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natty_dread wrote:I was wrong
gimil wrote:Here you go big guy.
You know the drill...this isn't a final seal of approval. If any more graphical concerns are raised you will be expected to address them
Victor Sullivan wrote:Hm, do you suppose there's any way to improve the readability of the blue text? It is a bit dark, though not unreadable.
DiM wrote:Victor Sullivan wrote:Hm, do you suppose there's any way to improve the readability of the blue text? It is a bit dark, though not unreadable.
is it an issue? i'm not too keen on changing it, considering i've been tweaking it for a while and the general consensus was that all is well. i'm afraid that if i tweak it for you then the people that are happy now might start complaining and demand another change. and so on and so forth.


thenobodies80 wrote:Very nice map DiM, this one is really a piece of art. I really like the graphics.
thenobodies80 wrote:The first one is the title, it seems there's a pixel fest on it, for example the W of warlocks. But in general the whole title could be refined a bit. I know it's a boring thing to do when you have to work on pixels but I think that the final result is worth the effort.
thenobodies80 wrote:The second thing is about the icons, some are very hard to see...to name a couple of them: Gurad, Jolk, tulangeo. I see this issue mostly where they are "faded" with a darker background.
thenobodies80 wrote:Another small thing, it's possible to move zlogy a bit to north to have the connection with Jugi more clear and visible? Maybe the same can be done between Milogy and Costelul.
thenobodies80 wrote:And again (sorry I know i said just 2 things) The roads that connect Gurad and Jangos and Jangos and Sorle (?) [I hate that blue color] look weird, like there was a sort of earthquake there!
lostatlimbo wrote:Congrats. Looking forward to this one. I'm curious if the Griffins/Monkeys will factor into gameplay.

thenobodies80 wrote:Gurad anchor on teh big is still very hidden, add a bit of glow also there.
Evrything else look much better now, thanks


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