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[GP/UI] Add neutral starting values to maps in Browse Maps

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Re: Add neutral starting values to maps in Browse Maps area

Postby scottp on Wed May 06, 2009 12:07 pm

lol, sorry that's so big! :oops: 8-[ :lol:
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Re: Add neutral starting values to maps in Browse Maps area

Postby sully800 on Wed May 06, 2009 12:13 pm

Edit the post and use [bigimg] instead of just [img]. It will make the picture smaller until someone clicks on it.
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Re: Add neutral starting values to maps in Browse Maps area

Postby Mr_Adams on Fri May 08, 2009 11:47 pm

And Barbarian 6 is a 10, not a 2
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Re: Add neutral starting values to maps in Browse Maps area

Postby scottp on Wed May 13, 2009 8:57 pm

Mr_Adams wrote:And Barbarian 6 is a 10, not a 2



lol, good catch! that's why we need this from "official" sources.
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Re: Add neutral starting values to maps in Browse Maps area

Postby wolfpack0530 on Sun May 24, 2009 6:24 pm

i remember the first time i tried to get the sanctuary on AoR in round 3, and saw 75!!!!!!!! I quickly realized at that moment that my strategy was flawed. :mrgreen:
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Include default neutral values in map images

Postby agentcom on Mon Apr 09, 2012 1:56 pm

Include the default neutral values on the map images in the following places:
  • The Map's page in the foundry
  • The map image accessible through Game lists, Game Finder and Start Game screens


How this will benefit the site and/or other comments:
  • More than once, I looked through the map foundry to find out how many neutrals I'd be facing if I made an attack in a foggy game. Unless you parse through the XML, this information most of the time is not there. Instead, I have to hope that there is a sunny game that hasn't progressed too far that I can find through Game Finder.
  • If you're thinking that this isn't really a big deal, go play an AoR game and see how many different neutral values there are for territories out there beyond the few you can see in a foggy game.
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Re: Include default neutral values in map images

Postby darth emperor on Mon Apr 09, 2012 2:33 pm

also it helps, to know if the region adjacent to you has been assaulted
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Re: Include default neutral values in map images

Postby MichelSableheart on Mon Apr 09, 2012 4:13 pm

Good suggestion. Note that having this information also would help new players on some maps, who are trying to read the log in a fog game to find out what's happening.
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Re: Include default neutral values in map images

Postby chapcrap on Mon Apr 09, 2012 4:35 pm

I support.
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Re: Include default neutral values in map images

Postby DiM on Mon Apr 09, 2012 4:43 pm

i love this.
ā€œIn the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.ā€- Michio Kaku
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Re: Include default neutral values in map images

Postby drunkmonkey on Tue Apr 10, 2012 11:14 am

Adding my support
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Re: Include default neutral values in map images

Postby pmchugh on Tue Apr 10, 2012 12:17 pm

Totally agree, been thinking this for a while was just too lazy to make the topic.
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Re: Include default neutral values in map images

Postby EagleofGreenErth on Tue Apr 10, 2012 1:01 pm

pmchugh wrote:Totally agree, been thinking this for a while was just too lazy to make the topic.


ditto
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Re: Include default neutral values in map images

Postby agentcom on Wed Apr 11, 2012 12:29 am

darth emperor wrote:also it helps, to know if the region adjacent to you has been assaulted


Didn't get what you were saying here at first, but great point.
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Re: Include default neutral values in map images

Postby agentcom on Mon May 14, 2012 9:36 pm

Thanks for all the support guys! As it has been a month since the last comment, I figured I'd bump this.
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Re: Include default neutral values in map images

Postby agentcom on Thu Jun 21, 2012 10:27 pm

Another month goes by, so I thought I'd bring this back to the top. I hate having to go look through Game Finder results to find a sunny game in which the territory I want to see hasn't been attacked by anyone.
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Re: Include default neutral values in map images

Postby JBlombier on Sat Jun 23, 2012 10:49 am

I support this suggestion as well. Perhaps you could talk to the foundry people as well, because that's where a part of this suggestion is gonna take place anyway. Not sure if it would help, but you can always try.
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Re: Include default neutral values in map images

Postby sirgermaine on Sat Jun 23, 2012 11:05 am

This suggestion rocks.
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Re: Include default neutral values in map images

Postby rdsrds2120 on Tue Jun 26, 2012 5:58 pm

I also support this suggestion. It would just be another two images to load (one large, one small) for the gallery, and would let people get a jump on trying to learn maps that are best played foggy.

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Re: Include default neutral values in map images

Postby BluU on Fri Jun 29, 2012 1:29 pm

you have my vote
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Re: Include default neutral values in map images

Postby IcePack on Fri Jun 29, 2012 6:54 pm

Go pester nolefan he's got blue in his name now ;)
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Re: Include default neutral values in map images

Postby patrickaa317 on Fri Jun 29, 2012 9:51 pm

What about maps like Arms Race where there are a fair amount of neutrals at the start but they aren't always the same? Or is this only for territories that are ALWAYS neutral.
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Re: Include default neutral values in map images

Postby skychaser on Sat Jun 30, 2012 7:25 am

All in for it. It could be included in the map's image.
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Re: Include default neutral values in map images

Postby darth emperor on Sat Jun 30, 2012 8:34 am

patrickaa317 wrote:What about maps like Arms Race where there are a fair amount of neutrals at the start but they aren't always the same? Or is this only for territories that are ALWAYS neutral.

In any map, any region can be neutral, therefore it should be put for all the regions, no matter if they start neutral or not
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Re: Include default neutral values in map images

Postby Chuuuuck on Mon Jul 02, 2012 1:30 pm

This is a no brainer. I have often clicked on maps and looked at them and thought "what idiot decided to leave all of those spots blank?"
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