Conquer Club

Eurasia Map [Old thread]

Have an idea for a map? Discuss ideas and concepts here.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Re: Eurasia [7.12.11] pg2

Postby Victor Sullivan on Thu Dec 08, 2011 6:57 am

natty_dread wrote:
Victor Sullivan wrote:Also, I think it would do well to have a connection between UAE and East Iran or Oman and East Iran (UAE--East Iran being my personal preference, given their closeness in comparison).


Sullivan, I'm still waiting to hear why you think this should be done. I don't necessarily disagree, it's just I can't figure out the reason you're asking for this...

Mostly because it bothers me that I can't attack when I'm 2 mm away from a country :lol: Gameplay-wise, you can just bump up Arabia to 4 with the added border, and Middle East is largely unaffected.

-Sully
User avatar
Corporal Victor Sullivan
 
Posts: 6010
Joined: Mon Feb 08, 2010 8:17 pm
Location: Columbus, OH

Re: Eurasia [7.12.11] pg2

Postby natty dread on Thu Dec 08, 2011 7:12 am

Victor Sullivan wrote:
natty_dread wrote:
Victor Sullivan wrote:Also, I think it would do well to have a connection between UAE and East Iran or Oman and East Iran (UAE--East Iran being my personal preference, given their closeness in comparison).


Sullivan, I'm still waiting to hear why you think this should be done. I don't necessarily disagree, it's just I can't figure out the reason you're asking for this...

Mostly because it bothers me that I can't attack when I'm 2 mm away from a country :lol: Gameplay-wise, you can just bump up Arabia to 4 with the added border, and Middle East is largely unaffected.


Crap, I was kinda hoping there'd be a gameplay reason for the suggestion... by your logic I couldn't have any impassables at all ;)

I'm always kind of hesitant to add sea routes over bodies of water when they aren't absolutely needed... it always kind of seems like a waste of an impassable... but I can kind of see where you're coming from, too.

Anyway, I kinda feel like a route to Pakistan would be more functional... a route between India/Arabia was suggested before, I didn't do it then because I didn't think there'd be room for one due to the legend, but now it looks like I could fit one in... how would you feel about an Oman - Pakistan connection?
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Eurasia [7.12.11] pg2

Postby isaiah40 on Thu Dec 08, 2011 7:57 am

natty_dread wrote:how would you feel about an Oman - Pakistan connection?

This is exactly what I thought!
Lieutenant isaiah40
 
Posts: 3990
Joined: Mon Aug 27, 2007 7:14 pm

Re: Eurasia [8.12.11] pg4

Postby natty dread on Thu Dec 08, 2011 8:29 am

Ok, let it be done then!

Also, I added Bulgaria.

Click image to enlarge.
image
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Eurasia [8.12.11] pg4

Postby AndyDufresne on Thu Dec 08, 2011 11:58 am

Is the Far East a part of any super bonus scheme?


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24919
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Re: Eurasia [8.12.11] pg4

Postby natty dread on Thu Dec 08, 2011 12:02 pm

Nope, it's kind of unique that way
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Eurasia [8.12.11] pg4

Postby Industrial Helix on Thu Dec 08, 2011 8:51 pm

Just throwing out a couple Asia geography side notes...

The UAE lays claim to some island on the south coast of Iran, which is why they backed Saddam in the Iraq-Iran War... so maybe the Arabian peninsula connection could be UAE to East Iran.
And the other is about the possibility of adding in Okinawa, which is technically part of Japan proper.

However I can see why you might not go out of your way to add these footnotes into the map, but perhaps next time you're drawing in an update you might feel inclined to do such.
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
User avatar
Cook Industrial Helix
 
Posts: 3462
Joined: Mon Jul 14, 2008 6:49 pm
Location: Ohio

Re: Eurasia [8.12.11] pg4

Postby natty dread on Fri Dec 09, 2011 1:35 am

I'm aware of Okinawa, however I don't think there's a gameplay reason to include it at this point... Seeing as Far East is the only bonus not part of a superbonus, I think it's proper to keep it as a small, easy bonus.

We also already discussed adding a connection between UAE/Iran and it was decided to add it to Pakistan instead, I think that connection is much more useful in a gameplay perspective.

You know, there's just so many small geography details that could be included in a map this size, so I've from the start decided to work under the principle "gameplay over geography". So when considering whether to include some geographical detail, I'll consider how it affects the gameplay first. I mean, I could stuff the map full of small states and authonomic regions (ƅland, Bhutan, Transnistria just to name a few I've had to cut out) but at some point there'd still be a limit to how much I could add while keeping the map readable.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Eurasia [8.12.11] pg4

Postby natty dread on Fri Dec 09, 2011 5:28 am

If there's any territories to add, I'd prefer most to add them to the India/China areas. The west side of the map already has a slightly higher concentration of territories, Russia is already large enough, and I don't like the idea of making Far East or S.E. Asia any larger. So those are what's left...

How about the Andamans? The very small island between India & Indochina? I could add it as part of West India, or maybe East... the only problem is it's small size, it can make it hard to see which bonus it belongs to.

http://en.wikipedia.org/wiki/Andaman_Islands

I could also add Shaanxi to West China (Split it from what is now labeled Gansu).
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Eurasia [8.12.11] pg4

Postby Geger on Fri Dec 09, 2011 6:38 am

Sorry if I disturb.

Anybody see Java Island on the map? No!
I can accept you can not put Java into the map in parts of Asia as well as Iceland in Europe (you have reasons, and I don't care). But give the name of the Sumatran island into "Sumatra & Java" can not be accepted by most people of Sumatra.
show: secret


So I plead with you, change its name again to Sumatra. If you insist include Java, because it is part of Eurasia, why do you not replace Ireland with "Ireland & Iceland"? Ty

One more thing. Sulawesi is a meeting of two plates of Asia and Australia. We can say some regions in Sulawesi belong to Asian Plate and some regions (the Southeast) belong to Australian plate. This causes the unique flora and fauna of Sulawesi, which are different from other areas in the western and eastern parts of Indonesia.

To avoid this issue and on the other hand to keep the Gameplay the same, I propose to remove Sulawesi and split Philippines into 2 regions : Luzon and Mindanao. And I think it will look better on your map :)
Major Geger
 
Posts: 325
Joined: Tue Sep 16, 2008 11:29 am
Location: Sumatra

Re: Eurasia [8.12.11] pg4

Postby natty dread on Fri Dec 09, 2011 6:56 am

As for Sulawesi, it's considered to be a part of Asia by most definitions of Asia. It belongs to the group of Maritime Southeast Asia, also known as Indonesian Archipelago, or East Indies. This group is included in the definition of Asia. Therefore I don't see any problem including Sulawesi on the map.

Ireland and Iceland are totally different countries, so the comparison is invalid. Sumatra and Java are both part of Indonesia.

There have been so many people complaining (at least two) that they cannot see the Java island on the map, that a compromise was made to include it nominally to Sumatra. However, if you can think of a better name for the region that is representative of the western islands of Indonesia, I can change it to that.

(West Indonesia?)
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Eurasia [8.12.11] pg4

Postby Geger on Fri Dec 09, 2011 7:06 am

I can accept "west Indonesia" :)
Major Geger
 
Posts: 325
Joined: Tue Sep 16, 2008 11:29 am
Location: Sumatra

Re: Eurasia [8.12.11] pg4

Postby natty dread on Fri Dec 09, 2011 7:26 am

And So It Was Done.

(also added Shaanxi, but decided against Andaman - it's too small and it'd be hard to tell which bonus it belongs to, especially for colour blind)

Click image to enlarge.
image
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Eurasia [9.12.11] pg5

Postby perchorin on Fri Dec 09, 2011 7:50 am

This is looking absolutely fantastic!
Image
Silvanus wrote:perch is a North Korean agent to infiltrate south Korean girls
User avatar
Major perchorin
 
Posts: 1859
Joined: Mon Sep 04, 2006 8:19 am
Location: Busan, South Korea

Re: Eurasia [9.12.11] pg5

Postby natty dread on Fri Dec 09, 2011 7:59 am

Glad to hear it.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Eurasia [9.12.11] pg5

Postby The Bison King on Fri Dec 09, 2011 9:54 am

oh dude... I've been on vacation and this is the first time I've looked back into the foundry since I got back. Then I see this. Then I say, Nice!



My only suggestion at this point would be to split Beijing into 2 territories. Beijing and Nei Mongol/near Mongolia. Maybe give Nei Mongol to the west China bonus and change their names to Inner China and Outer China.
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
Sergeant 1st Class The Bison King
 
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: Eurasia [9.12.11] pg5

Postby natty dread on Fri Dec 09, 2011 10:25 am

The Bison King wrote:oh dude... I've been on vacation and this is the first time I've looked back into the foundry since I got back. Then I see this. Then I say, Nice!


Thanks! It's so nice to hear so much good feedback for this map.

My only suggestion at this point would be to split Beijing into 2 territories. Beijing and Nei Mongol/near Mongolia. Maybe give Nei Mongol to the west China bonus and change their names to Inner China and Outer China.


I like the idea, except that the current border between West/East Chinas follows the official divisions:

Image

So on that point of view it'd make more sense to keep the territory on the East side. (Plus it's a much larger pain to change the bonus divisions than to change the territory borders, but that of course has nothing to do with my opinion... )

On the other hand, from a gameplay perspective it'd make more sense to add it to the west, to keep the East a more feasible bonus... and I just said all this fancy stuff about how gameplay comes first, didn't I...

So I'm a bit stumped. You know, considering the gameplay again, I'd much rather add a territory to West India, maybe split Central India or Madras... from a pure gameplay perspective, that's the one area that could use an additional territory, I think... I'm not saying adding one in China is a totally bad idea, I could live with that, but India would be more preferable, you know?

And since we're on the subject of China, I wonder if there'd be a better name for the superbonus - seeing as how it includes Mongolia and all. :-k
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Eurasia [9.12.11] pg5

Postby AndyDufresne on Fri Dec 09, 2011 11:33 am

In regards to renaming the superbonus of China, I know that 'East Asia' has traditionally been Mongolia, China (and Taiwan), Japan, and Korea. Since you have 'Far East' being Korea and Japan, you could still make the superbonus 'East Asia' I think.

Doing this would also probably allow you to put Far East into a superbonus, instead of awkwardly standing alone.


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24919
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Re: Eurasia [9.12.11] pg5

Postby natty dread on Fri Dec 09, 2011 11:56 am

AndyDufresne wrote:In regards to renaming the superbonus of China, I know that 'East Asia' has traditionally been Mongolia, China (and Taiwan), Japan, and Korea. Since you have 'Far East' being Korea and Japan, you could still make the superbonus 'East Asia' I think.

Doing this would also probably allow you to put Far East into a superbonus, instead of awkwardly standing alone.


Well, it would be nice... but isn't there any alternative name to "East Asia"? I already have several bonus & superbonus names with cardinal directions in them, and I kinda wouldn't like to overdo it, you know?

Then there's one other consideration... and maybe I'm being a bit silly here, but... aesthetically, I kind of like having that yellow Far East there, the colour looks really good there, providing a good contrast to the purple hues of China... if I were to merge it in the same superbonus I'd have to make it follow the colour scheme of China.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Eurasia [9.12.11] pg5

Postby AndyDufresne on Fri Dec 09, 2011 11:59 am

natty_dread wrote:
AndyDufresne wrote:In regards to renaming the superbonus of China, I know that 'East Asia' has traditionally been Mongolia, China (and Taiwan), Japan, and Korea. Since you have 'Far East' being Korea and Japan, you could still make the superbonus 'East Asia' I think.

Doing this would also probably allow you to put Far East into a superbonus, instead of awkwardly standing alone.


Well, it would be nice... but isn't there any alternative name to "East Asia"? I already have several bonus & superbonus names with cardinal directions in them, and I kinda wouldn't like to overdo it, you know?

Then there's one other consideration... and maybe I'm being a bit silly here, but... aesthetically, I kind of like having that yellow Far East there, the colour looks really good there, providing a good contrast to the purple hues of China... if I were to merge it in the same superbonus I'd have to make it follow the colour scheme of China.


Yeah, I like the color scheme too.

East Asia is a pretty traditional and standard name. There might be a historical name that could fit, like Cathay or something, but I don't think that would be very accurate either.

http://en.wikipedia.org/wiki/File:Locat ... egions.png


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24919
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Re: Eurasia [9.12.11] pg5

Postby natty dread on Fri Dec 09, 2011 12:33 pm

Hm, I'll have to think about this.

like this :-k
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Eurasia [9.12.11] pg5

Postby Victor Sullivan on Fri Dec 09, 2011 3:48 pm

natty_dread wrote:On the other hand, from a gameplay perspective it'd make more sense to add it to the west, to keep the East a more feasible bonus... and I just said all this fancy stuff about how gameplay comes first, didn't I...

"They're more like guidelines, anyway..." ;)

I think on the other things that have been brought up.

-Sully
User avatar
Corporal Victor Sullivan
 
Posts: 6010
Joined: Mon Feb 08, 2010 8:17 pm
Location: Columbus, OH

Re: Eurasia [9.12.11] pg5

Postby natty dread on Sat Dec 10, 2011 12:22 am

Ok, after considering this from all possible points of view, I've come to the conclusion that Andy's idea of annexing Far East to the China group is the best course of action here.

There's already 2 smaller superboni in the eastern part, S.E. Asia and India, so making the China/East Asia one slightly larger isn't that bad from a gameplay perspective.

The colour scheme has to be changed, but that's just realities of life :(
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Eurasia [9.12.11] pg5

Postby natty dread on Sat Dec 10, 2011 12:41 am

Said and done!

Click image to enlarge.
image


The bonus values in the legend are just placeholders, btw. They can all be changed later...
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Eurasia [10.12.11] pg5

Postby Victor Sullivan on Sat Dec 10, 2011 1:02 am

I like the change :) As far as aesthetics are concerned, you could try giving Southeast Asia the yellow hues, since Russia's already brown anyway.

-Sully
User avatar
Corporal Victor Sullivan
 
Posts: 6010
Joined: Mon Feb 08, 2010 8:17 pm
Location: Columbus, OH

PreviousNext

Return to Melting Pot: Map Ideas

Who is online

Users browsing this forum: No registered users