards. Oh, and one other tiny thing: The Aryan Bros and the Red Saints appear to have the same car ;)

-Sully
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Re: Death Race: Mojave [11-4-11]

Postby tec805 on Tue Nov 08, 2011 12:39 am

Victor Sullivan wrote: "Warden borders armory" should go with all of the Warden stuff in that box with the badge

Yep, good catch.

Sniper diagram. I think you should use arrows there instead of "2 DEEP" and "3 DEEP".

How about both? The legend would need to be much larger to accurately depict enough of the track to get the idea across without the text (at least the first time someone played the map).

get out on the track, so I think a +1 per 2 or 3

From the very beginning the idea was a bonus for tracks, not sure how we missed putting it in the legend :oops:

eliminate the +2 per 3 with the Snipers, as I think their bombarding abilities are good enough, since they would be good tools for cards

Agreed any bombarding region is good for cards, but since the tracks can bombard to the rear there would be little incentive to take a sniper unless it would allow you to eliminate someone, but with limited range that is unlikely. So snipers need something to make them useful...

Oh, and one other tiny thing: The Aryan Bros and the Red Saints appear to have the same car ;)

We were just testing you foundry people to see who was sharp enough to pick up on it ;)

Thanks for the input! Map has been updated.
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Re: Death Race: Mojave [11-7-11]

Postby grifftron on Tue Nov 08, 2011 1:12 am

Thanks for the thoughts victor, I knew that those 2 cars were the same, just wasn't sure if anyone else would have seen it, actually we will probably trade some of the cars out for others once we find better looking ones later on

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Re: Death Race: Mojave (11-8-11)

Postby tec805 on Tue Nov 08, 2011 12:19 pm

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Re: Death Race: Mojave (11-8-11)

Postby Industrial Helix on Tue Nov 08, 2011 1:39 pm

One thing that I'm not 100% clear on is the guard tower bonus. I think some sort of label over the guard towers would be helpful in indicating what exactly the guard tower is... I think its those 5 sided things on the four corners... but not sure. it couljust be the area with the door.

The other thing I don't really get is the whole prison thing, I mean are there prison races? I think you might have a better chance at connecting with your audience if you went the Mad Max post-apocalyptic route... so instead of Warden there could be the king or maybe Master Blaster and instead of prison guards his minions ... for the prisoners, you could just keep them as is or try to work in some factons.

EDIT: nevermind the last paragraph I just found out about death race.
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Re: Death Race: Mojave (11-8-11)

Postby Victor Sullivan on Tue Nov 08, 2011 6:19 pm

Meh, I think the Sniper bonus should at least be lowered, but I suppose it's not bad as is. One more thing (in addition to Helix's point about the guard towers): you need to denote the impassables in the legend (the thick, black lines, I assume).

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Re: Death Race: Mojave (11-8-11)

Postby tec805 on Fri Nov 11, 2011 2:42 am

First post updated.
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Re: Death Race: Mojave [11-11-11]

Postby Victor Sullivan on Fri Nov 11, 2011 4:46 pm

Looks good! One clarification: Is it +2 per Guard Tower, or +2 for any 1 Guard Tower? That is, if I'm holding 2 Guard Towers, do I get +2 or +4?

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Re: Death Race: Mojave [11-11-11]

Postby tec805 on Fri Nov 11, 2011 6:11 pm

Victor Sullivan wrote:Looks good! One clarification: Is it +2 per Guard Tower, or +2 for any 1 Guard Tower? That is, if I'm holding 2 Guard Towers, do I get +2 or +4?

-Sully


+2 per would make more sense and what we had thought, but clarification of the wording is needed, thanks for pointing it out.

How exactly would you word it in the legend? Now that we added a piece of texture to the key and put numbers on the tower can we just go back to "Guard Tower +2"?
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Re: Death Race: Mojave [11-11-11]

Postby Industrial Helix on Fri Nov 11, 2011 7:29 pm

Stickied for now, maybe some red ink in the future.
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Re: Death Race: Mojave [11-11-11]

Postby Victor Sullivan on Sat Nov 12, 2011 12:01 pm

tec805 wrote:
Victor Sullivan wrote:Looks good! One clarification: Is it +2 per Guard Tower, or +2 for any 1 Guard Tower? That is, if I'm holding 2 Guard Towers, do I get +2 or +4?

-Sully


+2 per would make more sense and what we had thought, but clarification of the wording is needed, thanks for pointing it out.

How exactly would you word it in the legend? Now that we added a piece of texture to the key and put numbers on the tower can we just go back to "Guard Tower +2"?

I think that would work fine.

-Sully
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Re: Death Race: Mojave [11-11-11]

Postby therev1957 on Mon Nov 14, 2011 1:50 am

Awesome map Ted...when it is done you can teach me how to play it :oops: :o :shock: :lol: :roll: =D>
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Re: Death Race: Mojave [11-11-11]

Postby tec805 on Mon Nov 14, 2011 1:59 am

therev1957 wrote:Awesome map Ted...when it is done you can teach me how to play it :oops: :o :shock: :lol: :roll: =D>


Thanks Rev, we've put a lot of work into it!
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Re: Death Race: Mojave [11-11-11]

Postby smegal69 on Mon Nov 14, 2011 7:29 am

nice work guys, we know you have put many hours into this.

and when it's up and running The Rev and I would love to play you and griff on it, we want to be number 1 and 2..... that is right Rev :twisted:
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Re: Death Race: Mojave [11-11-11]

Postby grifftron on Tue Nov 15, 2011 2:22 am

Click image to enlarge.
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updated

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