thenobodies80 wrote:This time we're not going to announce a new XML update
thenobodies80 wrote:From now it's possible to develop maps that allow to play just 1vs1 games.
natty_dread wrote:What ever happened to that XML update that was promised like a 6 months ago when R&C was in the FF?
You know, the collection bonuses one? All the CA:s were like "oh, this is going to be implemented almost immediately, don't worry" and here we still are waiting for it... I'd love to resume work on the Omega Cities map which won't be possible without it, and I'm sure Tacktix & Oliver would love to see R&C finally finished some day.
Silvanus wrote:perch is a North Korean agent to infiltrate south Korean girls
perchorin wrote:It occurs to me that any new 1vs 1 maps would necessarily be filtered out of "random" if it was anything more than a two player game being created. If that's the case, when will we be able to make our own filters to keep certain maps we don't want to play out of random? It's obviously possible and I think it would be a good thing for the foundry as well. For example, a map like Antarctica wouldn't need to spend so long in beta and be tweaked so much because it didn't play well 1 vs 1, you could just filter that one out. Though I like how Antarctica turned out anyway that was just the first example that came to mind.
p.s. I'm certainly not complaining here, great updates and happy holidays to all!
lostatlimbo wrote:Conquership is sporting a shiny, new 1v1 gameplay. Check it out!
4. Before posting your map in the drafting room is "highly recommended" to send a PM to Foundry Foreman with a draft of your 1v1 map or, if you don't have a draft, at least a clear explanation of what you want to develop. This is required to make sure that CA's can look at your project before proceeding any further. The CA's will give you a detailed reply as soon as possible. In case of rebuttal they will give you a reason.
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