CLASSIC CITIES: Sydney [Quenched]

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Re: CLASSIC CITIES: Sydney [14.3.12] P4-V7 Updates

Postby cairnswk on Tue Mar 13, 2012 11:16 am

disco bandit wrote:I've been lurking around this thread for a while now, and like what I see. The (sensible) changes asked for have been made and the map looks good.

I would like to see the Mid West colour swapped for maybe Central Coast to create a bigger difference between the areas around mid west/western plains, but having lived in Sydney, I understand that the whole of that area is one avoidable suburb anyway ;-)

Keep up the good work.


hi disco bandit, thanks for commenting... :)
sorry to take so long about replying.
below i have made those requested changes for you.

Version 7

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Last edited by cairnswk on Mon Mar 19, 2012 1:48 am, edited 1 time in total.
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Re: CLASSIC CITIES: Sydney [14.3.12] P5-V7 Updates

Postby isaiah40 on Sun Mar 18, 2012 8:27 pm

Let's get this one onward and upward!!
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Re: CLASSIC CITIES: Sydney [14.3.12] P5-V7 Updates

Postby cairnswk on Wed Mar 28, 2012 6:45 pm

isaiah40 wrote:Let's get this one onward and upward!!
...stamp...

Thanks for the stamp isaiah40, sorry i didn't notice before this :oops:
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Re: CLASSIC CITIES: Sydney [14.3.12] P5-V7 Updates

Postby Gillipig on Sat Mar 31, 2012 10:57 am

Great to see this map get a stamp! The lake Parramatta seems quite pointless though if you don't mind I say that :). It doesn't act as an impassable nor is it a region so maybe it should go!?
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Re: CLASSIC CITIES: Sydney [14.3.12] P5-V7 Updates

Postby cairnswk on Sat Mar 31, 2012 11:21 am

Gillipig wrote:Great to see this map get a stamp! The lake Parramatta seems quite pointless though if you don't mind I say that :). It doesn't act as an impassable nor is it a region so maybe it should go!?

Can do, next version :)
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Re: CLASSIC CITIES: Sydney [14.3.12] P5-V7 Updates

Postby chapcrap on Thu Apr 05, 2012 7:21 pm

cairnswk wrote:
Gillipig wrote:Great to see this map get a stamp! The lake Parramatta seems quite pointless though if you don't mind I say that :). It doesn't act as an impassable nor is it a region so maybe it should go!?

Can do, next version :)

I don't see why. It doesn't get in the way of anything. It's less point less that the roadways in the north.
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Re: CLASSIC CITIES: Sydney [14.3.12] P5-V7 Updates

Postby cairnswk on Thu Apr 05, 2012 8:04 pm

chapcrap wrote:
cairnswk wrote:
Gillipig wrote:Great to see this map get a stamp! The lake Parramatta seems quite pointless though if you don't mind I say that :). It doesn't act as an impassable nor is it a region so maybe it should go!?

Can do, next version :)

I don't see why. It doesn't get in the way of anything. It's less point less that the roadways in the north.

I would prefer to remove the lake over removing the road :)
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Re: CLASSIC CITIES: Sydney [14.3.12] P5-V7 Updates

Postby AndyDufresne on Fri Apr 06, 2012 9:25 am

It has been a while since I've given this map a once over. I think the only thing that sticks out when I gave it look, was that the numbers in the bonus legend might be better off not colored, so they can stand out a little more.


--Andy
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Re: CLASSIC CITIES: Sydney [14.3.12] P5-V7 Updates

Postby chapcrap on Fri Apr 06, 2012 4:37 pm

AndyDufresne wrote:It has been a while since I've given this map a once over. I think the only thing that sticks out when I gave it look, was that the numbers in the bonus legend might be better off not colored, so they can stand out a little more.


--Andy

Or not have the boxes around the numbers...
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Re: CLASSIC CITIES: Sydney [14.3.12] P4-V7 Updates

Postby pamoa on Mon Apr 09, 2012 8:37 am

cairnswk as usual = great
legend order suggestion to respect some usual reading order
+3 NW Highlands
+4 Lower Blue Mtns
+3 Upper Blue Mtns
+2 BM National Park
Central Coast +2 . Hills District +5 . National Parks +4 . North Shore +4 . N'n Beaches +4 . Sydney +1
Western Plains +4 . Mid-west +5 . SE Suburbs +4 . Eastern Suburbs +2 . S'n Highlands +5 . S'n Beaches +2
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Re: CLASSIC CITIES: Sydney [16.4.12] P5-V8 Gameplay?

Postby cairnswk on Sun Apr 15, 2012 7:05 pm

Version 8..
cairnswk wrote:
chapcrap wrote:
cairnswk wrote:
Gillipig wrote:Great to see this map get a stamp! The lake Parramatta seems quite pointless though if you don't mind I say that :). It doesn't act as an impassable nor is it a region so maybe it should go!?

Can do, next version :)

I don't see why. It doesn't get in the way of anything. It's less point less that the roadways in the north.

I would prefer to remove the lake over removing the road :)

Lake removed...

AndyDufresne wrote:It has been a while since I've given this map a once over. I think the only thing that sticks out when I gave it look, was that the numbers in the bonus legend might be better off not colored, so they can stand out a little more.
--Andy

With this new version, do you still feel this way?

chapcrap wrote:...
Or not have the boxes around the numbers...

And are you still inclined with this chapcrap?

pamoa wrote:cairnswk as usual = great
legend order suggestion to respect some usual reading order
+3 NW Highlands
+4 Lower Blue Mtns
+3 Upper Blue Mtns
+2 BM National Park
Central Coast +2 . Hills District +5 . National Parks +4 . North Shore +4 . N'n Beaches +4 . Sydney +1
Western Plains +4 . Mid-west +5 . SE Suburbs +4 . Eastern Suburbs +2 . S'n Highlands +5 . S'n Beaches +2


pamoa...sorry, but with possibly ( i haven't had the size approved yet) new room, i found a better way to re-organise the legend...classic style... left to right - top to bottom...thanks for the incentive to examine this aspect again though.

I like the new shape, but i don't know if any new size policy will permit it.

Is there any discussion on gameplay, anyone?

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Re: CLASSIC CITIES: Sydney [16.4.12] P5-V8 Gameplay?

Postby pamoa on Mon Apr 16, 2012 3:39 am

unusual shape I hope lack can accept it
reading order is now fine for me
about Rockdale/Hurstville/La Perouse connection
It is very disturbing having territories being both side of highways
I think you shouldn't follow reality but simplify for legibility
Rockdale just north of Highway
La Perouse should annex eastern part of Hurstville
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Re: CLASSIC CITIES: Sydney [16.4.12] P5-V8 Gameplay?

Postby chapcrap on Mon Apr 16, 2012 4:40 pm

Yes, I still feel the same about the numbers for the bonuses. If you kept them the same color and took them out of the box, they would look fine.

And, I would still take the roads out where they aren't necessary. The map would look a lot better without them.
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Re: CLASSIC CITIES: Sydney [16.4.12] P5-V8 Gameplay?

Postby nolefan5311 on Mon Apr 16, 2012 10:26 pm

Have you thought about maybe breaking down the bonuses with like a mini-map in the upper left corner? With so many bonuses and many of them being in the same color spectrum, people who aren't familiar with the geography of Sydney (this guy included) might have trouble telling the bonuses apart from each other. I, personally, would struggle to play this map without BOB (I am pretty colorblind with some of the colors on the map).
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Re: CLASSIC CITIES: Sydney [16.4.12] P5-V8 Gameplay?

Postby cairnswk on Fri Apr 20, 2012 3:43 pm

pamoa wrote:unusual shape I hope lack can accept it
reading order is now fine for me

Good

about Rockdale/Hurstville/La Perouse connection
It is very disturbing having territories being both side of highways
I think you shouldn't follow reality but simplify for legibility
Rockdale just north of Highway
La Perouse should annex eastern part of Hurstville

Done. :)

chapcrap wrote:Yes, I still feel the same about the numbers for the bonuses. If you kept them the same color and took them out of the box, they would look fine.

And, I would still take the roads out where they aren't necessary. The map would look a lot better without them.

OK...heard

nolefan5311 wrote:Have you thought about maybe breaking down the bonuses with like a mini-map in the upper left corner? With so many bonuses and many of them being in the same color spectrum, people who aren't familiar with the geography of Sydney (this guy included) might have trouble telling the bonuses apart from each other. I, personally, would struggle to play this map without BOB (I am pretty colorblind with some of the colors on the map).

No i hadn't thought about that, pitty you didn't suggest it before i did this re-work, but np!
CB - what colours do you have issue with? 'coz they'll have to be adjusted in the legend as well as on the map.
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