[Abandoned] The Pueblo Revolt of 1680

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Re: The Pueblo Revolt of 1680

Postby MrBenn on Fri Apr 15, 2011 4:25 am

[Moved]

It would appear that development of this map has stalled. If the mapmaker wants to continue with the map, then one of the Foundry Moderators will be able to help put the thread back into the Foundry system, after an update has been made. ;-)
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Re: The Pueblo Revolt of 1680

Postby Riskismy on Fri Apr 15, 2011 9:23 am

dammit!
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Re: The Pueblo Revolt of 1680

Postby WestWind on Wed Nov 23, 2011 6:31 pm

So the funny thing about having awesome outdoor jobs in cool parts of the country is that internet access is kinda sketchy. So, now that I'm back to the land of the technological, at least for a while, I thought I'd continue working on this. Here's an update!

Click image to enlarge.
image


Changes: Made the borders thinner and less confusing. Also got rid of that stray blue border (I had an idea for that, but it was a dumb one). Changed some of the symbols.

The reason the N. Rio Grande Valley bonus is small is that it gives almost complete access to the major pueblos. I want gameplay to focus on the other parts of the map as well as the center.

To be done:

-Work out gameplay.
-Make the legend actually somewhat artistic. Right now it's just bare-bones to give the foundry an idea of the gameplay.
-Work on doodads and other "flavor" illustrations.

I'm looking for criticism on anything, but mostly right now gameplay and overall style.
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Re: The Pueblo Revolt of 1680

Postby Industrial Helix on Wed Nov 23, 2011 11:41 pm

Well looks like this one is back on track.so it's been moved back into the drafting room.
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Re: The Pueblo Revolt of 1680

Postby The Bison King on Wed Nov 23, 2011 11:57 pm

Very cool! I like the style. I'd definitely say that this has a lot of potential. As for specific criticisms I've got nothing at the moment, I'll look at it some more in the near future.


Also I stayed a night in modern day Las Vegas New Mexico... Yeah, it's a complete ship-hole
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Re: The Pueblo Revolt of 1680

Postby Flapcake on Thu Nov 24, 2011 9:53 am

Nice map :)

My comment for now: I think you need to explain what the "Pueblos" do, ther funktion and so on. Its kind of foggy to me :-?
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Re: The Pueblo Revolt of 1680

Postby WestWind on Thu Nov 24, 2011 9:55 am

Yay, thanks IH. My Thanksgiving resolution is to actually get a map completed.

I'll be working more on the graphics once I'm back from break and have my tablet back...
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Re: The Pueblo Revolt of 1680

Postby AndyDufresne on Mon Nov 28, 2011 10:59 am

Look forward watching this map progress, I think it has some good potential.


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Re: The Pueblo Revolt of 1680

Postby WestWind on Mon Nov 28, 2011 2:35 pm

Flapcake wrote:Nice map :)

My comment for now: I think you need to explain what the "Pueblos" do, ther funktion and so on. Its kind of foggy to me :-?


There's 2 different types of Pueblos, major and minor.

Major Pueblos give access to the "Revolution Incitement" territories, which give a bonus based on how many "Revolution Incitement" territories you hold as well as how many minor Pueblos you hold. Major Pueblos connect to the territory below them.

Minor Pueblos are just part of territories. They only give you a bonus if you hold a certain amount of "Revolution Incitement" territories.

For example, if you held all 6 Revolution Incitement territories as well as Acoma, Estancia, and Isleta, you would get a +6 bonus because each minor Pueblo is now worth +2. If, however, you only held 4 Revolution Incitement territories you would only have a +3 bonus because each minor Pueblo would only be worth +1.
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Re: The Pueblo Revolt of 1680 V2 [12/3/2011] (page 2)

Postby WestWind on Sat Dec 03, 2011 1:13 pm

New update! See below:

Click image to enlarge.
image


Changes:
-Re-drew borders, overall graphic improvements
-Reorganized legend, I think it's less cluttered now. Replaced territory bonus info with a simple minimap
-Found a font that's great for the large version, but struggles in the small version
-Added the requisite first-post information

Need feedback on:
-Everything! Most importantly, basic gameplay and design.
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Re: The Pueblo Revolt of 1680 V2 [12/3/2011] (page 2)

Postby WestWind on Sun Dec 04, 2011 11:24 am

Might as well post the required info here at the end as well:

Map Name: The Pueblo Revolt of 1680
Mapmaker(s): WestWind
Number of Territories: 52 starting + 6 Pueblos + 6 Revolution Incitement territories + 10 Religion territories = 74
Special Features: Bonuses for developing/defending religion, bonus for using your resources to incite a revolution
What Makes This Map Worthy of Being Made: First, the subject matter is pretty unique. We only have a few maps that even mention the word "revolution", and few of those actually incorporate it into the gameplay. I also feel that adding a "culture" aspect to the gameplay gives it more depth and historical context. Also, this region of the United States (around New Mexico) has not really been used in a map yet, and it's a pretty unique area.
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Re: The Pueblo Revolt of 1680

Postby Flapcake on Sun Dec 04, 2011 1:07 pm

WestWind wrote:
Flapcake wrote:Nice map :)

My comment for now: I think you need to explain what the "Pueblos" do, ther funktion and so on. Its kind of foggy to me :-?


There's 2 different types of Pueblos, major and minor.

Major Pueblos give access to the "Revolution Incitement" territories, which give a bonus based on how many "Revolution Incitement" territories you hold as well as how many minor Pueblos you hold. Major Pueblos connect to the territory below them.

Minor Pueblos are just part of territories. They only give you a bonus if you hold a certain amount of "Revolution Incitement" territories.

For example, if you held all 6 Revolution Incitement territories as well as Acoma, Estancia, and Isleta, you would get a +6 bonus because each minor Pueblo is now worth +2. If, however, you only held 4 Revolution Incitement territories you would only have a +3 bonus because each minor Pueblo would only be worth +1.


Im sorry for being a :ugeek: here, but it have taking me a while trying to understand the legend and i think i get it now, you can one way atack from the ground map in to the legend,
Its a nice gameplay you have come up with and Im not saying that you should change it, but in my opinion I think you need to make the rule more simple for the players of all kind (retardts like me), cut it out in cardbord or bend it in neon, take a look at Conquer Rome map http://www.conquerclub.com/forum/viewtopic.php?t=134778
not complitly same feature but kind of, where "capital of Diocesis can atack one way to Vicarius seat" I think thats very simply illustrated.

I like your dusty style, keep it up 8-)
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Re: The Pueblo Revolt of 1680

Postby WestWind on Mon Dec 05, 2011 10:26 am

Flapcake wrote:
WestWind wrote:
Flapcake wrote:Nice map :)

My comment for now: I think you need to explain what the "Pueblos" do, ther funktion and so on. Its kind of foggy to me :-?


There's 2 different types of Pueblos, major and minor.

Major Pueblos give access to the "Revolution Incitement" territories, which give a bonus based on how many "Revolution Incitement" territories you hold as well as how many minor Pueblos you hold. Major Pueblos connect to the territory below them.

Minor Pueblos are just part of territories. They only give you a bonus if you hold a certain amount of "Revolution Incitement" territories.

For example, if you held all 6 Revolution Incitement territories as well as Acoma, Estancia, and Isleta, you would get a +6 bonus because each minor Pueblo is now worth +2. If, however, you only held 4 Revolution Incitement territories you would only have a +3 bonus because each minor Pueblo would only be worth +1.


Im sorry for being a :ugeek: here, but it have taking me a while trying to understand the legend and i think i get it now, you can one way atack from the ground map in to the legend,
Its a nice gameplay you have come up with and Im not saying that you should change it, but in my opinion I think you need to make the rule more simple for the players of all kind (retardts like me), cut it out in cardbord or bend it in neon, take a look at Conquer Rome map http://www.conquerclub.com/forum/viewtopic.php?t=134778
not complitly same feature but kind of, where "capital of Diocesis can atack one way to Vicarius seat" I think thats very simply illustrated.

I like your dusty style, keep it up 8-)


Hm. I'm trying to think of easier ways to explain it than saying that the incitement territories are one way attacked by their corresponding Pueblo, and that the Pueblos connect to the terts below them. Illustrations are nice, but take up a lot of room and I'm not sure it would help out in this case. Any other re-phrasing you can come up with?
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Re: The Pueblo Revolt of 1680 V2 [12/3/2011] (page 2)

Postby Industrial Helix on Mon Dec 05, 2011 12:42 pm

Just gonna sticky this one here...
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Re: The Pueblo Revolt of 1680

Postby Flapcake on Mon Dec 05, 2011 1:10 pm

WestWind wrote:Hm. I'm trying to think of easier ways to explain it than saying that the incitement territories are one way attacked by their corresponding Pueblo, and that the Pueblos connect to the terts below them. Illustrations are nice, but take up a lot of room and I'm not sure it would help out in this case. Any other re-phrasing you can come up with?



maby you could call it "one way atacked by territorys with same name" instead of calling it "corresponding"

anohter thing, why are they placed so close together ?
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