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BOB 5.3.0

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Re: BOB 5.2.1

Postby Leehar on Sun Mar 04, 2012 3:55 pm

I'm on 5.2.2?
Didn't get an upgrade sign for chrome either?
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Re: BOB 5.2.1

Postby saywhat on Sun Mar 04, 2012 8:55 pm

My map rank stopped working also.. How do you fix it?
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Re: BOB 5.2.1

Postby chapcrap on Mon Mar 05, 2012 6:09 am

Should the thread title be updated?
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Re: BOB 5.2.2

Postby ahunda on Mon Apr 09, 2012 6:21 pm

I´m having a problem with snapshots too, very similar to what Swifte described above. Many terrs suddenly showing neutrals (many 4s, but also 1s and other counts), my own troops suddenly in terrs I never held, etc. Also snapshots I am taking right now are screwed up in the same way. My team-mate in those games having the same problem.

Downgrading to 5.2.0 didn´t solve the issue. New upgrading to 5.2.2 neither. Any ideas ?
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Re: BOB 5.2.2

Postby chapcrap on Mon Apr 09, 2012 6:24 pm

ahunda wrote:I´m having a problem with snapshots too, very similar to what Swifte described above. Many terrs suddenly showing neutrals (many 4s, but also 1s and other counts), my own troops suddenly in terrs I never held, etc. Also snapshots I am taking right now are screwed up in the same way. My team-mate in those games having the same problem.

Downgrading to 5.2.0 didn´t solve the issue. New upgrading to 5.2.2 neither. Any ideas ?

viewtopic.php?f=526&t=168687
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Re: BOB 5.2.2

Postby morleyjoe on Mon Apr 09, 2012 8:55 pm

I think the new problems are related to the Fog of War changes, now being listed as "Fog" or "No", somehow, somewhere. It used to be in fog games where it would show opponents as being something like 13/25 Regions. Now it just shows 13.
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Re: BOB 5.2.2

Postby Leehar on Tue Apr 10, 2012 11:55 am

Is there anyway that 'Strength' could now reflect the round limits determination of wins?
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Re: BOB 5.2.2

Postby sherkaner on Tue Apr 10, 2012 12:05 pm

Leehar wrote:Is there anyway that 'Strength' could now reflect the round limits determination of wins?

It's just number of armies, right? I haven't had a game that was decided through round limits yet, so I'm not sure.
At least that number is already in the table, so that doesn't need a column. But I might remove the strength anyway, it isn't that useful.

And btw, just updated the script.
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Re: BOB 5.2.3

Postby ender516 on Tue Apr 10, 2012 12:10 pm

I like the strength value. It combines number of troops with number of territories and some other values, I think, and I find it a useful gauge of who to watch.
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Re: BOB 5.2.3

Postby Swimmerdude99 on Tue Apr 10, 2012 7:21 pm

Thanks for the fix :)
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Re: BOB 5.2.3

Postby spurgistan on Tue Apr 10, 2012 8:53 pm

Edited for me being a moron. You got no proof!
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Re: BOB 5.2.3

Postby Genaraln7 on Tue Apr 10, 2012 11:52 pm

:evil: Just so you know i love this program and its a great help...
But why do you always spam us with a blinking *update available :sick: !* (while its perfectly working) And when i just update to get rid of the stupid flashing text it bloody stops working! :evil:



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Re: BOB 5.2.3

Postby agentcom on Wed Apr 11, 2012 12:11 am

Genaraln7 wrote::evil: Just so you know i love this program and its a great help...
But why do you always spam us with a blinking *update available :sick: !* (while its perfectly working) And when i just update to get rid of the stupid flashing text it bloody stops working! :evil:



Genaraln7


You seem to be having the exact opposite problem of most people since the site update.
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Re: BOB 5.2.3

Postby Genaraln7 on Wed Apr 11, 2012 11:22 am

Now iv deinstaled the BOB and reinstaled and it looks like its working again... but plz dont spam us with unnesersery updates, if i want or need one ill go back to this foum!
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Re: BOB 5.2.3

Postby Leehar on Wed Apr 11, 2012 1:28 pm

ender516 wrote:I like the strength value. It combines number of troops with number of territories and some other values, I think, and I find it a useful gauge of who to watch.

Yeah, so I thought if it could tell who round limits deems the winner, that could be useful on who to watch out for.

sherkaner wrote:
Leehar wrote:Is there anyway that 'Strength' could now reflect the round limits determination of wins?

It's just number of armies, right? I haven't had a game that was decided through round limits yet, so I'm not sure.
At least that number is already in the table, so that doesn't need a column. But I might remove the strength anyway, it isn't that useful.

And btw, just updated the script.

I thought it was a product of terr * region as well, since I remember lack mentioning something about a formula he used, but perhaps he did just use most troops
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Re: BOB 5.2.3

Postby chapcrap on Wed Apr 11, 2012 4:05 pm

Genaraln7 wrote:Now iv deinstaled the BOB and reinstaled and it looks like its working again... but plz dont spam us with unnesersery updates, if i want or need one ill go back to this foum!

Please, ignore this.
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Re: BOB 5.2.3

Postby Catarah on Tue Apr 17, 2012 11:33 am

just checking, but i´m afraid there is no version for Chrome right? switched browsers recently and its a pain to switch back to firefox every time i play a hard game :p

also, the strength is Troops + troops Due - (Regions*(2/3))
i believe the region number gets counted as negative because for each region there's an army which can't be used to attack with, so that army counts only for 1/3rd.
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Re: BOB 5.2.3

Postby sherkaner on Tue Apr 17, 2012 12:01 pm

Catarah wrote:just checking, but i´m afraid there is no version for Chrome right? switched browsers recently and its a pain to switch back to firefox every time i play a hard game :p

also, the strength is Troops + troops Due - (Regions*(2/3))
i believe the region number gets counted as negative because for each region there's an army which can't be used to attack with, so that army counts only for 1/3rd.


Updated the opening post. Chrome doesn't require greasemonkey, just install it through the direct link. The same script works for both browsers :).
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Re: BOB 5.2.3

Postby clapper011 on Tue Apr 17, 2012 7:24 pm

why is my bob/clickies not working right since the update today? i have to keep clicking ..its as if my grease monkey is turned off yet its on?
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Re: BOB 5.2.3

Postby sherkaner on Wed Apr 18, 2012 3:35 am

clapper011 wrote:why is my bob/clickies not working right since the update today? i have to keep clicking ..its as if my grease monkey is turned off yet its on?

You are the first to complain, so I hope this is specific to you
Do the menus show up on game pages?
And which version of FF are you using? (I might have used something that has a slightly different name in older ff versions)
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Re: BOB 5.2.3

Postby clapper011 on Wed Apr 18, 2012 6:33 am

sherkaner wrote:
clapper011 wrote:why is my bob/clickies not working right since the update today? i have to keep clicking ..its as if my grease monkey is turned off yet its on?

You are the first to complain, so I hope this is specific to you
Do the menus show up on game pages?
And which version of FF are you using? (I might have used something that has a slightly different name in older ff versions)

ff 12.0 yes the menus show when im in games... so far it seems fine today.....
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Re: BOB 5.2.3

Postby Catarah on Wed Apr 18, 2012 4:27 pm

jeez, why didn't i bother finding out if BOB works for chrome earlier then this.

awesome! got it up and running again! thanks!
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Re: BOB 5.2.3

Postby cairnswk on Fri Apr 20, 2012 1:07 pm

i notice that when playing games the assault/enforcment box at bottom left of screen seems to auto-size to the same size as the map you are playing.
A couple of times now when playing, i have inadvertantly (through not watching carefully) hit the end enforcement button instead of the enforce button because the enforce button has moved to the line below and left justified.
Is there any way to set this box size so that it spreads out fully across the screen instead of it squeezing itself up and buttons move to the next line i.e. i would like the buttons on the right of the drop lists not spread over two lines?
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Re: BOB 5.2.3

Postby sherkaner on Fri Apr 20, 2012 1:15 pm

it's the HUD you're talking about, and in the BOB-menu there's an option to set the minimal HUD width (default set to 600, but can be increased to 1200). So yes, it's possible.
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Re: BOB 5.2.3

Postby cairnswk on Fri Apr 20, 2012 3:17 pm

sherkaner wrote:it's the HUD you're talking about, and in the BOB-menu there's an option to set the minimal HUD width (default set to 600, but can be increased to 1200). So yes, it's possible.

Thank you sherkaner. great tool this :)
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