Ok, here goes guys..
greenoaks wrote:how would this work with the Foe List ?
This is a good point. I was thinking that if you were foes with anyone in that particular game, you would not be able to play. However, what if you were already in the game and someone who you had foed wanted to join right? I would think that the only fair way would be that you were kicked from that game. The good thing is that no-one could follow you around joining your games to get you kicked because it would be anonymous.
After a game was finished you could of course foe the appropriate player accordingly if you so wished.
betiko wrote:well, if you try to avoid cooks and to lose 100 points it's a problem... but then i suppose you don't join those kind of games. Otherwise it's true that the higher you're ranked the more it's a pain to play terminator, on the other hand the lower you are ranked, the more a higher ranked player with no chance to win will try to favour the other higher ranked players to lose a minimum of points..
I'm pretty sure you answered your own question on this aspect betiko, but If not, let me know. You did hit the nail on the head on your last sentence though regarding the potential benefit of one of these types of games.
MoB Deadly wrote:Just some potential pitfalls:
Hard for medal hunters, can't use maprank to see if they got the medal from that opponent already
hard for people looking to play team games solo, less people, will join for the risk of joining with a cook or someone with a trolol rating
Not that I dislike your suggestion, but I think the "matchmaking" suggestion has a lot more potential, and I think once the game starts, I don't think their should be any anonymity
I can see your points MoB. I think we can refer back to betiko's response on this, however, in that if this setting would spoil the fun for you since you are looking for medals, it would just not be an option you would end up using until you had the medals you wanted.
I had this setting in mind mainly for a different feel to a game where inhibitions created by rank and history would be out of the picture. As HH suggested it would make for a very interesting tournament, just as long as nobody leaked who was who which I imagine would of course happen from time to time. The unveiling at the end would have the potential to be very exciting. Even guessing who was who could add spice to the games.
I like the idea of erasing the dynamics within a game that make people play differently than they would if they knew nothing about whomever with they are playing with.