AndyDufresne wrote:I almost forgot about this map of yours, Cairnswk, since I've been mostly following Pot Mosbi.
In regards to the Tiki part, is it +1 for every Tiki held? Is the (4) reference to how many neutral troops it starts with? Some may think that you need to hold (4) to get +1, even if the items are on different lines, if this isn't the case.
Keep up the good work, I like this map.
Gillipig wrote:For gameplay reasons Northland and Auckland held together needs to have 3 borders! Otherwise in 1v1 games it'll only be about who can hold those bonuses. I suggest making a dotted connection between Whangerei and Coromandel.
ender516 wrote:I like the ideas here. When I saw it first, I immediately thought of the Japan map, and that this map would face similar issues in creating a workable gameplay. This looks promising, but I think we all might do well to review comments from the Japan thread to remind us of pitfalls we could encounter here as well. I suspect that the airports will go a long way toward keeping this map from becoming too linear.
cairnswk wrote:I'm also wondering why this is still in drafts?
Industrial Helix wrote:Le's stamp this and move it on... I'm looking forward to this one Cairns!
WestWind wrote:I really like this- the gameplay looks like it will be a lot of fun.
Couple of questions: Are the Tikis part of the territory they are on, or do they need to be assaulted by them? I assume that the Tiki is not a separate territory, but I don't know for sure.
Also, right now I feel like the two bonuses to the north are a little bit too strong. If you add it all together, it's a +6 bonus for holding 6 territories with only 2 defending territories. Granted, it's offset by having to take over 2 Tikis, but since you have 2 bonus regions you can take over one at a time, making it a bit easier. I'm far from a gameplay expert, but I think if you got a decent drop in the north you'd have a very sizeable advantage.
WestWind wrote:I feel like the new version addresses the balance issue in the north
This looks great!! I'll come back with more comments when I have more of a chance to look.
isaiah40 wrote:One little nitpick. Anyway you can move the border between Waimakariri a little up into Hunuri, and move the circle over, and then move the border between A.P. and Waimakariri down so that it is not so cramped?
Also, Mt. Cook and it circle will need to be swapped as the numbers will cover part of Lake Takapo text. You will probably need to remove the lake in Mt. Cook to make it work. That's all I see for now. This is looking really good!!
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