ndrs wrote:The texts have serious legibility issues. It was more clear in V22.
- Dark red on dark blue is dangerous.
- Side stats / legends would do better with a black / dark blue drop shadow.
- the shadow could be less sharp, on both region names and legend.
- Keep it consistent.
- Perhaps add a little letter-spacing to all texts.
isaiah40 wrote:I have to agree with ndrs on the text. V22 was easier to read.
ender516 wrote:I think I have to put my vote again for the style in V22, with a light grey backing for all territory texts being my favourite. It definitely does not look right with the landowners having a backing and the accused and accusers having none. The emphasis seems reversed.
ender516 wrote:Yes, this text is looking good. It does seem, however, that the shadows under some of the rotated texts, most notably C. Blake, J. Raymont, and J. Trask, are not as prominent, making them appear to be flatter on the map as compared to other texts which float nicely above it, casting shadows.
ender516 wrote:That has improved the text. Now, don't let anyone tell you that the shadows are wrong, because they come from a different light source.
Sadly, I just noticed that the red bonus values at the far right are hard to make out: 5s and 6s are particularly difficult to distinguish, and 3s could be 8s. The word Bonuses, above, is pretty clear. Perhaps that style of text would work for the numbers? (The +2 on the far side of the map deserves the same fix.)
isaiah40 wrote:I'd say that this should be ready to go very soon! Gimil where are you!?
ender516 wrote:Bonus legend text now looks good, and, in fact, using the PNG improves the legibility of "Judges can bombard the accused".
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