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Re: Map Foundry Gallery

Postby thenobodies80 on Wed Apr 18, 2012 3:51 am

cairnswk wrote:tnb80, do you have access to chipv's database portal?
I know i have completed many more descriptions etc in there than are completed in your Gallery. Das ScloB, Rail Europe, Jamaica and Forbidden City are a couple i am certain were completed, and i know other mapmakers had completed their's also. Perhaps yopu are still in the process of migrating this over - yes?


No, it was the first thing i tried to do when i started this thing.
Unfortunately I have no way to see it nor to contact chipv...i think that the portal is dead and all the data we put in to it lost. :(

cairnswk wrote:although i think i had trouble getting one of the complexity ratings to work on Canada, British Isles)


Fixed, thanks for spotting them! ;)

cairnswk wrote:1. i think the images are too big, especially since you can click on them and get the larger version anyways
2. I won't go to the Rating's index again...it takes forever to download all those images - i really think this needs to be re-worked into something more manageable for download bytage and easier access.


As said, it's not done for small monitors. I wanted to implement medium size images because it gives you a real preview of the map, more than a small thumbnail or a dropdown list.
About the gallery Index, you don't need to visit it....I added the button on the gallery map pages exactly for that reason. But I don't understand why take so long to load the images, maybe your connetion is really slow. I've also added a javascript to load the images only when displayed exactly to not slow too much the page.


greenoaks wrote:i think the concept of this is good but have no interest in helping with it as that discourages lack from implementing it


I think that instead this could push lack for the opposite, lately there's too much pessimism around on this site..... Anyway thanks, I'm happy you think it's a good thing.

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Re: Map Foundry Gallery

Postby Flapcake on Wed Apr 18, 2012 4:11 am

really good job done thenobodies80 =D> this would be nice see integrated in the frontpage of CC, maby in the menu of "Interaction" ?
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Re: Map Foundry Gallery

Postby cairnswk on Wed Apr 18, 2012 4:14 am

thenobodies80 wrote:
cairnswk wrote:tnb80, do you have access to chipv's database portal?
I know i have completed many more descriptions etc in there than are completed in your Gallery. Das ScloB, Rail Europe, Jamaica and Forbidden City are a couple i am certain were completed, and i know other mapmakers had completed their's also. Perhaps yopu are still in the process of migrating this over - yes?


No, it was the first thing i tried to do when i started this thing.
Unfortunately I have no way to see it nor to contact chipv...i think that the portal is dead and all the data we put in to it lost. :(
...

OK i'll get onto them all
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Re: Map Foundry Gallery

Postby CJ Lues on Wed Apr 18, 2012 6:39 am

Excellent Job guys!!!! =D> =D> =D> Bravo!

One minor mistake i saw, in the Rating page, New York City's name is "WWII "Gazala"... but sure it can be easily fixed.

Well done again!

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Re: Map Foundry Gallery

Postby Ffraid on Wed Apr 18, 2012 8:24 am

Wow, nice work nobodies! I used chipv's map database whenever I wanted to play a new map and have really missed it. This looks great.
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Re: Map Foundry Gallery

Postby AndyDufresne on Wed Apr 18, 2012 8:40 am

Lack is watching the Gallery closely, and has already communicated some improvements to thenobodies80 I believe that could be done so we could investigate more about integrating something like this into the website.


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Re: Map Foundry Gallery

Postby Gillipig on Wed Apr 18, 2012 2:19 pm

You sneaky lizard nobodies :P! I like it a lot :)! Especially if it'll be linked in the game finder menu. It could turn into a very useful tool if it also helped categorize maps after complexity (as voted by the players).
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Re: Map Foundry Gallery

Postby DiM on Wed Apr 18, 2012 2:36 pm

Gillipig wrote:if it also helped categorize maps after complexity (as voted by the players).


too bad some people don't vote on complexity like they should. i've seen simple straightforward maps rated 5 stars.
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Re: Map Foundry Gallery

Postby Sniper08 on Wed Apr 18, 2012 2:49 pm

DiM wrote:
Gillipig wrote:if it also helped categorize maps after complexity (as voted by the players).


too bad some people don't vote on complexity like they should. i've seen simple straightforward maps rated 5 stars.


people always think 5 stars is better, they like a map they rate everything 5 stars which is stupid.

its a shame this wasnt done as a feature of the site, there is far too many add-ons around lack should seriously start converting some of them to on the site.
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Re: Map Foundry Gallery

Postby Gillipig on Wed Apr 18, 2012 4:05 pm

DiM wrote:
Gillipig wrote:if it also helped categorize maps after complexity (as voted by the players).


too bad some people don't vote on complexity like they should. i've seen simple straightforward maps rated 5 stars.

I voted on almost all maps myself and didn't notice many ratings that were way off. And when it was it was because only 1 or 2 had voted on it. I think when we get more players to vote this won't be an issue.
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Re: Map Foundry Gallery

Postby army of nobunaga on Wed Apr 18, 2012 4:34 pm

Nice work and thank you for all the time this took.

I would suggest (though I know it is too late) that complexity be defined or refined.

Some maps are incredibly deep in game play because they are wide open with a few well placed bombardments and high neutrals (for example), and then some maps read like darn heiroglyphics.

So Complexity can be both a positive and a negative. I myself am not even sure what you are looking for in that catagory.

One other thing I would do (not too late for this) Make a 'view' that is non-graphical. For many of us, we know the maps WELL, we do not need the graphics, laying it out on a line by line basis would save a lot of time.

Ok one last thing, I would talk lack into making this tied to a medal or achievement... Everyone gets a gen contribution award if they rank every map they are cross-mapped in.
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Re: Map Foundry Gallery

Postby cairnswk on Wed Apr 18, 2012 6:24 pm

AndyDufresne wrote:Lack is watching the Gallery closely, and has already communicated some improvements to thenobodies80 I believe that could be done so we could investigate more about integrating something like this into the website.


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NIce, now that's entirely positive :)
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Re: Map Foundry Gallery

Postby DiM on Wed Apr 18, 2012 6:31 pm

cairnswk wrote:
AndyDufresne wrote:Lack is watching the Gallery closely, and has already communicated some improvements to thenobodies80 I believe that could be done so we could investigate more about integrating something like this into the website.


--Andy

NIce, now that's entirely positive :)


positive? what's positive about that?

new xml features were promised to be implemented "within a few months" and yet years have passed and those promises haven't been honoured.

so saying "we could investigate more about integrating something like this into the website" is just a polite way of saying "we'll never have such a thing on CC"
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Re: Map Foundry Gallery

Postby cairnswk on Wed Apr 18, 2012 7:00 pm

^^^ Oh yea of little faith!
Of course its positive now by making that statement, it only becomes negative if nothing gets done. ;)
Last edited by cairnswk on Wed Apr 18, 2012 8:37 pm, edited 1 time in total.
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Re: Map Foundry Gallery

Postby army of nobunaga on Wed Apr 18, 2012 7:22 pm

Well DiM.. while I agree with you, I see a bunch of guys that worked their asses off here to do something positive with little reward. I cannot get negative in this thread. Until lack sees loss of revenues that are substantial I believe that it will be the community that does stuff like this. IT is what it is.

But I do agree with you.
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