Conquer Club

[Foe] Foe List 2.0 - Customization

Have any bright ideas? Share and discuss them with the community

Moderator: Community Team

Forum rules
Please read the Community Guidelines before posting.

And don't forget to search for previously suggested ideas first!

Re: Foe Options

Postby chapcrap on Tue Jan 31, 2012 10:10 am

Agreed with Woodruff.
Lieutenant chapcrap
 
Posts: 9686
Joined: Sun Feb 03, 2008 12:46 am
Location: Kansas City

Re: Foe Options

Postby natty dread on Sun Feb 05, 2012 8:48 am

I think I already suggested this way back. Or maybe I just thought about suggesting this but never actually did it. Not sure which.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

A way to completely ignore one user in the forums

Postby nietzsche on Fri Mar 30, 2012 12:48 pm

I can't handle reading [MOD EDIT: a certain user's] threads anymore. They guy is poisonous, I don't know what is he doing sharing his anger with us but I guess misery loves company. The mods won't do their job so I'm begging for a way to completely ignore him, I don't want to see the threads started by him, don't want to see his posts (not even "this post was made by...") and also I would like to love if the quoted text by other appeared in a sort of code square so I can skip it if it's a [certain user's] qoute.

Please.


Specifics/Details:
It could be an addition to the foe option, manageable in the Control Panel.

How this will benefit the site and/or other comments:
People will be happier. Less bitter arguments in the forums.
Last edited by agentcom on Sat Nov 03, 2012 1:33 pm, edited 2 times in total.
Reason: removed flame, cleaned up OP
el cartoncito mas triste del mundo
User avatar
General nietzsche
 
Posts: 4597
Joined: Sun Feb 11, 2007 1:29 am
Location: Fantasy Cooperstown

Re: Foe Options

Postby DiM on Sat May 05, 2012 8:20 am

any chance on actually having this implemented?

i just encountered another crappy player that ruins games needs to go on my foe list but i don't want to also block his posts.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
User avatar
Major DiM
 
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks

Re: Foe Options

Postby chapcrap on Sat May 05, 2012 2:52 pm

DiM wrote:any chance on actually having this implemented?

i just encountered another crappy player that ruins games needs to go on my foe list but i don't want to also block his posts.

Sorry. I'll stop joining your games.
Lieutenant chapcrap
 
Posts: 9686
Joined: Sun Feb 03, 2008 12:46 am
Location: Kansas City

Re: Foe Options

Postby DiM on Sat May 05, 2012 3:01 pm

chapcrap wrote:
DiM wrote:any chance on actually having this implemented?

i just encountered another crappy player that ruins games needs to go on my foe list but i don't want to also block his posts.

Sorry. I'll stop joining your games.


lol, i should probably be on your foe list for ruining our team games with my crappy dice :lol:
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
User avatar
Major DiM
 
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks

Re: Foe Options

Postby happy2seeyou on Mon May 07, 2012 12:50 pm

I would like it if we were notified that we are about to join a game with someone we had previously foed
User avatar
Captain happy2seeyou
 
Posts: 4021
Joined: Mon Jan 22, 2007 2:59 pm
Location: A state that is in the shape of a mitten!

Re: Foe Options

Postby natty dread on Sun May 13, 2012 2:13 am

I totally support this suggestion
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: A way to completely ignore one user in the forums

Postby vodean on Sun May 13, 2012 3:08 am

counter-proposal. perma-ban [MOD-EDIT: a certain user] from life.
Last edited by agentcom on Sat Nov 03, 2012 1:34 pm, edited 1 time in total.
Reason: removed flame
Image
<NoSurvivors› then vote chuck for being an info whore
User avatar
Sergeant vodean
 
Posts: 948
Joined: Tue Apr 21, 2009 11:37 pm

[Foe] Map and Medal Foe

Postby Iron Maid on Sun Aug 26, 2012 1:12 am

Concise description:
  • After you won a game there should be an option to foe players in the game to avoid they join on the same map and/or settings

Specifics/Details:
  • Example: I'm very keen on cross-mapping. And it is annoying that constantly people come back on maps that I've already beaten them on. Sometimes it works to say, don't join anymore on this map. But there still enough people that keep joining. I don't mind when they join on other maps. But it's a waste of time to play 2 or more times against them on time-consuming maps.

    As for medals this could be the same. New medals come out and only thing you can do to avoid the same people joining is foe them. I think this is a bit harsh to do. So give the option to Medal Foe them. After winning a game you can foe people just on settings you haven't won a Gold Medal on yet. So foe on Trench, Manual etc. etc. if you still haven't Gold. For Medals it could be that when you get Gold, you Medal Foes will be removed automatically.

How this will benefit the site and/or other comments:
  • This will benefit as it will help people to work on Medal hunting & Cross-Mapping, without having to dramatically Foe others in total. Personal goals are easier to achieve in a more friendly way.
Image
Highest Rank: 60 (Brigadier) Score: 3139 Date: March 26th 2010
Winner of Official 2010 CC World Cup - Singles & Official 200 Maps Tournament
User avatar
Major Iron Maid
SoC Training Adviser
 
Posts: 1144
Joined: Sat May 24, 2008 4:51 pm
3

Re: Map and Medal Foe

Postby agentcom on Mon Aug 27, 2012 12:52 pm

While you are allowed to use your foe list for just about any purpose that you wish--there isn't really such thing as foe list abuse--foeing players in order to crossmap has always been one of the more frowned upon uses of the foe system. (That and foeing all people you lose to. Basically foeing based on the outcome of games, generally.) So, I doubt that CC would encourage foeing in this manner by making it easier to do.
User avatar
Colonel agentcom
 
Posts: 3983
Joined: Tue Nov 09, 2010 8:50 pm

Re: Map and Medal Foe

Postby Iron Maid on Mon Aug 27, 2012 3:09 pm

I've seen people in the past joining 5 times on the same map with the same settings. It is really annoying. I don't care if they join on other maps. I don't wanna foe players totally. Therefore I think that this suggestion could be very welcome to foe players just for a specific map after a game on that map is finished.
Image
Highest Rank: 60 (Brigadier) Score: 3139 Date: March 26th 2010
Winner of Official 2010 CC World Cup - Singles & Official 200 Maps Tournament
User avatar
Major Iron Maid
SoC Training Adviser
 
Posts: 1144
Joined: Sat May 24, 2008 4:51 pm
3

Re: Map and Medal Foe

Postby agentcom on Mon Aug 27, 2012 3:50 pm

Ahhh, I misunderstood the suggestion. Nonetheless, I'm guessing that anyone is going to go to the trouble of tweaking the foe system in order to help you (or others) get medals. There are a lot of players who don't like the foe list being used in this way, and even this modified system would probably not be received favorably.
User avatar
Colonel agentcom
 
Posts: 3983
Joined: Tue Nov 09, 2010 8:50 pm

Re: Map and Medal Foe

Postby greenoaks on Mon Aug 27, 2012 8:53 pm

so you're allowed to get a win against them to cross-map but they can bugger off, you won't be allowing them to get one against you
User avatar
Sergeant greenoaks
 
Posts: 9977
Joined: Mon Nov 12, 2007 12:47 am

Re: Map and Medal Foe

Postby Iron Maid on Tue Aug 28, 2012 3:05 pm

I'm polite enough to let people join a second time. I only hate it when they join for a 3rd or even 4th time on the same map, even after I kindly asked not to join anymore on that map. People can create their own games on that map if they want.
Image
Highest Rank: 60 (Brigadier) Score: 3139 Date: March 26th 2010
Winner of Official 2010 CC World Cup - Singles & Official 200 Maps Tournament
User avatar
Major Iron Maid
SoC Training Adviser
 
Posts: 1144
Joined: Sat May 24, 2008 4:51 pm
3

Re: Map and Medal Foe

Postby chapcrap on Tue Aug 28, 2012 6:35 pm

I don't have that much of an issue with the suggestion, but it's just...meh.

I mean, I think you can get a group of 6 players together and all play each other until everyone has cross mapped the map. Or, something I do is only start a couple of games at a time. Then the games are spread out in game finder and you won't get the same person usually.
Lieutenant chapcrap
 
Posts: 9686
Joined: Sun Feb 03, 2008 12:46 am
Location: Kansas City

Re: Map and Medal Foe

Postby Funkyterrance on Fri Sep 07, 2012 4:39 pm

You are one of the rare players who would rather work towards a medal than gain points/play games...
Someone really wants to join your games and you believe you can beat them soundly, but you are foeing them? You are contributing to the stagnation of a system that is sluggish as it is. Open the foe floodgates if the people were not offensive and let cc thrive!
User avatar
Colonel Funkyterrance
 
Posts: 2494
Joined: Wed Jan 19, 2011 10:52 pm
Location: New Hampshire, USA

Re: A way to completely ignore one user in the forums

Postby agentcom on Sat Nov 03, 2012 1:39 pm

The current system, which hides the posts of users that you choose, works well enough for most people. If User B later quotes User C that you have chosen to ignore, then User B's post, inclusive of the offending quote from User C, is considered to be the words of User B. If you don't like User B, then you can choose to ignore him/her as well. Moving this to REJECTED.
User avatar
Colonel agentcom
 
Posts: 3983
Joined: Tue Nov 09, 2010 8:50 pm

Re: A way to completely ignore one user in the forums

Postby greenoaks on Sat Nov 03, 2012 5:58 pm

vodean wrote:counter-proposal. perma-ban [MOD-EDIT: a certain user] from life.

from life is a little harsh :shock:
User avatar
Sergeant greenoaks
 
Posts: 9977
Joined: Mon Nov 12, 2007 12:47 am

Re: A way to completely ignore one user in the forums

Postby agentcom on Sat Nov 03, 2012 6:44 pm

greenoaks wrote:
vodean wrote:counter-proposal. perma-ban [MOD-EDIT: a certain user] from life.

from life is a little harsh :shock:


LOL, I caught that too when I was editing it :)
User avatar
Colonel agentcom
 
Posts: 3983
Joined: Tue Nov 09, 2010 8:50 pm

[Foe] Games vs. Forums

Postby Anarkistsdream on Fri Oct 11, 2013 1:19 pm

Foes: Games vs. Forums


There are quite a few people here who many not like someone as a person, but wouldn't mind playing a few games against them. It is also true that some people would never in a million years want to join a game with someone- known deadbeater, foul-mouthed, etc.- when they might not mind having a "passionate" discussion on the forums. Some people may not want to play me because I am a Cook, while others may not want to talk to me because I am an asshole.

Why not have forum foes and game foes?
virus90 wrote: I think Anarkist is a valuable asset to any game.
User avatar
Cook Anarkistsdream
 
Posts: 7567
Joined: Wed Jan 10, 2007 11:57 am

[Foe] Mute, not foe

Postby TheFlashPoint on Sun Mar 01, 2015 10:07 am

Mute, not Foe

There should be an option before foe that blocks the text of a particular player.

Specifics/Details:
I suggest a mute option.

How this will benefit the site and/or other comments:
Allowing for continued play with and between abusive members.
Major TheFlashPoint
 
Posts: 136
Joined: Wed Dec 03, 2008 3:57 am
Location: In Titan II, with no troops in the US

Re: Mute, not foe

Postby owenshooter on Sun Mar 01, 2015 12:09 pm

TheFlashPoint wrote:Mute, not Foe

There should be an option before foe that blocks the text of a particular player.

Specifics/Details:
I suggest a mute option.

How this will benefit the site and/or other comments:
Allowing for continued play with and between abusive members.


oh boy, i could see this getting messy... "secret alliance, because i couldn't read their chat!!!"... just foe and move on.. either you are going to be a big boy, suck it up, and deal with blue-ish chat or you are not... i don't see a happy medium... good luck with this...-Jésus noir
Image
Thorthoth,"Cloaking one's C&A fetish with moral authority and righteous indignation
makes it ever so much more erotically thrilling"
User avatar
Lieutenant owenshooter
 
Posts: 13051
Joined: Wed Mar 07, 2007 6:01 pm
Location: Deep in the Heart of Tx

Re: Mute, not foe

Postby Metsfanmax on Sun Mar 01, 2015 12:14 pm

Man I would love this. There are certain members whose posts I could quite happily live without.

*cough*
User avatar
Sergeant 1st Class Metsfanmax
 
Posts: 6722
Joined: Wed Apr 11, 2007 11:01 pm

Re: Mute, not foe

Postby Shannon Apple on Sun Mar 01, 2015 12:25 pm

If you mean an "ignore" feature for the forum that doesn't require foeing them in games, I'm all for it.

However, muting their game chat seems a little insane, especially for singles multiplayer games. As was already mentioned, truces can happen in chat, and you wouldn't see it. Then what? People will start complaining that joe and bob made a truce "in such a way that I wouldn't realise because I couldn't see one side of their chat." Boo hoo. Not saying that you would do it, OP, but there is a serious amount of dorks on this site. I can see this working in team games where you are playing against the idiot you dislike. I have a couple of people foed and it's awesome if I have to play against them in a clan game or something because I can't read their trash and no doubt, jibes against moi. However, otherwise I would NEVER want to play those people. Being a team game makes it okay. Not very good players in the first place that I should bother to want to mute and still play them. :lol:
00:33:53 ‹riskllama› will her and i ever hook up, LLT???
00:34:09 ‹LiveLoveTeach› You and Shannon?
00:34:20 ‹LiveLoveTeach› Bahahahahahaha
00:34:22 ‹LiveLoveTeach› I doubt it
00:34:30 ‹LiveLoveTeach› I don't think she's into farm animals
User avatar
Brigadier Shannon Apple
Chatter
Chatter
 
Posts: 2165
Joined: Wed Jan 14, 2009 8:40 pm
Location: Ireland

PreviousNext

Return to Suggestions

Who is online

Users browsing this forum: No registered users