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nicestash wrote:Also, play with more people. If there're only 3 or 4 players, there's no incentive for anyone to take out anyone else. But if there's 6-8 players, everyone gets away with more attacking
Gillipig wrote:nicestash wrote:Also, play with more people. If there're only 3 or 4 players, there's no incentive for anyone to take out anyone else. But if there's 6-8 players, everyone gets away with more attacking
Until there's 3 or 4 players left
ProStrategos wrote:Gillipig wrote:nicestash wrote:Also, play with more people. If there're only 3 or 4 players, there's no incentive for anyone to take out anyone else. But if there's 6-8 players, everyone gets away with more attacking
Until there's 3 or 4 players left
Yes, but by then someone's bound to have the upper hand, and can easily win, unless everyone else does something - either way, loads of action!
Gillipig wrote:ProStrategos wrote:Gillipig wrote:nicestash wrote:Also, play with more people. If there're only 3 or 4 players, there's no incentive for anyone to take out anyone else. But if there's 6-8 players, everyone gets away with more attacking
Until there's 3 or 4 players left
Yes, but by then someone's bound to have the upper hand, and can easily win, unless everyone else does something - either way, loads of action!
You know this from having played one game? I wish I had your talent man!



72o wrote:No spoils is boring. I prefer the nail-biting, stomach-churning large escalating game where getting that crucial elimination is tenuous, and when it works out you cascade cashes into a glorious single turn victory.



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