[GP/UI] Semi-Auto Assault

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Re: New assault option - Moderate assault

Postby agentcom on Fri May 18, 2012 4:58 pm

MoB Deadly wrote:I like it, I think it should be a Conditional Assault

Assault until [textbox] *dropdown*[attackers, defenders] remaining,

Example:
Assault until 10 Defenders remaining
Assault until 5 Attackers remaining

That way it also makes it easier if you want to "poke" someone but you dont want to blow your whole stack


This is actually my preferred solution. I thought I about writing it in the post immediately above yours but ended up deciding to stick closer to the original suggestion. I know that your option has plenty of supporters, including me.
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Re: New assault option - Moderate assault

Postby silversun6 on Tue May 22, 2012 3:49 am

agentcom wrote:
MoB Deadly wrote:I like it, I think it should be a Conditional Assault

Assault until [textbox] *dropdown*[attackers, defenders] remaining,

Example:
Assault until 10 Defenders remaining
Assault until 5 Attackers remaining

That way it also makes it easier if you want to "poke" someone but you dont want to blow your whole stack


This is actually my preferred solution. I thought I about writing it in the post immediately above yours but ended up deciding to stick closer to the original suggestion. I know that your option has plenty of supporters, including me.


great idea
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Re: New assault option - Moderate assault

Postby Ickyketseddie on Tue May 22, 2012 3:55 am

Fully support this.
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Re: New assault option - Moderate assault

Postby redhedge47 on Tue May 22, 2012 6:59 am

Maybe you can set how many troops you want to lose
ex. I have 10 my oppenet has 5 I put in somewhere that I wantto lose a max of 4 troops so if the dice decide to troll me I can say jokes on you I still have six troops instead of the usual 3
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Re: New assault option - Moderate assault

Postby Lalloq on Wed May 23, 2012 2:24 am

Thanks for reading.
I saw your different propositions and I like them too.
Just be careful not to complicate the game with conditionnal attack.

chapcrap, you said it was proposed before. What was the problem ?
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Re: New assault option - Moderate assault

Postby greenoaks on Wed May 23, 2012 2:40 am

Lalloq wrote:Concise description:
Help to attack a big stack in a region without conquer it

Specifics/Details:
I often play games where players get big stacks of troops (crusades, napoleonic, rome). I like, maybe I'm not alone, to attack this big stacks but not conquer it, in order not to be attacked by an adjacent stack. But it is very long to attack 300 vs 250 without conquer. I suggest to have a new option :
- Assault
- Auto assault
- Moderate Assault (or other better term).
This moderate assault would be an auto-assault which stops automatically when the defender region has only three troops.


How this will benefit the site and/or other comments:
Click 150 times on "Assault" is not good, especially when the computer or servor is overcharged.


Thanks for reading and sorry for the english of a funny french

See you in another game.

i already have this

when i have a big stack i click auto-assault and it stops when the defender has 3 troops left, although often they have more. :(
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Re: New assault option - Moderate assault

Postby chapcrap on Wed May 23, 2012 3:01 am

Lalloq wrote:Thanks for reading.
I saw your different propositions and I like them too.
Just be careful not to complicate the game with conditionnal attack.

chapcrap, you said it was proposed before. What was the problem ?

There was no problem I think. It just hasn't been implemented.
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Re: New assault option - Moderate assault

Postby MoB Deadly on Thu Jun 07, 2012 2:24 pm

Lalloq wrote:Thanks for reading.
I saw your different propositions and I like them too.
Just be careful not to complicate the game with conditionnal attack.

chapcrap, you said it was proposed before. What was the problem ?


The only reason I proposed the Conditional Assault, is because your suggestion does not scale well with large numbers. Suppose you have 1000 vs 1000.

I do not know if I want to chip his territory all the way down to 3 defenders, I may not want to risk it if he gets a couple hundred troop lead on me. I dont want to auto and be left with nothing, and again him having a couple hundred troop lead on me. I dont want to click attack manually over 100 times, with lag in between each roll.

Example:
With conditional I can say auto assault until I lose 100 troops. Okay I am winning 877 vs 900 good. Auto another 100
Oh no I had bad dice now its 830 vs 800. Auto again
Even worse dice now its 801 vs 700. Okay I feel like my luck sucks now, I think I should stop. With your suggested Auto-Assault, it is impossible to check on your troops "mid assault".
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Re: New assault option - Moderate assault

Postby Chives1337 on Thu Jun 07, 2012 9:32 pm

I can foresee a problem with this (the user-input one).
As we know, dice are bitches/godly at times.

Say you have 10 and opponent has 10. Then I put I want to lose 0 and him to lose 10. If coded improperly, I'd absolutely annihilate.
One solution is to roll first then check, but again there are still problems.

Just a thought.
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Re: New assault option - Moderate assault

Postby darth emperor on Fri Jun 08, 2012 6:17 am

Chives1337 wrote:I can foresee a problem with this (the user-input one).
As we know, dice are bitches/godly at times.

Say you have 10 and opponent has 10. Then I put I want to lose 0 and him to lose 10. If coded improperly, I'd absolutely annihilate.
One solution is to roll first then check, but again there are still problems.

Just a thought.

Well, that won't work, when you say "I want to have 10 troops left" means, that it will stop when you have 10 or less troops (aka 9, if you loose 2 troops with 11 armies). So having 10 troops from the start it won't do anything, only 1 assault. Just try now auto-assault when you have 3 armies, even if you win, you only roll once, making no difference between assault button and autoassault button
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Re: New assault option - Moderate assault

Postby deathcomesrippin on Wed Jun 13, 2012 6:03 am

chapcrap wrote:Been suggested before in a slightly different fashion. I would support either way.

The other way said that if you have a stack of, say 200, then you could say that you want to auto attack to a certain troop count, like down to 100 troops.


This is what I vote for, autoing until YOUR stack is down to a certain number.
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Re: New assault option - Moderate assault

Postby squishyg on Fri Jun 15, 2012 2:02 pm

Yes.
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Re: New assault option - Moderate assault

Postby Lalloq on Fri Jun 29, 2012 9:06 am

Yes,

After reading, it's a better idea to say how many troops you want play or, maybe simply how many rolls.

Exemple : 500 vs 350, I want play 100 rolls (or 200 troops) :-)

Have a good day
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Re: New assault option - Moderate assault

Postby Pedronicus on Fri Jun 29, 2012 10:13 am

I already have the moderate assault option set as default on my account. I shit you not...
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Re: New assault option - Moderate assault

Postby agentcom on Sat Jul 07, 2012 9:05 pm

Pedronicus wrote:I already have the moderate assault option set as default on my account. I shit you not...


Is that some sort of plug-in that you've made? I've never seen anything like it, but I wouldn't imagine that it would be difficult or impossible to program something like that.
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