Oneyed wrote:how works set up of starting positions? I mean is it random or we can code which regions will belong to players?
Normally, all territories are distributed randomly. For example, like on the classic map.
There are two ways you can affect the normal distribution: neutrals and starting positions. If a territory is coded neutral, it does not get distributed to any player, unless the neutral is overridden by a starting position.
As for starting positions, you can have as many or few of them as you want, and each position can contain as many territories as you want. The positions will be divided to players equally, and you can set a maximum amount of positions each player gets, but the amount of positions each gets is always equal, even if the positions are of different sizes (although that is rarely used). You can't decide which player gets which position, it's decided randomly.
What happens to the leftover positions depends on how the territories in them are coded: if they are coded neutral, they stay neutral, if they are not they will be added to the pot of regular random territories to be distributed randomly.