Conquer Club

dumb question on maps - lunar strike

The SoC Training Academy and its Training Grounds provide basic training for new and old members looking to enhance their game strategy. "Train a Cook today, lose to a Sergeant tomorrow"

Moderator: Academy Team

Forum rules
Please read the Community Guidelines before posting.

dumb question on maps - lunar strike

Postby ebt1972 on Wed Jun 27, 2012 2:28 pm

so erm.... you foolishly sign up for whack a mod.... and find yourself on a map thats very very new to you. is there anywhere on the forum where you can read about how the map works?
User avatar
Sergeant 1st Class ebt1972
 
Posts: 166
Joined: Mon Jan 16, 2012 9:59 am
Location: UK, Brighton

Re: dumb question on maps - lunar strike

Postby Swifte on Wed Jun 27, 2012 5:01 pm

I recommend visiting the Strategy Forums.. and searching for 'Lunar War'.

There are official strategy guides for various maps and they are kept in the Strategy Forums.. doesn't appear there is one for Lunar War but there is at least 1 thread in there about Lunar War strategy.
User avatar
Colonel Swifte
 
Posts: 2474
Joined: Wed Nov 14, 2007 12:05 pm
Location: usually Mahgreb
3

Re: dumb question on maps - lunar strike

Postby dhallmeyer on Wed Jun 27, 2012 6:46 pm

You could also check the Foundry thread. Sometimes they discuss how the map will play as they are building it.
Image
User avatar
Captain dhallmeyer
Senior SoC Training Instructor
Senior SoC Training Instructor
 
Posts: 7497
Joined: Thu Sep 04, 2008 2:47 pm
Location: the un-nutty part of CA

Re: dumb question on maps - lunar strike

Postby ebt1972 on Thu Jun 28, 2012 7:55 am

hmmm sadly I cant find anything. Can anyone offer a quick 30 second overview of this map/gameplay/tactics?
User avatar
Sergeant 1st Class ebt1972
 
Posts: 166
Joined: Mon Jan 16, 2012 9:59 am
Location: UK, Brighton

Re: dumb question on maps - lunar strike

Postby macbone on Wed Jul 04, 2012 11:32 pm

Official guides here: viewforum.php?f=374

Brief discussion of Lunar War: viewtopic.php?f=58&t=137070&p=3056523&hilit=lunar#p3056523

I know this is coming too late, man, but in general, it's good to keep a sizable portion of troops on your shuttles. You need to watch out for players taking Helium bonuses.

Strategy depends in large part on the settings for your game. Taking a bonus can be handy if it's a team game, but when I played the map, I focused on eliminating the other player.
User avatar
Colonel macbone
 
Posts: 6217
Joined: Wed Jun 03, 2009 7:12 pm
Location: Running from a cliff racer

Re: dumb question on maps - lunar strike

Postby therev1957 on Thu Jul 05, 2012 12:15 am

Personally I like this map though might not be the greatest at it but when you take your two landing sites it is a bonus. also put most of your troops on a landing site that is close to a mine (mine gives extra bonus) and close to a missile base (remember missile base reverts to neutral so you don't leave troops there) US2 is a good place because once you take Mare Fecunditas you can hit both a mine and a missile base, also IN2 is a good place. Hope this helps. Actually If I can beat them to the punch I don't leave any on my shuttle.
Image
User avatar
Lieutenant therev1957
SoC Training Adviser
 
Posts: 1577
Joined: Wed May 27, 2009 7:52 pm
Location: Ensenada, Mexico by way of Normal, IL

Re: dumb question on maps - lunar strike

Postby macbone on Thu Jul 05, 2012 2:47 am

You need the missile base to hit their shuttles, too, so it's good to park a stack near one.
User avatar
Colonel macbone
 
Posts: 6217
Joined: Wed Jun 03, 2009 7:12 pm
Location: Running from a cliff racer

Re: dumb question on maps - lunar strike

Postby ebt1972 on Mon Sep 03, 2012 4:41 am

Yeah I've played it a couple of times since. Not sure why its not more popular, its a good map :)
User avatar
Sergeant 1st Class ebt1972
 
Posts: 166
Joined: Mon Jan 16, 2012 9:59 am
Location: UK, Brighton


Return to SoC Training Grounds

Who is online

Users browsing this forum: No registered users