MoB Deadly wrote:I like it, I think it should be a Conditional Assault
Assault until [textbox] *dropdown*[attackers, defenders] remaining,
Example:
Assault until 10 Defenders remaining
Assault until 5 Attackers remaining
That way it also makes it easier if you want to "poke" someone but you dont want to blow your whole stack
This is actually my preferred solution. I thought I about writing it in the post immediately above yours but ended up deciding to stick closer to the original suggestion. I know that your option has plenty of supporters, including me.









