koontz1973 wrote:And having the same texture over the whole map looks lazy. Not saying a completely different texture but a variation on a theme would be nice.
Completely untrue. Just because it's something you prefer to do doesn't mean it's something you should prescribe for everyone. Having different textures / patterns for different areas may work for some special applications, like Patch Wars, where it's appropriate for the theme. But for most maps it will just look out of place and inconsistent.
koontz1973 wrote:Region fonts that are plain are OK but this map has lots of room for something a tad more fancy and a map that has a historical feel to it could maybe use a font that looks older to bring in the history element of the theme.
It's not about "room"... if you have lots of text in a fancy font it just becomes difficult to read, hurts the eyes. When there's only a few words, like in a title, ornamental fonts are fine, but when there's lots of text, then you need a text font.
To be fair, the font in the title is also pretty much a text font, so it could probably be used for territory labels with hinting enabled.





