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Baltic States [6/19] V17 P20

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Re: Baltic States Verion 14 P 15

Postby Bruceswar on Thu Mar 01, 2012 11:52 pm

New Version: Version 14


Click image to enlarge.
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New Changes:

Added the extra neutrals in.
Fixed a few small placements.
New Sea Color



Should this be game play stamp ready??
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Re: Baltic States Verion 14 P 15 Gameplay Stamp Ready?

Postby isaiah40 on Fri Mar 02, 2012 2:15 am

The neutrals should be at 2 or 3 at the most, not at 1. You want it at least a little hard for someone to get the bonus. I think for now this can be stickied.
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Re: Baltic States Verion 14 P 15 Gameplay Stamp Ready?

Postby Bruceswar on Fri Mar 02, 2012 6:36 am

isaiah40 wrote:The neutrals should be at 2 or 3 at the most, not at 1. You want it at least a little hard for someone to get the bonus. I think for now this can be stickied.



Actually I want those to be a non factor in those regions. If it was totally up to me I would not have those neutrals, but in an effort to even things out some drop wise, I went ahead and put the suggested neutrals. If someone wants to try for that bonus then by all means by my guest. I do not want to log jam that area with neutrals that make this map hard to play from the south.
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Re: Baltic States Verion 14 P 15 Gameplay Stamp Ready?

Postby natty dread on Sat Mar 03, 2012 4:57 am

But 1:s are bad in escalating/flat rate games, because they give very easy cards to the players who happen to drop next to them. 2:s would be a good compromise I think.
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Re: Baltic States Verion 14 P 15 Gameplay Stamp Ready?

Postby Bruceswar on Sat Mar 03, 2012 5:18 am

With 4 1's I think every player will be next to at least one of them. 13 regions border them all so even with 8 players chances are very high you would be next to one.
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Re: Baltic States Verion 14 P 15 Gameplay Stamp Ready?

Postby thenobodies80 on Sat Mar 03, 2012 10:51 am

I'm also in favour of 2 neutrals instead of just 1

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Re: Baltic States Verion 14 P 15 Gameplay Stamp Ready?

Postby Bruceswar on Sat Mar 03, 2012 8:50 pm

This is one item I am going to hold firm on.If and when this is in beta and it is a major problem I will look into it then. Until then I am holding firm with 1 neutrals.
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Re: Baltic States Verion 14 P 15 Gameplay Stamp Ready?

Postby isaiah40 on Sat Mar 03, 2012 10:02 pm

Just remember that in 1v1 players could drop both territories beside the neutral 1, thereby giving them an easy bonus to grab. Whilst, having a neutral 2 would be just a tad harder, and would make a player think twice about grabbing it if he/she has bad dice trying from the first territory.
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Re: Baltic States Verion 14 P 15 Gameplay Stamp Ready?

Postby Bruceswar on Sun Mar 04, 2012 4:58 am

isaiah40 wrote:Just remember that in 1v1 players could drop both territories beside the neutral 1, thereby giving them an easy bonus to grab. Whilst, having a neutral 2 would be just a tad harder, and would make a player think twice about grabbing it if he/she has bad dice trying from the first territory.



Yep that could happen, but chances are very high player 2 has a chance to break before player 1 goes again.
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Re: Baltic States [3-1-12] Verion 14 P 16 Gameplay Stamp Re

Postby DoomYoshi on Wed Mar 07, 2012 4:26 am

I think the 1s make sense.

With 8 players, there is a 15% chance that at least 1 player starts without an adjacent (to a 1) territory. At 7 players, it drops to less than 10% and keeps getting smaller as the number of players drops. (my Maths are prob Wrong since I am tired, but they can't be too far off.
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Re: Baltic States [3-1-12] Verion 14 P 16 Gameplay Stamp Re

Postby Bruceswar on Sun Mar 11, 2012 11:15 pm

anybody else??
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Re: Baltic States [3-1-12] Verion 14 P 16 Gameplay Stamp Re

Postby isaiah40 on Tue Mar 13, 2012 5:40 pm

Okay, I'm going to stamp this with the caveat that the neutral values may need to be changed during the Beta process.
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Re: Baltic States [3-1-12] Verion 14 P 16 Gameplay Stamp Re

Postby Bruceswar on Tue Mar 13, 2012 11:52 pm

Sweet! Thanks! Now on to graphics! Any ideas? as far as fixes and or changes?
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Re: Baltic States [3-1-12] Verion 14 P 16 Gameplay Stamp Re

Postby Bruceswar on Tue Mar 13, 2012 11:54 pm

Also shall we talk about region names? or shall we leave those as is?
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Re: Baltic States [3-1-12] Verion 14 P 16 Gameplay Stamp Re

Postby Victor Sullivan on Wed Mar 14, 2012 12:47 am

Hm, well I'm not so sure I agree with the map being stamped. West Estonia should be +3, due to its 3 borders and only one extra region. And with easy expansion into Islands Estonia and its position on the map, it hardly seems worth the +4. I wonder if this value stuck from when the impassables weren't there before? I think, too, Central Latvia is undervalued at +5 compared to the +5 of East Latvia. With 6 borders and its central location, I think +6 is fair here.

As far as graphics go, I think the legend would be best organized North-South (Estonia, Latvia, Lithuania). In addition, I think the mountains could use some blending into the 'canvas, and I think I'd like to see the texture more prevalent in West Central Latvia, East Latvia, and Islands Estonia (compare them to, say, North Lithuania, where the texture is very much present). And the trees I'm not totally sold on, as they seem to conflict with the parchment look you have going.

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