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Baby-Bjorn wrote:The process in it's current state allows for many missed turns that should not be missed.

Bones2484 wrote:Baby-Bjorn wrote:The process in it's current state allows for many missed turns that should not be missed.
How so? If you can't take your own turns isn't that the definition of a "turn that should be missed"?
While I agree that an Account Sitting feature is needed, this is not the solution. This does not stop people from letting their turns run low for someone else to take a turn for them while they play other games and are otherwise active on the site/forum. This suggestion also encourages general password sharing which is discouraged by mods and admins regardless of how many clans think it is "mandatory".

Baby-Bjorn wrote:Bones2484 wrote:Baby-Bjorn wrote:The process in it's current state allows for many missed turns that should not be missed.
How so? If you can't take your own turns isn't that the definition of a "turn that should be missed"?
While I agree that an Account Sitting feature is needed, this is not the solution. This does not stop people from letting their turns run low for someone else to take a turn for them while they play other games and are otherwise active on the site/forum. This suggestion also encourages general password sharing which is discouraged by mods and admins regardless of how many clans think it is "mandatory".
I don't know who you sit for, but if someone I sat for was off doing something else on CC while I took their moves, I would first eviscerate them for being a butthead, then I would refuse to sit for them again, change their status from friend to foe, and finally, I would report them to the admins!
The people I sit for miss turns due to REAL LIFE problems and issues! NOT because they are playing other games.
I think you need to get yourself a better class of friends!
BB


TheForgivenOne wrote:Baby-Bjorn wrote:Bones2484 wrote:Baby-Bjorn wrote:The process in it's current state allows for many missed turns that should not be missed.
How so? If you can't take your own turns isn't that the definition of a "turn that should be missed"?
While I agree that an Account Sitting feature is needed, this is not the solution. This does not stop people from letting their turns run low for someone else to take a turn for them while they play other games and are otherwise active on the site/forum. This suggestion also encourages general password sharing which is discouraged by mods and admins regardless of how many clans think it is "mandatory".
I don't know who you sit for, but if someone I sat for was off doing something else on CC while I took their moves, I would first eviscerate them for being a butthead, then I would refuse to sit for them again, change their status from friend to foe, and finally, I would report them to the admins!
The people I sit for miss turns due to REAL LIFE problems and issues! NOT because they are playing other games.
I think you need to get yourself a better class of friends!
BB
Do you really expect clan mates to do that to each other? And people could argue it anyways "Oh, but I was waiting on my other teammates to give some notes on teh game, and didn't realize it got so low!"

Bones2484 wrote:Baby-Bjorn wrote:The process in it's current state allows for many missed turns that should not be missed.
How so? If you can't take your own turns isn't that the definition of a "turn that should be missed"?
While I agree that an Account Sitting feature is needed, this is not the solution. This does not stop people from letting their turns run low for someone else to take a turn for them while they play other games and are otherwise active on the site/forum. This suggestion also encourages general password sharing which is discouraged by mods and admins regardless of how many clans think it is "mandatory".

Baby-Bjorn wrote:
I suggest that we be able to submit players and time thresholds [in hours] that you wish to be notified about. Then when that player reaches the threshold in any game CC would send you an automated PM with the player name, game # and time remaining.
Bones2484 wrote:Baby-Bjorn wrote:The process in it's current state allows for many missed turns that should not be missed.
How so? If you can't take your own turns isn't that the definition of a "turn that should be missed"?
While I agree that an Account Sitting feature is needed, this is not the solution. This does not stop people from letting their turns run low for someone else to take a turn for them while they play other games and are otherwise active on the site/forum. This suggestion also encourages general password sharing which is discouraged by mods and admins regardless of how many clans think it is "mandatory".
blakebowling wrote:The account sitting feature I've been looking for (for the better part of three years I might add), allows you to define one person that can control your games for a specified period of time (eg. Sitter between Today and Next Tuesday -- or with dates). During this time you can't take any turns on your own account unless you cancel the sitter (When the sitter period starts, you would recieve a link in your email or something along those lines). The sitter won't have any access to forums/PM's/etc, and the sitter also won't be able to create or join games, with the sole exception of accepting invites for Tournament games (Technically in the current system, clan war games are Tournament Games). While sitter mode is active, the active sitter's username will appear beside the user's name in all game log and game chat's. There would also be protection to make sure someone can only sit for you if you don't have any games against each other (eg team games wouldn't count for this). Password sharing would then be against the rules, and sitters would be very easy to track this way. There would also be a limit that you can only activate sitter mode for two weeks or some arbitrary number like that.
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MegsEggs wrote:
I think this is a great idea, I do like the idea of pm's and think its a good short term solution. I do think Blake's program is a great ultimate solution. On top of what Bones says, I do not think that you should be able to sign in on more than one computer at any given time. Maybe when you sign in it kicks out the previous login which will get rid of the idea that a sitter and account holder can be on at the same time...
PLAYER57832 wrote:MegsEggs wrote:
I think this is a great idea, I do like the idea of pm's and think its a good short term solution. I do think Blake's program is a great ultimate solution. On top of what Bones says, I do not think that you should be able to sign in on more than one computer at any given time. Maybe when you sign in it kicks out the previous login which will get rid of the idea that a sitter and account holder can be on at the same time...
Its not a matter of signing in on more than one computer, just more than one window.
I have actually done this because I took advantage of pauses in my games (even waiting for a speed game to start, for example) to sit a friend's account. Even so, it I would agree except that I think its a pretty easy restriction for tech-saavy people to get around, if they really wish. I don't see that as a huge problem, really.

Baby-Bjorn wrote:The people I sit for miss turns due to REAL LIFE problems and issues! NOT because they are playing other games.
I think you need to get yourself a better class of friends!
BB
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