Slovakia - V12 - Pg 1&14

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Re: Slovakia [18.Apr.12] - V12 - P1&11

Postby crazymilkshake5 on Wed May 23, 2012 6:53 pm

DiM wrote:
crazymilkshake5 wrote:You plan on doing the XML yourself my ass.



i planned on doing it myself. but since i'm retired from the foundry i decided it's not worth bothering to learn how to do it so when i talked with zimmah about knights and warlocks, pirates and merchants i also asked him to do this one. if you don;t believe me just ask him and see it was a last moment thing.
in fact if you look at the map images you'll see only the most recent ones have his name.

Its ok, and im not new to doing XML, iv done 2
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Re: Slovakia [18.Apr.12] - V12 - P1&11

Postby zimmah on Wed May 23, 2012 8:21 pm

nolefan5311 wrote:If someone needs the xml done for this one, I can do it.


if you think you can do it better than the one already finished 2 posts above you, sure. ;)
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Re: Slovakia [18.Apr.12] - V12 - P1&11

Postby zimmah on Wed May 23, 2012 8:23 pm

crazymilkshake5 wrote:
DiM wrote:
crazymilkshake5 wrote:You plan on doing the XML yourself my ass.



i planned on doing it myself. but since i'm retired from the foundry i decided it's not worth bothering to learn how to do it so when i talked with zimmah about knights and warlocks, pirates and merchants i also asked him to do this one. if you don;t believe me just ask him and see it was a last moment thing.
in fact if you look at the map images you'll see only the most recent ones have his name.

Its ok, and im not new to doing XML, iv done 2



well, i would have given you the pleasure, but since this map was so easy to do, i just took a few moments to create it in between my daily routine. these maps are quite boring to do anyway, it's mostly copy-pasting.
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Re: Slovakia [18.Apr.12] - V12 - P1&11

Postby ManBungalow on Thu May 24, 2012 4:04 am

The impassables on this map look so out of place..
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Re: Slovakia [18.Apr.12] - V12 - P1&11

Postby DiM on Thu May 24, 2012 4:29 pm

ManBungalow wrote:The impassables on this map look so out of place..



they need to stand out on the busy background. it was discussed at some point a few pages back.
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Re: Slovakia [18.Apr.12] - V12 - P1&11

Postby iancanton on Sat May 26, 2012 2:02 am

i actually thought the current impassables were place-holders for proper mountains or something. although they don't look pretty at all, they do work for gameplay purposes in the sense that they're clear.

ian. :)
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Re: Slovakia [18.Apr.12] - V12 - P1&11

Postby DiM on Sat May 26, 2012 9:58 am

iancanton wrote:i actually thought the current impassables were place-holders for proper mountains or something. although they don't look pretty at all, they do work for gameplay purposes in the sense that they're clear.

ian. :)


they're not mountains or forests or rivers. that would not fit with the style of the map. they're just some abstract image that's meant to symbolize an impassable border. and as you said they're clear.
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Re: Slovakia [18.Apr.12] - V12 - P1&11

Postby AndyDufresne on Mon May 28, 2012 9:47 am

DiM wrote:
iancanton wrote:i actually thought the current impassables were place-holders for proper mountains or something. although they don't look pretty at all, they do work for gameplay purposes in the sense that they're clear.

ian. :)


they're not mountains or forests or rivers. that would not fit with the style of the map. they're just some abstract image that's meant to symbolize an impassable border. and as you said they're clear.

They are similar to Brazil's impassables, which aren't natural features, but constructs to make a balanced map.


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Re: Slovakia [18.Apr.12] - V12 - P1&11

Postby DiM on Mon May 28, 2012 2:05 pm

or the london map.
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Re: Slovakia [18.Apr.12] - V12 - P1&11

Postby nolefan5311 on Sat Jun 09, 2012 9:45 pm

The XML looks good. I will let tnb80 know.
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Re: Slovakia [18.Apr.12] - V12 - P1&11

Postby zimmah on Sun Jun 10, 2012 3:56 pm

nolefan5311 wrote:The XML looks good. I will let tnb80 know.


thanks.
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Re: Slovakia

Postby thenobodies80 on Sun Jun 17, 2012 5:17 am

Image

Just a couple of minor suggestions for the small map:

- Make more noticeable the border between Kysuce and Orava Image
- Same for Podpolanie - Novohrad, maybe have the border visible instead of under the region name Image

I've noticed that 888 cover a bit kosice airport name on the small, but i don't think we will have 3 digits games on this one.
Finally, even if I agree, please remove the text in the bottom right corner on the large. ;)

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Re: Slovakia

Postby DiM on Sun Jun 17, 2012 8:16 am

“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Re: Slovakia

Postby natty dread on Sun Jun 17, 2012 10:47 am

thenobodies80 wrote:Finally, even if I agree, please remove the text in the bottom right corner on the large. ;)


lol, it'd have been so funny if that had gone unnoticed...

It's a shame lackattack converts the images to jpegs, otherwise I'd have steganographized all kinds of weird shit on my map images... like maybe a black&white picture of a huge penis, fight club style.

(for those who don't know, digital steganography (the most common method anyway) basically works by flattening the least significant bit of each colour channel in the image to 0, then using those bits to encode a hidden image within the image, either monochrome or 3-bit rgb - the difference of 1 in a colour value is so minor that the image won't be noticeable with the naked eye, only if you run the image again through a de-steganography script. Sadly, this kind of steganography won't work for jpegs due to the type of compression used for them that tends to scramble the lesser bits of the colours...)
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Re: Slovakia

Postby DiM on Sun Jun 17, 2012 10:56 am

natty dread wrote:
thenobodies80 wrote:Finally, even if I agree, please remove the text in the bottom right corner on the large. ;)


lol, it'd have been so funny if that had gone unnoticed...



i'm surprised it lasted that long :lol:
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Re: Slovakia

Postby zimmah on Sun Jun 17, 2012 11:03 am

DiM wrote:
natty dread wrote:
thenobodies80 wrote:Finally, even if I agree, please remove the text in the bottom right corner on the large. ;)


lol, it'd have been so funny if that had gone unnoticed...



i'm surprised it lasted that long :lol:


me too. :)
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Re: Slovakia

Postby thenobodies80 on Sun Jun 17, 2012 11:15 am

We noticed it long ago, but as said I agree :P
But now we need the final images so i asked you to remove it

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Re: Slovakia

Postby DiM on Fri Jul 13, 2012 2:01 pm

map image:
Click image to enlarge.
image
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Re: Slovakia

Postby isaiah40 on Sun Jul 15, 2012 7:54 am

DiM this current version is a little, um, how should I say it, bright! Can you darken it a tad bit please?
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Re: Slovakia

Postby DiM on Sun Jul 15, 2012 7:59 am

isaiah40 wrote:DiM this current version is a little, um, how should I say it, bright! Can you darken it a tad bit please?


i could darken it but i'm concerned about the colourblind. 8-[
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Re: Slovakia

Postby zimmah on Thu Jul 19, 2012 11:37 am

Code: Select all
<?xml version="1.0" encoding="UTF-8"?>
<map>
<rip>
 <name>CC Foundry</name>
</rip>
</map>
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Re: Slovakia

Postby DiM on Sat Jul 28, 2012 4:57 pm

xml is approved. when's this going to beta?
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Re: Slovakia

Postby DiM on Sat Aug 04, 2012 6:38 pm

DiM wrote:xml is approved. when's this going to beta?


:roll:
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Re: Slovakia

Postby thenobodies80 on Sun Aug 12, 2012 7:49 am

DiM wrote:
DiM wrote:xml is approved. when's this going to beta?


:roll:


When i finish to paint home! :lol:
No, seriously...next week, if possible tomorrow.

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Re: Slovakia

Postby DiM on Mon Aug 13, 2012 3:49 pm

don't rush tnb.


please bin this map. i'm currently in the process of amiably (or via legal methods) removing all my quenched maps from cc. that obviously implies i won't desire the quenching of this map either.
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