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agentcom wrote:I am not one of the people who thinks "The possibility of dropping all of Aus on Classic is WRONG and should be fixed." Uneven drops are part of the game.

chapcrap wrote:agentcom wrote:I am not one of the people who thinks "The possibility of dropping all of Aus on Classic is WRONG and should be fixed." Uneven drops are part of the game.
First, there is no way Classic is going to change and I wouldn't advocate it.
Second, the probability of dropping a bonus is always calculated when maps are made now. So, dropping a bonus is unlikely. This is a different situation entirely. I'm just advocating an even drop for the decaying territories. The way it is now is like someone dropping more castles than someone else in Feudal War or King's Court. It completely unbalances the games and it happens too often.
The implementation of the change does not matter to me. I don't know the coding or XML enough to make a great suggestion there. Either have everyone drop them evenly, start them all as 1 neutral or 2 neutral, or start them maybe even start them with 4. But, I like the look, style, and gameplay of this map. I just wish the drop could be made to be even so that the map would be used more.

pmchugh wrote:Remember Pearl Harbour? It got changed and no one liked it.
pmchugh wrote:I agree with agentcom in that a bad drop is annoying but part of the map.
pmchugh wrote:I would also be willing to hazard a guess that first turn advantage would be stronger in 1v1 anyway.
nagerous wrote:I like this map the way it is...
benga wrote:Don't change!



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