Paris - V10 (May 28) (pgs. 1 & 9) - FEEDBACK PLEASE!!

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Re: Paris - V6 (5/2) (pgs. 1 & 4) - FEEDBACK PLEASE!!

Postby ManBungalow on Wed May 23, 2012 4:36 pm

Needs more impassables, because none of those bonuses can easily be taken on a map this size.

For instance, look at how many access points each bonus on the London map has.
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Re: Paris - V6 (5/2) (pgs. 1 & 4) - FEEDBACK PLEASE!!

Postby koontz1973 on Mon Jun 04, 2012 10:49 pm

[Moved]


If the mapmaker wants to continue with the map, then one of the Foundry Moderators will be able to help put the thread back into the Foundry system, after an update has been made. ;)

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Re: Paris - V6 (5/2) (pgs. 1 & 4) - FEEDBACK PLEASE!!

Postby sempaispellcheck on Tue Jun 05, 2012 6:16 am

Sorry for the delay, all. I've got a lot of work to do on this, and I'm busy with a lot of other stuff atm. I'll get an update in here as soon as I can, though.
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Re: Paris - V6 (5/2) (pgs. 1 & 4) - FEEDBACK PLEASE!!

Postby koontz1973 on Tue Jun 05, 2012 6:51 am

Not to worry, know you have stuff going on. Just want to clear the decks as such.
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Re: Paris - V6 (5/2) (pgs. 1 & 4) - FEEDBACK PLEASE!!

Postby thehippo8 on Sun Jun 17, 2012 2:48 am

You may want to rethink the title ... I misread it as Incest: Paris ... :oops:
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Re: Paris - V6 (5/2) (pgs. 1 & 4) - FEEDBACK PLEASE!!

Postby sempaispellcheck on Tue Sep 18, 2012 11:27 pm

I am proud to announce that, now that I'm back in my dorm - and have time on my hands again, I have gotten back to work on this map.

Version 7 should hit the site Wednesday afternoon - probably between 13:00:00 and 14:00:00 CC Time.
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Re: Paris - V7 (9/19) (pgs. 1 & 7) - FEEDBACK PLEASE!!

Postby sempaispellcheck on Wed Sep 19, 2012 9:24 pm

Finally - the wait is over!

Ladies and gentlemen...Version 7!!

Click image to enlarge.
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Notre Dame starts as neutral 10, other 4 landmarks start as neutral 5.

Changes: Basically everything - completely different look for all non-playable areas. Moved things around, took out flag background and landmark illustrations for the time being, different kinds of army circles - squares for métro stations, stars for landmarks, took out a few (somewhat redundant) métro stations, added clipart of a café and a tabac sign.

Still to do: Background, landmark illustrations, impassables, box legend in, fix up pictures - cafe/tabac sign (?), other things I can't think of - but you guys will. :D

What do you think? How can I make it better?
Last edited by sempaispellcheck on Fri Jan 04, 2013 10:58 pm, edited 1 time in total.
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Re: Paris - V7 (9/19) (pgs. 1 & 7) - FEEDBACK PLEASE!!

Postby koontz1973 on Wed Sep 19, 2012 11:49 pm

sempai, [moved] back for you.

What do you think? How can I make it better?

sempai, the following may sound harsh but please remember, I am here to help and even though my words may sound harsh, everything is going to help you in the end.
What do you think?

It looks like crap.
How can I make it better?

Here are a few things you can do very quickly to make this map look a 100 times better very quickly.
Remove the tabac sign.
Make the cartoon fill the whole corner. In fact, that cartoon is the only thing that works. Look at it and use it. Here is how.
Colours, the colours are nice so replace the ones you have on the map with these.
Map texture, remove it and replace it with a paper one all over the map. Here is one you can use. Image Just copy and paste, tile it so it fits everywhere.
Using the paper and the colours from the cartoon will give you a map that looks a lot better.
Territ lines. The lines for the territs are nice and thin and work. The ones around the bonus areas are huge and horrible. Go back and redo them. I do not know what settings you used for the territ lines but you need to copy that but make the lines slightly thicker.

Title. Here is a font for you to use. http://www.dafont.com/boingo.font?fpp=50 That will make the title a lot better.

Map itself. Move the two bonuses south of the river down to make the river a lot wider. Notre Dame can then get drawn bigger so the name and star fit inside the territ.
Lose the metros. A paris metro map is being made now and it adds nothing to this one apart from confusion.

sempai, as I said, some harsh words here, but it is all meant in a way to help you. Please do not be offended and we can get this ready to move to the next level together.

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Re: Paris - V7 (9/19) (pgs. 1 & 7) - FEEDBACK PLEASE!!

Postby sempaispellcheck on Thu Sep 20, 2012 7:34 am

koontz1973 wrote:sempai, [moved] back for you.

Thank you kindly! :D

koontz1973 wrote:sempai, the following may sound harsh but please remember, I am here to help and even though my words may sound harsh, everything is going to help you in the end.

Don't worry, koontz, I know that. Say what you think about the map. I won't be offended - I promise.

koontz1973 wrote:It looks like crap.

Yeah, it does. :cry:
To be honest, I kind of threw this draft together just to make sure I got something up and the map wouldn't be abandoned.

koontz1973 wrote:Here are a few things you can do very quickly to make this map look a 100 times better very quickly.
Remove the tabac sign.

OK.

koontz1973 wrote:Make the cartoon fill the whole corner. In fact, that cartoon is the only thing that works. Look at it and use it...the colours are nice so replace the ones you have on the map with these.

That's a good idea! I can do that.

koontz1973 wrote:Map texture, remove it and replace it with a paper one all over the map. Here is one you can use. Image Just copy and paste, tile it so it fits everywhere.

But I liked my oil paint texture. :cry: Oh well, I'm sure I'll grow to love this one, too.

koontz1973 wrote:Using the paper and the colours from the cartoon will give you a map that looks a lot better.

If you say so.

koontz1973 wrote:Territ lines. The lines for the territs are nice and thin and work. The ones around the bonus areas are huge and horrible. Go back and redo them. I do not know what settings you used for the territ lines but you need to copy that but make the lines slightly thicker.

OK. So, thinner bonus area borders, slightly thicker territory borders - but not so much that they could be confused. Got it.

koontz1973 wrote:Title. Here is a font for you to use. http://www.dafont.com/boingo.font?fpp=50 That will make the title a lot better.

Awesome! Thanks!

koontz1973 wrote:Map itself. Move the two bonuses south of the river down to make the river a lot wider. Notre Dame can then get drawn bigger so the name and star fit inside the territ.

Oh, so that's what you meant! Sorry, I didn't realize that "you have room" meant "you can make room" - and of course, I never would have thought of it myself. :oops:

koontz1973 wrote:Lose the metros. A paris metro map is being made now and it adds nothing to this one apart from confusion.

OK. I wouldn't mind that. I have seen Qyu's map, by the way, and I do like it. I keep forgetting to post in his thread.

koontz1973 wrote:sempai, as I said, some harsh words here, but it is all meant in a way to help you. Please do not be offended and we can get this ready to move to the next level together.

At this stage, harsh words are what I (and this map) need. Thank you so much for all your help, guidance, advice, and support. And don't worry - nothing you could say about this map would offend me personally.

To Version 8!! :D

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Re: Paris - V7 (9/19) (pgs. 1 & 7) - FEEDBACK PLEASE!!

Postby koontz1973 on Thu Sep 20, 2012 9:48 am

The oil texture works but it does not fit the map. Now if you wanted to make the map like an oil painting, then so be it, but the cartoon is what works now and cartoons are drawn on paper. If you need help on anything, post here as I always look in when I log on or send me a PM.
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Re: Paris - V7 (9/19) (pgs. 1 & 7) - FEEDBACK PLEASE!!

Postby sempaispellcheck on Thu Sep 20, 2012 1:14 pm

koontz1973 wrote:The oil texture works but it does not fit the map. Now if you wanted to make the map like an oil painting, then so be it, but the cartoon is what works now and cartoons are drawn on paper. If you need help on anything, post here as I always look in when I log on or send me a PM.

It's not really a cartoon, per se - it's meant to look like it was painted.
Maybe a canvas-type texture for the background and such?
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Re: Paris - V7 (9/19) (pgs. 1 & 7) - FEEDBACK PLEASE!!

Postby koontz1973 on Thu Sep 20, 2012 10:23 pm

The cartoon may of been painted but if it was, it is water colour and not oil.
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Re: Paris - V7 (9/19) (pgs. 1 & 7) - FEEDBACK PLEASE!!

Postby sannemanrobinson on Fri Sep 21, 2012 3:05 am

I like the cartoon and different shaped army circles (square, circle, star). Although you are planning to drop the square..

About the territory borders, it looks more natural to use the ink to instead of straight lines.
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Re: Paris - V7 (9/19) (pgs. 1 & 7) - FEEDBACK PLEASE!!

Postby koontz1973 on Mon Sep 24, 2012 12:01 pm

sempai, any word of an update in the near future. Just want to see how it is coming along.
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Re: Paris - V7 (9/19) (pgs. 1 & 7) - FEEDBACK PLEASE!!

Postby sempaispellcheck on Mon Sep 24, 2012 12:21 pm

Hoping to get one up next weekend. I've been busy - as always. :oops:
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