Conquer Club
CC Time:

CLASSIC CITIES: Moscow [22.2.13] V31-P24 BETA Ready

Maps that may be nearing the end of production. Finalize maps here, while testing.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Re: CLASSIC CITIES: Moscow [27.7.12] V13-P8

Postby cairnswk on Tue Aug 07, 2012 5:44 pm

sannemanrobinson wrote:
cairnswk wrote:glad you like the gold ring, but what do you mean by the rest?

If it is a gold ring on a window it is more logical if it was originally fult closed. If the edges of the gaps are not so round but broken pieces it might look more natural. Some cracks or dirt or pieces of lead might do the trick.

Ah...now i understand what you mean...although for the image i'm not quite sure that's what i was aiming for :)
but we'll see.
User avatar
Private 1st Class cairnswk
 
Posts: 10661
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 44
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (30) General Contribution (2)

Re: CLASSIC CITIES: Moscow [12.8.12] V14-P9 GFX

Postby cairnswk on Sat Aug 11, 2012 4:24 pm

Version 14.

I'm mucking around with different textures at present and presentation.
I think this version might be the go moving forward.

Because i chose to update the map inline with the google map, the river has moved.
This caused a change in the layout of the olive regions below Yaramanka and also to the Ochakovo border.
I'm wondering if nolefan5311 will re-examine those regions to ensure to bonuses are correct, please. :)

I'll continue to update this version until all the mosaic look is complete around the map unless there is a huge negative backlash about it.

Image
User avatar
Private 1st Class cairnswk
 
Posts: 10661
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 44
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (30) General Contribution (2)

Re: CLASSIC CITIES: Moscow [12.8.12] V14-P9 GFX

Postby x-raider on Sat Aug 11, 2012 5:19 pm

Looking good...
User avatar
Corporal 1st Class x-raider
 
Posts: 275
Joined: Tue Nov 17, 2009 5:32 am
Location: Lost in the Complexities of the Undiscovered Universe
Medals: 5
Standard Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Ratings Achievement (1) General Achievement (1)

Re: CLASSIC CITIES: Moscow [12.8.12] V14-P9 GFX

Postby Oneyed on Mon Aug 13, 2012 6:13 pm

the mosaic looks nice. looking forward to see all map done in mosaic.

Oneyed
User avatar
Sergeant Oneyed
 
Posts: 767
Joined: Sat Dec 10, 2011 12:29 pm
Medals: 10
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Manual Troops Achievement (1) Fog of War Achievement (2)
Trench Warfare Achievement (2) Cross-Map Achievement (1)

Re: CLASSIC CITIES: Moscow [12.8.12] V14-P9 GFX

Postby cairnswk on Tue Aug 14, 2012 4:16 pm

x-raider wrote:Looking good...
8-)

Oneyed wrote:the mosaic looks nice. looking forward to see all map done in mosaic.
Oneyed

the mosaic is done on the inner regions...the outer regions still to be completed....it's taking quite a while. ;)
not sure about the street "vein" colour yet.
I've also placed in the latest update to V14 (pls refresh) the star bonus.
User avatar
Private 1st Class cairnswk
 
Posts: 10661
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 44
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (30) General Contribution (2)

Re: CLASSIC CITIES: Moscow [15.8.12] V14-P9 GFX

Postby isaiah40 on Tue Aug 14, 2012 8:21 pm

Get rid of the street veins, it is making the map look really "un"cairns like. a.k.a. messy, cluttered, busy, etc. ;)
Image
show: USA 2.1 Comments
User avatar
Lieutenant isaiah40
Cartography Assistant
Cartography Assistant
 
Posts: 3445
Joined: Mon Aug 27, 2007 7:14 pm
Location: To be absent from the body is to be present with Christ
Medals: 33
Standard Achievement (3) Doubles Achievement (1) Quadruples Achievement (1) Terminator Achievement (1) Assassin Achievement (2)
Freestyle Achievement (2) Fog of War Achievement (2) Speed Achievement (3) Teammate Achievement (1) Cross-Map Achievement (2)
Ratings Achievement (2) General Achievement (4) Map Contribution (4) General Contribution (5)

Re: CLASSIC CITIES: Moscow [15.8.12] V14-P9 GFX

Postby cairnswk on Wed Aug 15, 2012 5:19 pm

isaiah40 wrote:Get rid of the street veins, it is making the map look really "un"cairns like. a.k.a. messy, cluttered, busy, etc. ;)

Ooooh! I thought most of my maps were cluttered :lol:
User avatar
Private 1st Class cairnswk
 
Posts: 10661
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 44
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (30) General Contribution (2)

Re: CLASSIC CITIES: Moscow [15.8.12] V14-P9 GFX

Postby ManBungalow on Sat Aug 18, 2012 4:42 am

The streets do make it very difficult to work out where the borders are.

I'm looking forward to seeing what it's like with a complete mosaic. Keep in mind also that it may be difficult to work out where the Inner suburbs bonus starts and ends, as the mosaic as it is really highlights those bonuses.
Image
User avatar
Major ManBungalow
Entertainment Contributor
Entertainment Contributor
 
Posts: 2901
Joined: Sun Jan 13, 2008 7:02 am
Location: With Nietzsche ♥
Medals: 76
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (4) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (2) Speed Achievement (4) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3)
Ratings Achievement (4) Tournament Achievement (1) General Achievement (10) Clan Achievement (9) Tournament Contribution (3)
General Contribution (5)

Re: CLASSIC CITIES: Moscow [15.8.12] V14-P9 GFX

Postby Oneyed on Sat Aug 18, 2012 5:03 am

ManBungalow wrote:The streets do make it very difficult to work out where the borders are.


maybe streets could be a little more lighter?

the bonuses look clear, but I have question for 100% patency: +13 Inner suburbs (so +8 for suburbs and +5 for Inner ring), so not +13 for Inner suburbs and +5 for Inner ring which gives +18?

Oneyed
User avatar
Sergeant Oneyed
 
Posts: 767
Joined: Sat Dec 10, 2011 12:29 pm
Medals: 10
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Manual Troops Achievement (1) Fog of War Achievement (2)
Trench Warfare Achievement (2) Cross-Map Achievement (1)

Re: CLASSIC CITIES: Moscow [15.8.12] V14-P9 GFX

Postby cairnswk on Sat Aug 18, 2012 5:33 am

Oneyed wrote:... +13 Inner suburbs (so +8 for suburbs and +5 for Inner ring)...

that's what it says :)
User avatar
Private 1st Class cairnswk
 
Posts: 10661
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 44
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (30) General Contribution (2)

Re: CLASSIC CITIES: Moscow [15.8.12] V14-P9 GFX

Postby cairnswk on Sat Aug 18, 2012 5:35 am

ManBungalow wrote:The streets do make it very difficult to work out where the borders are.

I'm looking forward to seeing what it's like with a complete mosaic. Keep in mind also that it may be difficult to work out where the Inner suburbs bonus starts and ends, as the mosaic as it is really highlights those bonuses.


Yes, it will take some time now to pull those layers out but perhaps the streets were the wrong direction....i wasn't 100% totally happy with them ;)

Oneyed wrote:...
maybe streets could be a little more lighter?
...

yes they're coming out completely :)
User avatar
Private 1st Class cairnswk
 
Posts: 10661
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 44
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (30) General Contribution (2)

Re: CLASSIC CITIES: Moscow [19.8.12] V15-P9 GFX

Postby cairnswk on Sat Aug 18, 2012 6:52 pm

Version 15.
1. all regions in mosaic
2. text colour changed for constrast against the background
3. text size increased from 2.454 to 3pt
4. there is an 70% opacity black oval across the top of the regions to dampened down the colours
Image
User avatar
Private 1st Class cairnswk
 
Posts: 10661
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 44
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (30) General Contribution (2)

Re: CLASSIC CITIES: Moscow [19.8.12] V15-P9 GFX

Postby nolefan5311 on Sat Aug 18, 2012 7:12 pm

Very cool looking cairns.
Image
User avatar
Colonel nolefan5311
 
Posts: 1529
Joined: Mon Nov 22, 2010 11:51 am
Location: Florida
Medals: 91
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3)
Ratings Achievement (3) Tournament Achievement (25) General Achievement (5) Clan Achievement (9) Map Contribution (2)
Tournament Contribution (10) General Contribution (3)

Re: CLASSIC CITIES: Moscow [19.8.12] V15-P9 GFX

Postby cairnswk on Sat Aug 18, 2012 8:01 pm

nolefan5311 wrote:Very cool looking cairns.

Thank-you... :)

Did you see this post?
cairnswk wrote:Version 14...
Because i chose to update the map inline with the google map, the river has moved.
This caused a change in the layout of the olive regions below Yaramanka and also to the Ochakovo border.
I'm wondering if nolefan5311 will re-examine those regions to ensure to bonuses are correct, please. :) ...
User avatar
Private 1st Class cairnswk
 
Posts: 10661
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 44
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (30) General Contribution (2)

Re: CLASSIC CITIES: Moscow [19.8.12] V15-P9 GFX

Postby Oneyed on Sun Aug 19, 2012 3:47 am

very nice.
what about to do mosaic also for legend? with larger squares maybe?

Oneyed
User avatar
Sergeant Oneyed
 
Posts: 767
Joined: Sat Dec 10, 2011 12:29 pm
Medals: 10
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Manual Troops Achievement (1) Fog of War Achievement (2)
Trench Warfare Achievement (2) Cross-Map Achievement (1)

PreviousNext

Return to Beta Maps

Who is online

Users browsing this forum: No registered users and 2 guests

 

Login

 

 

 

Bookmark and Share

 

Give Premium

Gift Certificates