Map Foundry Gallery

Care to peruse completed maps? Take a stroll through the Atlas.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Re: Map Foundry Gallery

Postby ender516 on Wed Jul 18, 2012 11:29 pm

Oneyed wrote:
thenobodies80 wrote:Now, what elements you would like to see in those pages/list?
Number of regions, special features (if yes which one?), starting drop (what criteris do you need for this?), anything else?


all these things you added there. I think that something as recommended settings could be fine. I found much maps where are killer neutrals, but killer neutrals do not work with Trench. and some of maps which have killer neutrals lost with trench their aim. for example King´s Court - here is King as killer neutral which is only one region which can assault any Castle. in trench it is not possible.

so somehting like this would be great.

Oneyed

I just want to point out that killer neutrals are treated as an exception under trench warfare rules: if you capture a killer neutral territory, you can then continue to attack beyond the killer neutral territory, where with any other territory, you would be forced to stop.
User avatar
Sergeant 1st Class ender516
Tech Contributor
Tech Contributor
 
Posts: 4451
Joined: Wed Dec 17, 2008 6:07 pm
Location: Waterloo, Ontario
Medals: 37
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Freestyle Achievement (1)
Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (9)
Map Contribution (5) General Contribution (11)

Re: Map Foundry Gallery

Postby Oneyed on Thu Jul 19, 2012 12:33 am

ender516 wrote:I just want to point out that killer neutrals are treated as an exception under trench warfare rules: if you capture a killer neutral territory, you can then continue to attack beyond the killer neutral territory, where with any other territory, you would be forced to stop.


did not know this. so therefore I lost so much trench games... :lol:
thanks ender.

Oneyed
Sergeant 1st Class Oneyed
 
Posts: 857
Joined: Sat Dec 10, 2011 12:29 pm
Medals: 11
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Manual Troops Achievement (1) Fog of War Achievement (2)
Trench Warfare Achievement (2) Teammate Achievement (1) Cross-Map Achievement (1)

Re: Map Foundry Gallery

Postby thenobodies80 on Thu Jul 19, 2012 3:19 am

greenoaks wrote:someone recently wanted to run a tournament on maps where everyone started with 8 terits. i had to view each and every map to create a list. so for me i would like to see total terits and starting terits. maybe a yes/no for special features. if the map's name was a hyperlink it would be easy to flick to the map for an indepth look at the special gameplay


So a multi-selection page where you set some things and then the result is displayed as a list. So a sort of gamefinder page but about maps instead of games...
It was good to ask because I thought you wanted something different. :mrgreen:

Anyway, I need to make a couple of changes (or better add a couple of things) but it seems feasible.

Give every man your ear, but few thy voice. Take each man's censure, but reserve thy judgment.
show
User avatar
Corporal 1st Class thenobodies80
Foundry Foreman
Foundry Foreman
 
Posts: 5640
Joined: Wed Sep 05, 2007 4:30 am
Medals: 70
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (2) Teammate Achievement (1) Cross-Map Achievement (3) Bot Achievement (1) Ratings Achievement (4)
General Achievement (8) Map Contribution (7) Tournament Contribution (6) General Contribution (17)

Re: Map Foundry Gallery

Postby greenoaks on Thu Jul 19, 2012 6:19 am

thenobodies80 wrote:
greenoaks wrote:someone recently wanted to run a tournament on maps where everyone started with 8 terits. i had to view each and every map to create a list. so for me i would like to see total terits and starting terits. maybe a yes/no for special features. if the map's name was a hyperlink it would be easy to flick to the map for an indepth look at the special gameplay


So a multi-selection page where you set some things and then the result is displayed as a list. So a sort of gamefinder page but about maps instead of games...
It was good to ask because I thought you wanted something different. :mrgreen:

Anyway, I need to make a couple of changes (or better add a couple of things) but it seems feasible.

actually i did want something different. with the other way i could hit the sort button for the relevant field's title and scroll down.

i don't mind which way, i was just pointing out how time consuming it currently is to get that info. i'm a spreadsheet guy so i understand a large table with the ability to sort alpha/numerical on the columns.

for home i'd create a spreadsheet with Map Name, Total Terits, Starting Terits for 1v1, 2 player, 3, 4, 5, 6, 7, 8. Special features. that's 10 columns. the first row has the titles and is scroll locked so no matter how far down i scroll i'll see the name of the column. the 2nd thing i'd do is create a macro button the exact size of the cell containing the heading Map Name which sits on top of that cell. when i push that button it will sort the table alphabetically by map name. similar buttons would sit on the other headings allowing the spreadsheet to be sorted by their respective columns.

it is fairly easy for me to do that but then its not accessable to anyone else and it doesn't have your awesome graphics - macro buttons are all grey.

as i said either way is good. whichever way you think adds the most functionality to the map gallery.
User avatar
Sergeant 1st Class greenoaks
Tech Contributor
Tech Contributor
 
Posts: 9997
Joined: Mon Nov 12, 2007 12:47 am
Medals: 138
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (4) Quadruples Achievement (3) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (4) Polymorphic Achievement (1) Nuclear Spoils Achievement (4)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (4) Ratings Achievement (4) Tournament Achievement (30) General Achievement (3) Clan Achievement (14)
Tournament Contribution (34) General Contribution (4)

Re: Map Foundry Gallery

Postby greenoaks on Thu Jul 19, 2012 6:37 am

the other thing i thought could be in it would be a description of the map

maps like Classic, Germany, France, Middle East would be called Regular, Basic or some such name. other names could be Moderate, Complex.

i think that would be handy for TO's and players.
User avatar
Sergeant 1st Class greenoaks
Tech Contributor
Tech Contributor
 
Posts: 9997
Joined: Mon Nov 12, 2007 12:47 am
Medals: 138
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (4) Quadruples Achievement (3) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (4) Polymorphic Achievement (1) Nuclear Spoils Achievement (4)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (4) Ratings Achievement (4) Tournament Achievement (30) General Achievement (3) Clan Achievement (14)
Tournament Contribution (34) General Contribution (4)

Re: Map Foundry Gallery

Postby thenobodies80 on Thu Jul 19, 2012 6:51 am

greenoaks wrote:
thenobodies80 wrote:
greenoaks wrote:someone recently wanted to run a tournament on maps where everyone started with 8 terits. i had to view each and every map to create a list. so for me i would like to see total terits and starting terits. maybe a yes/no for special features. if the map's name was a hyperlink it would be easy to flick to the map for an indepth look at the special gameplay


So a multi-selection page where you set some things and then the result is displayed as a list. So a sort of gamefinder page but about maps instead of games...
It was good to ask because I thought you wanted something different. :mrgreen:

Anyway, I need to make a couple of changes (or better add a couple of things) but it seems feasible.

actually i did want something different. with the other way i could hit the sort button for the relevant field's title and scroll down.

i don't mind which way, i was just pointing out how time consuming it currently is to get that info. i'm a spreadsheet guy so i understand a large table with the ability to sort alpha/numerical on the columns.

for home i'd create a spreadsheet with Map Name, Total Terits, Starting Terits for 1v1, 2 player, 3, 4, 5, 6, 7, 8. Special features. that's 10 columns. the first row has the titles and is scroll locked so no matter how far down i scroll i'll see the name of the column. the 2nd thing i'd do is create a macro button the exact size of the cell containing the heading Map Name which sits on top of that cell. when i push that button it will sort the table alphabetically by map name. similar buttons would sit on the other headings allowing the spreadsheet to be sorted by their respective columns.

it is fairly easy for me to do that but then its not accessable to anyone else and it doesn't have your awesome graphics - macro buttons are all grey.

as i said either way is good. whichever way you think adds the most functionality to the map gallery.


This can be done. It works a bit different than an excel spreadsheet but the final result could be similar.

greenoaks wrote:the other thing i thought could be in it would be a description of the map

maps like Classic, Germany, France, Middle East would be called Regular, Basic or some such name. other names could be Moderate, Complex.

i think that would be handy for TO's and players.


This a gray area. I mean, if it's simple to define a basic map, when it comes to moderate or complex is not so simple to create a tag system that fits for everyone. From a coding point of view it's just add so np, the issue is the criteria to use .... :-k

Give every man your ear, but few thy voice. Take each man's censure, but reserve thy judgment.
show
User avatar
Corporal 1st Class thenobodies80
Foundry Foreman
Foundry Foreman
 
Posts: 5640
Joined: Wed Sep 05, 2007 4:30 am
Medals: 70
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (2) Teammate Achievement (1) Cross-Map Achievement (3) Bot Achievement (1) Ratings Achievement (4)
General Achievement (8) Map Contribution (7) Tournament Contribution (6) General Contribution (17)

Re: Map Foundry Gallery

Postby greenoaks on Thu Jul 19, 2012 7:34 am

i thought i'd mention it because a maps gallery that contains information about a map might be a good place to go for information about whether a map is simple, risk-like or is chock full of winning and losing conditions, killer neutrals and decay. and if you were able to do so and and lack is serious about integrating your gallery into his site then .......... muhahaha O:)
User avatar
Sergeant 1st Class greenoaks
Tech Contributor
Tech Contributor
 
Posts: 9997
Joined: Mon Nov 12, 2007 12:47 am
Medals: 138
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (4) Quadruples Achievement (3) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (4) Polymorphic Achievement (1) Nuclear Spoils Achievement (4)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (4) Ratings Achievement (4) Tournament Achievement (30) General Achievement (3) Clan Achievement (14)
Tournament Contribution (34) General Contribution (4)

Re: Map Foundry Gallery

Postby cairnswk on Thu Jul 19, 2012 7:46 am

thenobodies80 wrote:...
This a gray area. I mean, if it's simple to define a basic map, when it comes to moderate or complex is not so simple to create a tag system that fits for everyone. From a coding point of view it's just add so np, the issue is the criteria to use .... :-k

And that has always been a subjective challenge...there was great discussion some years back when Coleman and I were mods in the foundry, and yes the challenge was that everyone had differing views including mapmakers on what was moderate or complex.

A suggestion might be to have all "classic" maps with no frills xmls as "basic", and then two more groups defined by the xml types as fitting into the moderate or complex groups.
e.g. ranged attacked, one-way borders, starting positions bombardments etc as moderate
and somethings like killer neutrals, buildings, etc as complex

Just suggestions. :) There is a thread around somewhere that had this started by Coleman
viewtopic.php?f=127&t=36514&start=0
Hehe...there's some interesting topics discussed all the way back to 2007 -> is the foundry dying...seems like that one's been around forever and get rehashed every so often :) ...some as with map sizes. :)
User avatar
Corporal cairnswk
 
Posts: 11490
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 50
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (35) General Contribution (3)

Re: Map Foundry Gallery

Postby Ffraid on Thu Jul 19, 2012 8:24 am

cairnswk wrote:
thenobodies80 wrote:...
This a gray area. I mean, if it's simple to define a basic map, when it comes to moderate or complex is not so simple to create a tag system that fits for everyone. From a coding point of view it's just add so np, the issue is the criteria to use .... :-k

And that has always been a subjective challenge...there was great discussion some years back when Coleman and I were mods in the foundry, and yes the challenge was that everyone had differing views including mapmakers on what was moderate or complex.

A suggestion might be to have all "classic" maps with no frills xmls as "basic", and then two more groups defined by the xml types as fitting into the moderate or complex groups.
e.g. ranged attacked, one-way borders, starting positions bombardments etc as moderate
and somethings like killer neutrals, buildings, etc as complex

Well, if you want to avoid any subjectivity (thereby avoiding debate and, consequently, delay) you could just have two categories. Basic for no frills XML and everything else is not basic. "Not basic", obviously, not being a great name for the category but you get what I mean. While I don't think anyone would consider one-way borders "advanced", you're right, they're not absolutely no frills XML, which is a clear, objective, dividing line.

I don't really know, but I would imagine that the subjectivity of attempting to define what is merely moderate and what is complex is least a part of why there has never been any map categorization. And it sounds like a Gallery update is coming soon so, if you want any kind of category system in there, it may be best just to simplify for now. If, that is, you think that even a simple system is better than no system at all.
User avatar
Captain Ffraid
 
Posts: 163
Joined: Thu Feb 07, 2008 11:57 am
Location: UTC - 6
Medals: 8
Standard Achievement (1) General Achievement (7)

Re: Map Foundry Gallery

Postby greenoaks on Thu Jul 19, 2012 11:02 am

i like the idea of Regular/Basic or some other 'tag' that defines maps with no xml features whatsoever.

i would like to propose a list of xml features is made and those features are rated. something like decay might be a point whereas not holding a certain terit and being eliminated might be worth 3 and a killer neutral might be a 2. my basic reasoning is losing 1 on a terit (decay) is minor so 1 point, losing lots on a terit (killer neutral) is 2 points, losing the game is a major feature (losing condition) therefore 3 points. there could be additional points for multiple features of the same type such as 2 different ways to win (AYBABTU).

the xml features of a map can then be tallied and the map rated based on the overall score. rating of the maps could be done in 3 broad categories such as Basic/Moderate/Complex or more like school reports where you get a Basic+ (B+) so it is a basic map with some minor Decay but not enough to rate as a Moderate map.

is anyone interested in such a discussion?
User avatar
Sergeant 1st Class greenoaks
Tech Contributor
Tech Contributor
 
Posts: 9997
Joined: Mon Nov 12, 2007 12:47 am
Medals: 138
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (4) Quadruples Achievement (3) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (4) Polymorphic Achievement (1) Nuclear Spoils Achievement (4)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (4) Ratings Achievement (4) Tournament Achievement (30) General Achievement (3) Clan Achievement (14)
Tournament Contribution (34) General Contribution (4)

Re: Map Foundry Gallery

Postby ender516 on Thu Jul 19, 2012 11:43 am

It would be nice to see all the feature tags that chipv had on his map database. Such a shame, all that information was there and now it's no longer available, except perhaps via the Wayback Machine (Internet archive).
User avatar
Sergeant 1st Class ender516
Tech Contributor
Tech Contributor
 
Posts: 4451
Joined: Wed Dec 17, 2008 6:07 pm
Location: Waterloo, Ontario
Medals: 37
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Freestyle Achievement (1)
Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (9)
Map Contribution (5) General Contribution (11)

Re: Map Foundry Gallery

Postby thenobodies80 on Thu Jul 19, 2012 12:28 pm

I have to discuss with lackattack a couple of things before to proceed further. I'll keep you all updated. ;)

Give every man your ear, but few thy voice. Take each man's censure, but reserve thy judgment.
show
User avatar
Corporal 1st Class thenobodies80
Foundry Foreman
Foundry Foreman
 
Posts: 5640
Joined: Wed Sep 05, 2007 4:30 am
Medals: 70
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (2) Teammate Achievement (1) Cross-Map Achievement (3) Bot Achievement (1) Ratings Achievement (4)
General Achievement (8) Map Contribution (7) Tournament Contribution (6) General Contribution (17)

Re: Map Foundry Gallery

Postby Ffraid on Thu Jul 19, 2012 12:56 pm

Oh, btw, if you're doing some sort of "click to sort" type of thing, I'm interested in the number of the map, so that we can sort oldest to newest or vice versa. E.g. Classic is #1, World 2.1 is #27, etc. I have no idea if anyone else is interested in that info or not, but if I am then there are probably others, and if it's just a matter of adding another sortable column.... :D

Normally, I hate asking people for stuff, but you did ask what we would like to see! :) On the other hand, if everyone else thinks it's a horrible idea, I won't be insulted or anything. I really appreciate all the work you've put into this valuable resource, nobodies.
User avatar
Captain Ffraid
 
Posts: 163
Joined: Thu Feb 07, 2008 11:57 am
Location: UTC - 6
Medals: 8
Standard Achievement (1) General Achievement (7)

Re: Map Foundry Gallery

Postby ender516 on Thu Jul 19, 2012 9:40 pm

Good news! There are Wayback Machine entries for the old Map and Mapmakers Database. This is the most recent:
http://web.archive.org/web/201006280043 ... ostia.com/
It may be incomplete (unfortunately, you cannot see the explanatory text for the tags used on the maps, and it only has 155 maps) but it shows a lot of information that would be useful if more easily available.
Some of that explanatory text might be recoverable from the forum topic that used to be around here concerning the Map and Mapmakers Database, but it seems to have been deleted or at least moved somewhere less obvious.
User avatar
Sergeant 1st Class ender516
Tech Contributor
Tech Contributor
 
Posts: 4451
Joined: Wed Dec 17, 2008 6:07 pm
Location: Waterloo, Ontario
Medals: 37
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Freestyle Achievement (1)
Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (9)
Map Contribution (5) General Contribution (11)

Re: Map Foundry Gallery

Postby thenobodies80 on Fri Jul 20, 2012 3:00 am

I'm aware about those data.
For now guys be patient, a bit of time is needed to do some things and discuss with the turtle.

In the meawhile I've changed the link in the first post and into the gallery as well, so now you can see an improved version of the gallery with some work I did in the past month.

In case you are lazy guys here the link for the Maps Gallery :mrgreen:

There're more info (thanks for the suggestions given) since the first launch and a lighter structure for those who don't have a powerful internet connections.

Enjoy this for now, and stay tuned. More good news soon...;)

Nobodies

Give every man your ear, but few thy voice. Take each man's censure, but reserve thy judgment.
show
User avatar
Corporal 1st Class thenobodies80
Foundry Foreman
Foundry Foreman
 
Posts: 5640
Joined: Wed Sep 05, 2007 4:30 am
Medals: 70
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (2) Teammate Achievement (1) Cross-Map Achievement (3) Bot Achievement (1) Ratings Achievement (4)
General Achievement (8) Map Contribution (7) Tournament Contribution (6) General Contribution (17)

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users and 2 guests

Login