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Boston Massacre v5 [02-09-2012]

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Re: Boston Massacre v5 [02-09-2012]

Postby natty dread on Fri Feb 10, 2012 10:32 am

koontz1973 wrote:And having the same texture over the whole map looks lazy. Not saying a completely different texture but a variation on a theme would be nice.


Completely untrue. Just because it's something you prefer to do doesn't mean it's something you should prescribe for everyone. Having different textures / patterns for different areas may work for some special applications, like Patch Wars, where it's appropriate for the theme. But for most maps it will just look out of place and inconsistent.

koontz1973 wrote:Region fonts that are plain are OK but this map has lots of room for something a tad more fancy and a map that has a historical feel to it could maybe use a font that looks older to bring in the history element of the theme.


It's not about "room"... if you have lots of text in a fancy font it just becomes difficult to read, hurts the eyes. When there's only a few words, like in a title, ornamental fonts are fine, but when there's lots of text, then you need a text font.

To be fair, the font in the title is also pretty much a text font, so it could probably be used for territory labels with hinting enabled.
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Re: Boston Massacre v5 [02-09-2012]

Postby jscutler on Fri Feb 24, 2012 3:36 pm

I think the graphics are more than satisfactory for this stage in the process. Please advance this map and I will continue to tweak and improve it.
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Re: Boston Massacre v5 [02-09-2012]

Postby Bruceswar on Sun Feb 26, 2012 10:33 pm

jscutler wrote:I think the graphics are more than satisfactory for this stage in the process. Please advance this map and I will continue to tweak and improve it.



You should keep working on it regardless of where it is in the foundry. It is your map to make and improve. Do not let where it is in the foundry slow you down.
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Re: Boston Massacre v5 [02-09-2012]

Postby natty dread on Mon Feb 27, 2012 12:27 am

^ what he said. There's lots of feedback given to you in the last couple of posts, why not address those?
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Re: Boston Massacre v5 [02-09-2012]

Postby jscutler on Thu Mar 01, 2012 10:25 am

I've done about a dozen revisions already. I think I've been pretty open to suggestions. Changing fonts to something less readable is not really a helpful suggestion in my opinion. In any case, this has gone on much too long. Please close this thread down, I'm not going to put any more effort into this given the response.
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Re: Boston Massacre v5 [02-09-2012]

Postby natty dread on Thu Mar 01, 2012 11:30 am

Don't give up! You have promising skills, they just need some development. If you just apply yourself and work hard, I'm sure you can succeed in getting this map in play.

There have been many suggestions given that have nothing to do with the font. Why not address those?
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Re: Boston Massacre v5 [02-09-2012]

Postby tkr4lf on Thu Mar 29, 2012 9:04 pm

Why is this map still in the drafting room?

This looks far better than any other map in here. Hell, it looks better than a few of our maps in play right now. Why did it never receive a draft stamp in 4 months? I'm just wondering.
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Re: Boston Massacre v5 [02-09-2012]

Postby natty dread on Fri Mar 30, 2012 1:53 am

tkr4lf wrote:Why is this map still in the drafting room?

This looks far better than any other map in here. Hell, it looks better than a few of our maps in play right now. Why did it never receive a draft stamp in 4 months? I'm just wondering.


How about read the thread? There's only like 4 pages of it.

On that note, even if this were the "best looking map in the drafting room", that would not be a reason to move the map away from the drafting room - the drafting room is not a contest where the winner is awarded a draft stamp... Draft stamps should be given to maps when they are deemed to be of sufficient quality to be moved to the main foundry, and this map does not qualify as it is now.

Then again, that's all pretty much irrelevant if there's no one to enforce those ideals and encourage new mapmakers... oh well.
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Re: Boston Massacre v5 [02-09-2012]

Postby tkr4lf on Fri Mar 30, 2012 2:21 am

natty dread wrote:
tkr4lf wrote:Why is this map still in the drafting room?

This looks far better than any other map in here. Hell, it looks better than a few of our maps in play right now. Why did it never receive a draft stamp in 4 months? I'm just wondering.


How about read the thread? There's only like 4 pages of it.

On that note, even if this were the "best looking map in the drafting room", that would not be a reason to move the map away from the drafting room - the drafting room is not a contest where the winner is awarded a draft stamp... Draft stamps should be given to maps when they are deemed to be of sufficient quality to be moved to the main foundry, and this map does not qualify as it is now.

Then again, that's all pretty much irrelevant if there's no one to enforce those ideals and encourage new mapmakers... oh well.

I read the thread. What's with the hostility? I was just asking a question...

And I didn't say anything about a contest. I just said it's the best looking one in here. I thought the purpose of the drafting room was to get your map into a working draft. Then, once it's a draft, you receive your draft stamp. Then you move on to the Main Foundry.

Is that not how it works? Because this map looks to meet all the requirements of a working draft... Why doesn't it qualify as being of sufficient quality? I understand looks are subjective, but honestly, this looks better than some of the maps we have in play (like Northwest Passage), in my opinion.

I suppose you are correct though, it really doesn't matter. Especially since the mapmaker gave up on it.

Edit: And actually, it's not the best looking map in here. I think that would go to the Mississippi Map. Still, I would have thought this reached the level of quality that would be worthy of a move into the Main Foundry. I guess I'm wrong though.
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Re: Boston Massacre v5 [02-09-2012]

Postby natty dread on Fri Mar 30, 2012 2:45 am

tkr4lf wrote:I thought the purpose of the drafting room was to get your map into a working draft. Then, once it's a draft, you receive your draft stamp. Then you move on to the Main Foundry.

Is that not how it works?


No. Being a working draft only allows your map to be in the drafting room, as opposed to the melting pot/map ideas forum.

tkr4lf wrote:I understand looks are subjective, but honestly, this looks better than some of the maps we have in play (like Northwest Passage), in my opinion.


The quality of maps made in the past is irrelevant to the standards required of maps currently.
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Re: Boston Massacre v5 [02-09-2012]

Postby tkr4lf on Fri Mar 30, 2012 10:25 am

natty dread wrote:
tkr4lf wrote:I thought the purpose of the drafting room was to get your map into a working draft. Then, once it's a draft, you receive your draft stamp. Then you move on to the Main Foundry.

Is that not how it works?


No. Being a working draft only allows your map to be in the drafting room, as opposed to the melting pot/map ideas forum.

Ah. Misunderstanding on my part, then.


natty dread wrote:
tkr4lf wrote:I understand looks are subjective, but honestly, this looks better than some of the maps we have in play (like Northwest Passage), in my opinion.


The quality of maps made in the past is irrelevant to the standards required of maps currently.

I understand that. Just seems odd that one map would make it all the way through the foundry looking like that, when one that looks like this sits in the Drafting Room. No biggie, though. I was just curious about it. Thanks for the responses.
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Re: Boston Massacre v5 [02-09-2012]

Postby Gillipig on Sat Mar 31, 2012 12:37 pm

I don't think it's necessary to include the bonus names on the map itself. It only serves to clutter up the map. The bonus names could be displayed in the legend either listed on the side or in the mini map. The frame looks little bland as well. Try to add some texture to the water as well. Just a few tips :). What natty said, don't give up :)!
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Re: Boston Massacre v5 [02-09-2012]

Postby koontz1973 on Sat Apr 21, 2012 6:52 am

koontz1973 wrote:[Moved]

It would appear that development of this map has stalled. If the mapmaker wants to continue with the map, then one of the Foundry Moderators will be able to help put the thread back into the Foundry system, after an update has been made. ;-)
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