ManBungalow wrote:*how easy is it to read neutral player values on the special offer?
ManBungalow wrote:*the left legs don't have any region names - are we supposed to deduce the names of each part based on the matching component of the right legs?
ManBungalow wrote:*what's the point of the special offer? does it connect the tip/tongue/hoof regions?
ManBungalow wrote:*some of the bonuses do have similar colours, as you've acknowledged. go check out the hive map - in particular the honeycomb cluster naming system. i'm thinking that you could make one region name in each bonus stand out - perhaps by being bold. for instance, you could highlight the word 'crown' in the crown bonus.
iancanton wrote:top side and back rib are already part of very difficult bonuses. move their stars to shell steak and top blade instead?
iancanton wrote: the standout gameplay feature on the map is the special offer. however, it will hardly be used at all because i don't see many players going through 5 killer neutral troops to break a +2 leg bonus, in which case the legs have only 1 region to defend in practice and are worth only a +1 bonus. if u make it 2 killer neutral troops instead of 5, then it's a different story, with the +2 leg bonuses being fully justified (except maybe for the shorter left fore leg, which is arguably a +1).
The Bison King wrote:I feel like it's there or just about there. You've been working on this a long time, and I feel like it's finally looking like it's ready to move forward. I'm really glad you've stuck with this.
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