Moderator: Cartographers
Flapcake wrote:it's pretty obvious that your flag is a photo you've tried to adapt, I do not think it's pretty good, too vague and poor colors, a flag is something a nation are proud of and you certainly have to make it as nicely as possible to give it the credit it deserve.
Flapcake wrote:I have created a flag (you can use it as it is if you want or remodel it, its yours for free) just to give you an idea on how smoot you need to make your images, im also thinking about your icons/sigths.
sempaispellcheck wrote:Should I just leave the graphics to someone else? I REALLY want to do this myself, but if you guys feel it would be better to have someone else do it, I could be OK with that.
I'm just getting a little frustrated.
sempaispellcheck wrote:
OK, starting to feel like I'm being pulled in different directions here.
koontz1973 wrote:Never leave the graphics to anyone else. Believe me, it gets easier over time and in the end, the satisfaction of playing a map you created is far better than all of the hours put into your first one.
koontz1973 wrote:A couple of things for you then first. Have you read nattys gimp tutorials (both parts)?
koontz1973 wrote:Secondly, if you need to know anything about GIMP, post specific questions and I will try to answer them for you as clearly as I can.
koontz1973 wrote:Keep at it. You do have the makings of a map here, just not the know how, right now to pull it off.
koontz
isaiah40 wrote:My one suggestion would be to not worry about the small map for now, just concentrate on the large. In this way you don't have to do major changes to both maps, thereby making it easier for you in the long run.
Flapcake wrote:sempaispellcheck wrote:
OK, starting to feel like I'm being pulled in different directions here.
Im sorry, It was not my intentions. It was only a suggestion on how to make the bagground, maby you have to find anohter way to do, maby like isaiah40 suggested, its all up to you.
Flapcake wrote:how im working is with filters, effects and the opacity for those, its about adding layers of effects, not to many and not to few use the blur/finger tool to smoot edges, add outerglow/drop shadow to ancor/integrate the icons/images in the base, so its kind of flow together.
the flag it did like this. start new layer in size of the map, select a vertical box in a third of the area the the left, make new copy of layer, fill with blue, do it again for the red. merge the 3 layers together, add "wave" effect from patters overlay and work with the waves size to find the setting you like. make copy of the layer and add a "dusty" effect from patters overlay, last I added from filter "twist" to make it kind of "zig zag" down the middel.
Flapcake wrote:I like your idea of a giant flag for baground, but your current choice of flag I dont like.
Flap
koontz1973 wrote:OK, now that you are going to do the large only for now (and until you get the game play stamp),
here is a list of things to do for the next update to try and get this moving forward.
Text - On the map, the text is all over the place. Get it all to the same size and orientation. For now, have it all flat. Some looks like it is bolded, some not. Again, all text on the map needs to be identical.
koontz1973 wrote:Colours - Your colours are OK, but the green is way to dark and the others are just glaring. You have a layer which you have used cloud render on, delete this layer for now.
Try to add a texture to the map.
koontz1973 wrote:Army number circles - lower the opacity to 50%
swimmerdude99 wrote:I haven't read through everything but I suggest you extend the flag to go all the way down the map's basis
swimmerdude99 wrote:maybe a little less diverse colors? try to stick with more red, blue, white/gray territs so it isn't so diverse?
koontz1973 wrote:Much better and much cleaner. I like it.
koontz1973 wrote:You legend are is very bland. Try to do something with it. Maybe the flag, or a nice picture of paris can be added to it.
koontz1973 wrote:Your pictures still need to be worked over. Try drawing them yourself. ... the best advice is to practise with your programme.
ComposerNate wrote:-I generally like the look of the map itself a lot more than the legend. The text of the legend is pretty distracting and odd. Specifically, the way the part on the left starts in the flag but goes beyond it. I would probably vote for a return to the flag covering the full background, or at least a little more of it, enough to be standard flag proportions.
ComposerNate wrote:Another point about the text: I don't think the explanation of the ND abbreviation is necessary over on the right. You could work it in with the part on the left: +2 autodeploy on Notre Dame (ND)
ComposerNate wrote:-I can imagine it might be confusing to some players as to which territories they need to hold for the victory condition, because the army circle for l'Arc de Triomphe metro station is closer to the picture of the Arc than the circle for the territory itself (which is presumably the one that needs to be held). The same problem could occur to a lesser degree with Bastille and Sacre-Coeur.
ComposerNate wrote:-The bridge symbol is a little bland. Maybe you could do something with a graphic of an actual Paris bridge?
ComposerNate wrote:One more thing: what's the deal with the Asian characters in the upper left?
sempaispellcheck wrote:What if I moved the text down a little more so it didn't start in the flag? Or made the flag less wide, so it's kind of in the top right corner?
sempaispellcheck wrote:ComposerNate wrote:Another point about the text: I don't think the explanation of the ND abbreviation is necessary over on the right. You could work it in with the part on the left: +2 autodeploy on Notre Dame (ND)
That's a good idea. I think I'll do that. Thank you.
sempaispellcheck wrote:ComposerNate wrote:-I can imagine it might be confusing to some players as to which territories they need to hold for the victory condition, because the army circle for l'Arc de Triomphe metro station is closer to the picture of the Arc than the circle for the territory itself (which is presumably the one that needs to be held). The same problem could occur to a lesser degree with Bastille and Sacre-Coeur.
The métro stations are connected by the métro lines, though. I would hope that would eliminate any confusion. I could switch the two circles so that the lower one was the métro station, though.
sempaispellcheck wrote:ComposerNate wrote:-The bridge symbol is a little bland. Maybe you could do something with a graphic of an actual Paris bridge?
Don't see why not. It might be a little more difficult, but I could figure it out.
sempaispellcheck wrote:ComposerNate wrote:One more thing: what's the deal with the Asian characters in the upper left?
That's the "sempai" in "sempaispellcheck."
koontz1973 wrote:This is Paris, the city of love, onions and long bread. Not Chinese takeout.
koontz1973 wrote:That should keep you busy for a while.
sempaispellcheck wrote:koontz1973 wrote:This is Paris, the city of love, onions and long bread. Not Chinese takeout.
It's Japanese.koontz1973 wrote:That should keep you busy for a while.
No kidding.
I don't expect to get any work in on it this week, as it's Finals Week, but I should have a fair amount of time to work on it over the summer.
koontz1973 wrote:sempaispellcheck wrote:What if I moved the text down a little more so it didn't start in the flag? Or made the flag less wide, so it's kind of in the top right corner?
you are going to have to redo your whole legend from scratch. It is hard to read, looks blurred and is just plain ugly. Not to worry though, it is a very easy thing to fix as you have all of the elements there.
koontz1973 wrote:Remove the translation of river and put a small portion of the river.
Having bridges there is self explanatory so remove this. Also, you can cross the river by the trains so is also wrong.
koontz1973 wrote:sempaispellcheck wrote:ComposerNate wrote:-I can imagine it might be confusing to some players as to which territories they need to hold for the victory condition, because the army circle for l'Arc de Triomphe metro station is closer to the picture of the Arc than the circle for the territory itself (which is presumably the one that needs to be held). The same problem could occur to a lesser degree with Bastille and Sacre-Coeur.
The métro stations are connected by the métro lines, though. I would hope that would eliminate any confusion. I could switch the two circles so that the lower one was the métro station, though.
Switching circles is not going to work. You are going to rethink this whole thing. You have three different types of territ and all have the same army circle. Go and have a look at Portland (viewtopic.php?f=64&t=70975) to see a way of doing it. Not saying you should copy this but it is a lot clearer.
sempaispellcheck wrote:ComposerNate wrote:One more thing: what's the deal with the Asian characters in the upper left?
That's the "sempai" in "sempaispellcheck."
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