[Abandoned] - CONQUERSHIP (1v1 map)

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Re: CONQUERSHIP (1v1 map) v.8 - Updated 8/28

Postby Victor Sullivan on Fri Sep 07, 2012 11:59 am

lostatlimbo wrote:I think the plan was to default some of the sea cells to neutrals to bring that number down, but I think I like this solution better. It is a lot simpler. I count 70 or 67 depending on whether you include the spots currently marked as impassable sea mines. So it could be 9 troops to start, but still that is an improvement.

Good call on the 0-9. I will make that change and the others when my laptop is operational again.

Thanks ian & nole

All sounds fine to me!

-Sully
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Re: CONQUERSHIP (1v1 map) v.8 - Updated 8/28

Postby nolefan5311 on Sat Sep 15, 2012 1:59 pm

As soon as you post the update lostatlimbo with the sea cell bonus modified, I will sticky it for the GP stamp.
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Re: CONQUERSHIP (1v1 map) v.8 - Updated 8/28

Postby lostatlimbo on Tue Sep 18, 2012 12:12 am

Sorry, work has me swamped at the moment and then I'm off camping all next week, so I'll try to get an update first week of October.
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Re: CONQUERSHIP (1v1 map) v.8 - Updated 8/28

Postby nolefan5311 on Wed Oct 10, 2012 10:10 am

As it appears development on this map has stalled (last update was August 28), this map is being Moved to the Recycling Bin for the time being. If the mapmaker wants to continue with the map, then one of the Foundry Moderators will be able to help put the thread back into the Foundry system, after an update has been made. :)
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Re: CONQUERSHIP (1v1 map) v.8 - Updated 8/28

Postby nolefan5311 on Wed Oct 10, 2012 10:12 am

As it appears development on this map has stalled (last update was August 28), this map is being Moved to the Recycling Bin for the time being. If the mapmaker wants to continue with the map, then one of the Foundry Moderators will be able to help put the thread back into the Foundry system, after an update has been made. :)
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Re: CONQUERSHIP (1v1 map) v.9 - updated 10/14

Postby lostatlimbo on Sun Oct 14, 2012 5:27 pm

Version 9
Per ian canton's suggestion, I've set the cell bonus to +1 per 10 cells over 30 (legend says sea cells, will change that with next update)
I changed the grids to 0-9
I've also clarified some things in the legend (no region bonus, ship cells cannot assault each other)

Click image to enlarge.
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Last edited by lostatlimbo on Sun Oct 21, 2012 2:45 am, edited 1 time in total.
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Re: CONQUERSHIP (1v1 map) v.9 - updated 10/14

Postby koontz1973 on Sun Oct 14, 2012 9:14 pm

[Moved] to main foundry again. ;)
And back we go to the main foundry. But one thing though, who is doing the xml now that Sully has done another Houdini act?
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Re: CONQUERSHIP (1v1 map) v.9 - updated 10/14

Postby iancanton on Sat Oct 20, 2012 4:53 pm

lostatlimbo wrote:Per ian canton's suggestion, I've set the sea cell bonus to +1 per 10 sea cells over 30.

not my suggestion! my idea was to set the bonus to +1 per 10 cells over 30, not sea cells over 30, the reason being that the number of cells (regions on standard maps) is displayed each turn, while players have to count the number of sea cells to know the exact number, which becomes boring and repetitive when the number of sea cells is large.

ian. :)
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Re: CONQUERSHIP (1v1 map) v.9 - updated 10/14

Postby lostatlimbo on Sun Oct 21, 2012 2:42 am

Ah, right... will fix
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Re: CONQUERSHIP (1v1 map) v.9 - updated 10/14

Postby lostatlimbo on Sun Oct 21, 2012 2:44 am

koontz1973 wrote:[Moved] to main foundry again. ;)
And back we go to the main foundry. But one thing though, who is doing the xml now that Sully has done another Houdini act?


Thanks. Others have offered assistance if Sully no longer desires to do the XML for this project.
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Re: CONQUERSHIP (1v1 map) v.9 - updated 10/21

Postby AndyDufresne on Mon Oct 22, 2012 1:12 pm

Glad to see this moving again, I like the look.


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Re: CONQUERSHIP (1v1 map) v.9 - updated 10/21

Postby nolefan5311 on Mon Nov 05, 2012 4:13 pm

Is there an update coming soon for this lostatlimbo?
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Re: CONQUERSHIP (1v1 map) v.9 - updated 10/21

Postby nolefan5311 on Fri Nov 16, 2012 6:22 pm

As it appears development on this map has stalled (no update since the update that took it off vacation over 30 days ago), this map is being Moved to the Recycling Bin for the time being. If the mapmaker wants to continue with the map, then one of the Foundry Moderators will be able to help put the thread back into the Foundry system, after an update has been made. :)
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Re: [Vacation - Valid until May 2013] - CONQUERSHIP (1v1 map

Postby lostatlimbo on Fri Nov 16, 2012 11:55 pm

Hey, not so fast. I just commented on the 21st of October - it hasn't been that long - give me a break.

The only edit I have received has been a fix in the legend. If that's all that needs to happen to move this along, then I'll go do it, but I've been waiting for other changes and suggestions.
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Re: [Vacation - Valid until May 2013] - CONQUERSHIP (1v1 map

Postby koontz1973 on Sat Nov 17, 2012 12:47 am

Update - 14th October. :D
Moved to main foundry - 15th October. :D
iancanton suggestion - 20th October. 8-)
lostalimbo reply to suggestion - 21st October - "Ah, right... will fix" O:)
nolefan asks for an update - 5th November - No reply :?
nolefan moves to bin - 17th November - 1 month 3 days after last update made. :mrgreen:
lostalimbo says wait a moment. ;)

How long is a moment? :roll:


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