tkr4lf wrote:Feedback/Discussion wanted: - Still need some discussion on these issues...
Does this one look ok so far? Are the colors acceptable? I really liked the previous version better, but not much I can do about it. I can keep tweaking the colors, but they're pretty close to how they were. As long as people don't hate them, then I'll probably leave them be.
Colours look OK for now.
I'm going to abandon the victory condition idea. I don't think it really added much to the gameplay. Will anybody really miss it?
Win/lose conditions are fads. If you want one, then find one that fits the map. Like hold all cities.
I am probably going to keep the cities. They will just function as either autodeploys or a +1 per 1 or 2. Is this something you guys would like to see? Or would you rather just see them scrapped and have this a straight up geographic map?
Keep the cities, and a +1 auto is the norm.
Instead of having the Black Sea be a killer neutral that assaults and is assaulted by every land region it touches, I think I'm going to have a killer neutral terit on the sea, and have 1 or 2 terits from each bonus region around it connect to it via sea routes. Does this sound like a better route to go, or did you like it better before?
Black sea killer with a route going north, south, east, west would be good. No need to go overboard with these.
[Moved Back]
Well, with development starting up again on this, lets move it back to the drafting room.
koontz.



