Free to Play Speed Games on Classic Map

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Re: Free to play Speed Games on Classic Map

Postby TheForgivenOne on Thu Jul 12, 2012 1:48 am

I personally agree with it on Classic map. For new players, it will give them the experience they were looking for when they join, a quick game, probably on the map they grew up with. It won't give away the whole perk of speed games away, and will still give the Entertainment team to do the whole free speed games to Freemiums on certain maps. Got a thumbs up from me.
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Re: Free to play Speed Games on Classic Map

Postby Woodruff on Thu Jul 12, 2012 2:04 am

chapcrap wrote:I think speed games is one of the biggest thing that people pay for. I'm not sure that this would increase revenue... Although, I do like more people on the site. So, if that would do it, then I don't know that I'd have a major issue myself.


From a freemium perspective myself, I think this should really be limited in scope to new players of some sort (maybe those with less than 25 games played or something). Enough to give the newbies a real taste for the speed games, and get them wanting more (instead of getting stuck in their four games having to wait longer than 24 hours just to make one move).

For folks like me, I think this would be a negative from a money-making standpoint because, as chapcrap poitns out, speed games are one of the biggest things that people pay for.
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Re: Free to play Speed Games on Classic Map

Postby LFAW on Thu Jul 12, 2012 2:06 am

Great idea! I would suggest that they could only join/ create one type of classic game and that is the traditional 6 Player, Standard Deployment, Sequential, Escalating, Chained, No Fog matches. It would also be 5 minutes. That way, they would be playing risk in real time (fun and involving) and if you state that you could play the classic map and more with various different settings and time limits for only $25 then perhaps it would increase the number of premium members and thus more people sticking around.
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Re: Free to play Speed Games on Classic Map

Postby Arama86n on Thu Jul 12, 2012 3:29 am

Make one change to the suggestion. Cap it at 100 games, after that they have to pay (are blocked from playing further free speed games). win win win situation.

great idea. =D>
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Re: Free to play Speed Games on Classic Map

Postby x-raider on Thu Jul 12, 2012 3:52 am

Yes. Great Idea. Put a cap, like 50 games.
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Re: Free to play Speed Games on Classic Map

Postby cooldeals on Thu Jul 12, 2012 10:32 am

TheForgivenOne wrote:I personally agree with it on Classic map. For new players, it will give them the experience they were looking for when they join, a quick game, probably on the map they grew up with. It won't give away the whole perk of speed games away, and will still give the Entertainment team to do the whole free speed games to Freemiums on certain maps. Got a thumbs up from me.


I'm changing my OP to 5 minutes only based on yours and others suggestions. I think this makes sense from a fairness perspective for new players who may need more time and for limiting free options. Thanks.
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Re: Free to play Speed Games on Classic Map

Postby cooldeals on Thu Jul 12, 2012 10:41 am

x-raider wrote:Yes. Great Idea. Put a cap, like 50 games.


I'd like to hear more suggestions from people about caps. So far several freemies have recommended total caps, monthly caps and daily caps.

The reason I didn't put a cap on this, is that the game type I'm proposing is free on other websites for just the classic map and there is no cap there, so why should CC cap it?

Are there any Premium members reading this who bought Premium simply to play only the Classic Map on speed and how many of you are there?

If we make a cap will people just go to another site (e.g. pogo) or start playing RT games and still not pay after they reach their limit? Will they just make another account?

I guess I think a cap is a great conceptual idea, but at the end of the day it will have a limited effect on who pays for premium between RT, multi-account users, and users who quit the site.I'd like to hear everyone else's take on this.
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Re: Free to play Speed Games on Classic Map

Postby KraphtOne on Thu Jul 12, 2012 11:42 am

you can play speed on the classic map...

but only one speed game at a time...

keeps you coming back, and keeps you wanting more...

4 games at a time that take forever if you join the wrong one is just awful...

i hated this site before i was premium, it took a LONG time for me to enjoy it enough to buy premium (which included long lengths of forgetting that i even was a member of this site out of sheer boredom waiting for turns) ...

if i weren't a psycho that has been playing online risk since '95 i probably wouldn't have paid the extra money...

in fact if memory serves, i think i bought premium because i have some old risker friends that i play teams with and only had 4 slots... had nothing to do with speed games... didn't know if they were fun or not cause couldnt really play em...

but pretty sure if i had a taste of speed and for a few dollars more could have unlimited speedos i'da signed up in a heart beat...
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Re: Free to play Speed Games on Classic Map

Postby KraphtOne on Thu Jul 12, 2012 11:47 am

cooldeals wrote:If we make a cap will people just go to another site (e.g. pogo) or start playing RT games and still not pay after they reach their limit? Will they just make another account?


having played other sites, the coding on this site is above the bar in my opinion...

if i were a new player here, i would probably play tons of classic speed games (even with a one at a time limit) a day...

and it would be fun, and then i would pay money because wouldn't it be more fun to play 5 or 6 speedies at a time and get to try out all those cool maps...

i have friends that have tried this site and the slowness of taking turns caused them to abandon it...

if they could come in any time they wanted and play a quick game of classic at their leisure then for sure they'd be more apt to stick around... and being someone who works in sales, 10 people in the door that wouldn't have been in otherwise is 10 more chances to make money...
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Re: Free to play Speed Games on Classic Map

Postby Ace Rimmer on Thu Jul 12, 2012 1:42 pm

I fully support this suggestion. I think the idea of it limited to the "standard" settings is a good one - 6p esc sunny chained sequential standard, 5 min turns. I think a limit of 1 speed game at a time with no daily/monthly limits or limits on how many games you have played, because people WILL eventually get bored of those settings. They can use their casual games to try out some other things and see what other options there are, and they can be sold on the benefits of premium. Even if this means that some freemies will stay freemie (or some people who love classic games will go freemie) I don't think it's a big deal because it will expand the base and expand the benefits, and definitely lead to a greater new player experience. You have to get the people to create an account and stick around before you even have a chance of them buying premium.
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Re: Free to play Speed Games on Classic Map

Postby chapcrap on Thu Jul 12, 2012 3:23 pm

The problem that is created with capping it is that people will create multis to play more speed games. Every new account gets an allotted number? Awesome, I'll just keep making accounts and NEVER have to pay.
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Re: Free to play Speed Games on Classic Map

Postby cooldeals on Thu Jul 12, 2012 3:27 pm

Ace Rimmer wrote:I fully support this suggestion. I think the idea of it limited to the "standard" settings is a good one - 6p esc sunny chained sequential standard, 5 min turns. I think a limit of 1 speed game at a time with no daily/monthly limits or limits on how many games you have played, because people WILL eventually get bored of those settings. They can use their casual games to try out some other things and see what other options there are, and they can be sold on the benefits of premium. Even if this means that some freemies will stay freemie (or some people who love classic games will go freemie) I don't think it's a big deal because it will expand the base and expand the benefits, and definitely lead to a greater new player experience. You have to get the people to create an account and stick around before you even have a chance of them buying premium.


Thanks Ace. I've updated my OP to reflect only the most basic settings based on your and others comments. I think Flat should be an option too and maybe even 5 or 6 player games, but we're taking small steps so it makes sense to go with the most basic and then move from there.
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Re: Free to play Speed Games on Classic Map

Postby cooldeals on Thu Jul 12, 2012 3:31 pm

chapcrap wrote:The problem that is created with capping it is that people will create multis to play more speed games. Every new account gets an allotted number? Awesome, I'll just keep making accounts and NEVER have to pay.


Exactly my thoughts. I think Ace's suggestion of 1 slot for these games may not be bad, although unnecessary. Beyond that, I think people will work around it by making more accounts or simply leave.
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Re: Free to play Speed Games on Classic Map

Postby natty dread on Thu Jul 12, 2012 5:47 pm

Woodruff wrote:For folks like me, I think this would be a negative from a money-making standpoint because, as chapcrap poitns out, speed games are one of the biggest things that people pay for.


Are they really? I don't think so.

I think most people get premium so they can get to play more than 4 games at once. Things like invites, starting private games, etc. are perks, but speed games? They're hardly most people's primary motivation for paying money - otherwise there'd be more speedgames being played. The thing is, anyone can go to live chat and ask for people to play RT. Sure, it's not a "real" speedgame, but for most freemiums it doesn't make much difference I wager.

Restricting the speed games to a certain games played cap would encourage multis. And despite the claims of the C&A team, there are ways of creating multis that have virtually no way of getting caught, if you don't make any noise about yourself.

Restricting the speed games to only the classic map would be stupid as well - ok, great, people who like the classic map get to play the classic map against other people who like the classic map. Then what? The freemiums can still go and play their RT games on other maps. What's the point of such a restriction? Oh no, the Entertainment Team can't host their Special little Speed Events anymore. Well tough shit, the Entertainment Team is just going to have to come up with some better Entertainment. Which is more important here, getting more satisfied customers, or keeping the ET happy?

The fact is, a lot (if not most) of the NR:s who quit the site without finishing their first game(s) do it because they thought they'd get to play realtime games here. And when they find out they have to wait 24h for their next turn they lose interest. With free speedgames, there'd be a rush of new members, the retention rate would very likely improve significantly, and that is what CC needs right now. I'm pretty sure those people would also buy premium, and if they wouldn't, well, then the site should just come up with new perks for the premium members, make premium membership more attractive.

Sadly, this is all moot, since as we all know the sugs forum is the graveyard of ideas...
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Re: Free to play Speed Games on Classic Map

Postby Hornet95 on Thu Jul 12, 2012 5:50 pm

chapcrap wrote:The problem that is created with capping it is that people will create multis to play more speed games. Every new account gets an allotted number? Awesome, I'll just keep making accounts and NEVER have to pay.


Devil's advocate: Why don't I just create multis because I don't like the 4-game cap limit? I would think the same logic applies.

I still like capping it at 10 speed games per month. I support others' suggestions of 5 min, seq, esc, sunny only. However, I would like to see the number of players be optional - not limited to 6-player games only. I would be okay with 3-, 4-, 5- and 6-player as the only options.
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