Conquer Club
CC Time:

Island of Doom

Care to peruse completed maps? Take a stroll through the Atlas.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Re: Island of Doom [20.Feb.12] - V15 - p1&13

Postby AndyDufresne on Mon Apr 09, 2012 10:46 am

DiM wrote:
Unbathed wrote:The two territories Gijan and Kilod are the only access points for a 22-terrirtory region. Is there a precedent?



lol, i don't know, does it have to be?
chockepoints/bottlenecks can and will always have a great strategic value.

I don't think I can recall any other precedents from maps with 60-80 regions. I don't think this has come up as an issue in the few games I played, anyone else?


--Andy
User avatar
Sergeant 1st Class AndyDufresne
Ex Community Manager
 
Posts: 25268
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Medals: 19
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (1) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (2) General Achievement (4) General Contribution (2)

Re: Island of Doom [20.Feb.12] - V15 - p1&13

Postby eddie2 on Mon Apr 09, 2012 11:18 am

AndyDufresne wrote:
DiM wrote:
Unbathed wrote:The two territories Gijan and Kilod are the only access points for a 22-terrirtory region. Is there a precedent?



lol, i don't know, does it have to be?
chockepoints/bottlenecks can and will always have a great strategic value.

I don't think I can recall any other precedents from maps with 60-80 regions. I don't think this has come up as an issue in the few games I played, anyone else?


--Andy


na there is no problem with that i feel because there is 22 regions but while fighting to get that area you are getting wiped out of everywhere else in fog this can be dangerous because of the volcano objective.
Image
User avatar
Sergeant 1st Class eddie2
 
Posts: 3605
Joined: Sun Sep 20, 2009 10:56 am
Location: jersey channel islands
Medals: 71
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (3)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (2) Nuclear Spoils Achievement (3) Fog of War Achievement (4)
Trench Warfare Achievement (3) Speed Achievement (4) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3)
Ratings Achievement (2) Tournament Achievement (4) General Achievement (5) Clan Achievement (9) Tournament Contribution (5)
General Contribution (3)

Re: Island of Doom [20.Feb.12] - V15 - p1&13

Postby DiM on Mon Apr 09, 2012 2:29 pm

actually i just checked and there are several maps with huge regions that lead to a chockepoint.
extreme global warming is split in half by 3 terits. indochina has a 2 terit bottle neck. new world has a 2 terit bottle neck too.
all the maps in the usa map pack have 2 terit bottle necks where you can hold 20-50% of the map.

so there are plenty of other maps where chokepoints exist. but in all cases we're talking about large areas of land and if somebody gets to hold that entire area and protect it from the chokepoint then it's the fault of the other players for allowing him. it's not like somebody has a lucky drop and holds the entire area from the start.
don't get me wrong it's not impossible, it's just improbable. something like having the entire asia from the drop on classic map.
somebody stole my sig
User avatar
Major DiM
 
Posts: 10110
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snaks
Medals: 45
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (2) Assassin Achievement (2)
Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (4) General Achievement (4) Map Contribution (10)
Tournament Contribution (4) General Contribution (3)

Re: Island of Doom [20.Feb.12] - V15 - p1&13

Postby chapcrap on Wed Apr 11, 2012 8:30 pm

DiM wrote: new world has a 2 terit bottle neck too.

I don't have a problem with Doom, but I don't think this is true. Where is said bottle neck?
User avatar
Major chapcrap
Tournament Director
Tournament Director
 
Posts: 7887
Joined: Sun Feb 03, 2008 12:46 am
Location: Kansas City
Medals: 145
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (3) Nuclear Spoils Achievement (3) Fog of War Achievement (4)
Trench Warfare Achievement (3) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (3) Cross-Map Achievement (4)
Ratings Achievement (4) Tournament Achievement (30) General Achievement (14) Clan Achievement (13) Training Achievement (3)
Tournament Contribution (30) General Contribution (3)

Re: Island of Doom [20.Feb.12] - V15 - p1&13

Postby DiM on Thu Apr 12, 2012 6:56 am

chapcrap wrote:
DiM wrote: new world has a 2 terit bottle neck too.

I don't have a problem with Doom, but I don't think this is true. Where is said bottle neck?


mapuche 5 + aztec 9
hold all of south america and you can simply protect it from those 2 terits.
somebody stole my sig
User avatar
Major DiM
 
Posts: 10110
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snaks
Medals: 45
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (2) Assassin Achievement (2)
Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (4) General Achievement (4) Map Contribution (10)
Tournament Contribution (4) General Contribution (3)

Re: Island of Doom [20.Feb.12] - V15 - p1&13

Postby koontz1973 on Thu Apr 12, 2012 11:30 am

DiM wrote:
chapcrap wrote:
DiM wrote: new world has a 2 terit bottle neck too.

I don't have a problem with Doom, but I don't think this is true. Where is said bottle neck?


mapuche 5 + aztec 9
hold all of south america and you can simply protect it from those 2 terits.

You forgot the two ports which makes it 4 territs to hold.
User avatar
Major koontz1973
Cartography Assistant
Cartography Assistant
 
Posts: 6551
Joined: Thu Jan 01, 2009 10:57 am
Location: Because of the Web, everywhere. Check under the bed tonight boys and girls.
Medals: 103
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (4)
Tournament Achievement (10) General Achievement (11) Clan Achievement (4) Map Contribution (8) Tournament Contribution (30)
General Contribution (7)

Re: Island of Doom [20.Feb.12] - V15 - p1&13

Postby DiM on Thu Apr 12, 2012 11:39 am

oops 8-[
somebody stole my sig
User avatar
Major DiM
 
Posts: 10110
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snaks
Medals: 45
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (2) Assassin Achievement (2)
Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (4) General Achievement (4) Map Contribution (10)
Tournament Contribution (4) General Contribution (3)

Re: Island of Doom [20.Feb.12] - V15 - p1&13

Postby zimmah on Sun Apr 22, 2012 8:48 pm

classic has several bottlenecks too, it only requires you to hold several continents, so usually by the time you hold that, the game is over anyway. (for example when you hold both Asia and Oceania, or Both Americas, or even Europe and Africa).

bottlenecks don't have to be bad per se, they add a bit of fun to the game, otherwise it'd be too symmetric.
Image
owenshooter wrote:i disagree with you and i'm right!

Een van de Veroveraars der Lage Landen
User avatar
Lieutenant zimmah
 
Posts: 1561
Joined: Fri Jun 01, 2007 12:43 pm
Location: VDLL
Medals: 39
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (3)
Trench Warfare Achievement (1) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (3) Clan Achievement (1) Map Contribution (4)

Re: Island of Doom [20.Feb.12] - V15 - p1&13

Postby swimmerdude99 on Tue Apr 24, 2012 9:48 pm

I don't mind this map at all. In fact I love it as is and hope it remains that way. WELL done sir
Image

High Score: 2992
Due to health issues with my mom, I may have people taking my turns.
User avatar
Major swimmerdude99
 
Posts: 997
Joined: Mon Aug 09, 2010 6:07 pm
Location: North Carolina
Medals: 74
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (3) Nuclear Spoils Achievement (3) Fog of War Achievement (4)
Trench Warfare Achievement (3) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (3) Cross-Map Achievement (3)
Ratings Achievement (4) Tournament Achievement (12) General Achievement (8) Clan Achievement (5) Tournament Contribution (1)

Re: Island of Doom [20.Feb.12] - V15 - p1&13

Postby swimmerdude99 on Mon Apr 30, 2012 1:47 pm

However... I do have another comment... There really is no incentive whatsoever to take the volcano to win the game, because the military base comes with a 1+ autodeploy... maybe you should have something similar on the valcanoe? or maye make it a 3 nuetral instead of 5...
Image

High Score: 2992
Due to health issues with my mom, I may have people taking my turns.
User avatar
Major swimmerdude99
 
Posts: 997
Joined: Mon Aug 09, 2010 6:07 pm
Location: North Carolina
Medals: 74
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (3) Nuclear Spoils Achievement (3) Fog of War Achievement (4)
Trench Warfare Achievement (3) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (3) Cross-Map Achievement (3)
Ratings Achievement (4) Tournament Achievement (12) General Achievement (8) Clan Achievement (5) Tournament Contribution (1)

Re: Island of Doom [20.Feb.12] - V15 - p1&13

Postby zimmah on Mon Apr 30, 2012 4:08 pm

location plays a factor too.
Image
owenshooter wrote:i disagree with you and i'm right!

Een van de Veroveraars der Lage Landen
User avatar
Lieutenant zimmah
 
Posts: 1561
Joined: Fri Jun 01, 2007 12:43 pm
Location: VDLL
Medals: 39
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (3)
Trench Warfare Achievement (1) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (3) Clan Achievement (1) Map Contribution (4)

Re: Island of Doom [20.Feb.12] - V15 - p1&13

Postby DiM on Mon Apr 30, 2012 4:17 pm

zimmah wrote:location plays a factor too.

qft
somebody stole my sig
User avatar
Major DiM
 
Posts: 10110
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snaks
Medals: 45
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (2) Assassin Achievement (2)
Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (4) General Achievement (4) Map Contribution (10)
Tournament Contribution (4) General Contribution (3)

Re: Island of Doom [20.Feb.12] - V15 - p1&13

Postby TheRedSnifit on Mon Apr 30, 2012 9:18 pm

swimmerdude99 wrote:However... I do have another comment... There really is no incentive whatsoever to take the volcano to win the game, because the military base comes with a 1+ autodeploy... maybe you should have something similar on the valcanoe? or maye make it a 3 nuetral instead of 5...


Actually, I think it'd be the opposite. The base is harder to take, considering how you have to go through several killer neutrals to get to it, and has no additional bonuses aside from the auto-deploy. Keep in mind that you can only assault in one direction from it, so the extra troop will likely be defense-exclusive.
User avatar
Sergeant TheRedSnifit
 
Posts: 4
Joined: Tue Oct 18, 2011 7:45 pm
Medals: 2
Standard Achievement (1) Fog of War Achievement (1)

Re: Island of Doom [20.Feb.12] - V15 - p1&13

Postby TheRedSnifit on Mon Apr 30, 2012 9:21 pm

Also, the military base is geographically one-sided. Players in the north only have one "infected" area to go through, while everyone else has to go through three or four.
User avatar
Sergeant TheRedSnifit
 
Posts: 4
Joined: Tue Oct 18, 2011 7:45 pm
Medals: 2
Standard Achievement (1) Fog of War Achievement (1)

Re: Island of Doom [20.Feb.12] - V15 - p1&13

Postby AndyDufresne on Tue May 01, 2012 10:27 am

TheRedSnifit wrote:
swimmerdude99 wrote:However... I do have another comment... There really is no incentive whatsoever to take the volcano to win the game, because the military base comes with a 1+ autodeploy... maybe you should have something similar on the valcanoe? or maye make it a 3 nuetral instead of 5...


Actually, I think it'd be the opposite. The base is harder to take, considering how you have to go through several killer neutrals to get to it, and has no additional bonuses aside from the auto-deploy. Keep in mind that you can only assault in one direction from it, so the extra troop will likely be defense-exclusive.


In the games I've played, people have been more likely to go after the Military Base than Volcano, so far.


--Andy
User avatar
Sergeant 1st Class AndyDufresne
Ex Community Manager
 
Posts: 25268
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Medals: 19
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (1) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (2) General Achievement (4) General Contribution (2)

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users and 1 guest

 

Login

 

 

 

Bookmark and Share

 

Give Premium

Gift Certificates