chapcrap wrote: PLAYER57832 wrote:
chapcrap wrote:Another person looking for a way to have an even, fun game.
lack, do you hear all of these requests?
Except rank does not really give you that information. Besides, too many higher ranked people will just refuse to play the lower ranks, meaning it will be even harder to climb the ladder.
I disagree. WIth rank segregation, it would be easier to climb the ladder.
If you have a pool of 100 players all ranked the same, the better players will rise to top and increase in rank, thus getting to play with the next group up. This would happen with all of the groups.
This isn't just speculation. This is from years of playing Yahoo! games like Spades and that's how it works there. If they didn't have a point cap at 3500 on Yahoo, people would have a ridiculous amount of points.
I have played those other games, also for years.. and I have played CC for several years. Spades has nothing to do with CC.
The reason rank matters little here is not the scoring, its the fact that we have so many different maps. Only if you play the same maps, styles with people who play those same maps, styles consistantly AND you play enough to overshadow the natural luck factor, only then does it really matter.
To compare a team, esc spoils on classic map with a 6 player assassin, no spoils on Fuedal or a 1 vs 1 with Nuke spoils on Waterloo, etc. ... they just don't compare.
Even if you have the exact same settings, you only get a real skill difference once you have played quite a few games. 100 with the same person, sure. !00 with different people on different maps.. no way!