[Abandoned] Tokyo

Abandoned and Vacationed maps. The final resting place, unless you recycle.

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Re: [Vacation - valid untill May 2012] - Tokyo

Postby MrBenn on Fri Jan 06, 2012 3:11 pm

Don't let this map stall too long :(
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Re: [Vacation - valid untill May 2012] - Tokyo

Postby shakeycat on Sun Jan 08, 2012 7:19 pm

It's open and being worked on! Hit a bit of a stall with my legend, too much info, too little space.
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Re: [Vacation - valid untill May 2012] - Tokyo

Postby isaiah40 on Sun Jan 08, 2012 7:38 pm

shakeycat wrote:It's open and being worked on! Hit a bit of a stall with my legend, too much info, too little space.

Would an extra 40 pixels in height work?
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Re: [Vacation - valid untill May 2012] - Tokyo

Postby shakeycat on Mon Jan 09, 2012 12:11 am

Isaiah, it certainly would. Would this be for just the small version, or the large as well?

With 40 extra pixels, we'd have something like this:

Click image to enlarge.
image


When I shorten names, do I need to abbreviate the latter parts? (Minami Senju [Railyard], Ochanomizu [University]), .. Ministry OF Defense barely fits but Ministry Defense? :/ bleh. Also, Tokyo N. M. [National Museum]
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Re: [Vacation - valid untill May 2012] - Tokyo

Postby isaiah40 on Mon Jan 09, 2012 1:05 am

shakeycat wrote:Isaiah, it certainly would. Would this be for just the small version?

I think it would help for both as it seems a little cramped. Get both the small and large with the extra height, if it isn't any more than 40-50 pixels in height, then we can see about allowing those few. If it is any more then submit your supersize application, and thenobodies80 and I will review it and give you an answer in about 2 days. Before we can approve your application, we will need to see both small and large versions.
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Re: [Vacation - valid untill May 2012] - Tokyo

Postby shakeycat on Sun Jan 15, 2012 8:46 pm

50px will be sufficient. Here is the large version at 840x850,

Click image to enlarge.
image


It's not where I want it to be yet, but getting closer. I like the legend better now, though still need to think through the inclusion of Landmarks/Parks to it.
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Re: [Updated Mar 3] - Tokyo

Postby shakeycat on Sat Mar 03, 2012 11:08 pm

Click image to enlarge.
image

Click image to enlarge.
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They match.
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Re: [Updated Mar 3] - Tokyo

Postby thenobodies80 on Sun Mar 04, 2012 8:14 am

[Moved] back into the Foundry System. ;)

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Re: [Vacation - valid untill May 2012] - Tokyo

Postby RedBaron0 on Thu Mar 22, 2012 3:30 am

isaiah40 wrote:
shakeycat wrote:Isaiah, it certainly would. Would this be for just the small version?

I think it would help for both as it seems a little cramped. Get both the small and large with the extra height, if it isn't any more than 40-50 pixels in height, then we can see about allowing those few. If it is any more then submit your supersize application, and thenobodies80 and I will review it and give you an answer in about 2 days. Before we can approve your application, we will need to see both small and large versions.


Going back and forth trying to figure out what bonus names goes to which is going to be very frustrating. This is going to nee a better system. I know you don't have much room on the bottom for the legend, you have some options and wiggle room, (see above) you will need to explore them to get this up to speed.
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Re: [Updated Mar 3] - Tokyo

Postby Gillipig on Sat Mar 31, 2012 11:45 am

Why have you decided to have a lot of "hard" borders? It looks a little like how the Europeans drew up Africa :).
Could you add some water? I think it would make the map clearer.
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Re: [Updated Mar 3] - Tokyo

Postby RedBaron0 on Mon Apr 02, 2012 12:21 am

:kick: How goes shakeycat?
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Re: [Updated Mar 3] - Tokyo

Postby shakeycat on Wed Apr 04, 2012 7:03 pm

Gillipig wrote:Why have you decided to have a lot of "hard" borders? It looks a little like how the Europeans drew up Africa :).
Could you add some water? I think it would make the map clearer.


Hard borders, I must've done it at the start to quickly put it together, never changed it. Is it distracting? Would wiggly ones not be too busy?

There is water, it is the vertical stripey area. Techno water.

RedBaron, I'm confused. Do you have a solution? I have the region names written on the map as well as the legend. I thought I cleared up the legend a bit, was it not a good use of space?

I would like to move this along, just not sure where to go from here.
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Re: [Updated Mar 3] - Tokyo

Postby army of nobunaga on Wed Apr 04, 2012 7:28 pm

I dig the look. gl
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Re: [Updated Mar 3] - Tokyo

Postby RedBaron0 on Wed Apr 04, 2012 7:29 pm

Add space and add a mini map. That'd be the easiest thing to do. There just isn't much organization to the names in the legend. I don't see an order that easily allows me to gauge which bonus gives me what and if I should try and take and hold it.

water's ok, I see it as a comic book/manga look addition, which fits.
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Re: [Updated Mar 3] - Tokyo

Postby Gillipig on Thu Apr 05, 2012 3:59 pm

shakeycat wrote:
Hard borders, I must've done it at the start to quickly put it together, never changed it. Is it distracting? Would wiggly ones not be too busy?

There is water, it is the vertical stripey area. Techno water.

RedBaron, I'm confused. Do you have a solution? I have the region names written on the map as well as the legend. I thought I cleared up the legend a bit, was it not a good use of space?

I would like to move this along, just not sure where to go from here.

Soft borders looks more realistic and just nicer in general. Look at the borders of Meguro for example.
What is techno water lol`? Have you tried with real looking water?
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