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StinknLincoln wrote:If a player is reduced to only aircraft, it's impossible to win
MoB Deadly wrote:StinknLincoln wrote:If a player is reduced to only aircraft, it's impossible to win
False.
You can win if there were nukes
You can win if it was Assassin
You can win if it is a team game
You can win if they deadbeat
etc.

MoB Deadly wrote:StinknLincoln wrote:If a player is reduced to only aircraft, it's impossible to win
False.
You can win if there were nukes
You can win if it was Assassin
You can win if it is a team game
You can win if they deadbeat
etc.
agentcom wrote:
Can a mod with permissions in the Foundry, please merge this to the WWII Poland thread?


agentcom wrote:agentcom wrote:
Can a mod with permissions in the Foundry, please merge this to the WWII Poland thread?

chapcrap wrote:agentcom wrote:agentcom wrote:
Can a mod with permissions in the Foundry, please merge this to the WWII Poland thread?
It can't be merged while it's in this forum, because they don't have permission. If you move the thread over there, I'm sure you could at least bug nole.



Carlos1 wrote:Hi, could you please look at 12619183? I deployed and never had the option to attack, only reinforce. I deployed on a territory that was capable of attacking. By the way, it did not happen in earlier turns and I'm as certain as I can be that I did not end assaults. Thanks in advance.

Carlos1 wrote:Hi, could you please look at 12619183? I deployed and never had the option to attack, only reinforce. I deployed on a territory that was capable of attacking. By the way, it did not happen in earlier turns and I'm as certain as I can be that I did not end assaults. Thanks in advance.

SirSebstar wrote:Carlos1 wrote:Hi, could you please look at 12619183? I deployed and never had the option to attack, only reinforce. I deployed on a territory that was capable of attacking. By the way, it did not happen in earlier turns and I'm as certain as I can be that I did not end assaults. Thanks in advance.
looking up the game Game 12619183
noticing settings:
Initial Troops
Manual
adding instructions dealing with manual deployment:
Initial Troops
With automatic initial troops, each region is initially populated with 3 troops.
With manual initial troops, each region is initially populated with 1 troop and during the first round of the game players deploy the rest wherever they see fit. During this first round, you cannot see your opponents' deployments and all players can play simultaneously. When players miss the first round their armies are automatically deployed evenly.
its a feature, not a bug. You created a game with manual deployment, which on poland is pretty useless(but less so on teamgames), but it takes a turn to deploy anyways. indeed during deployment you cannot attack..

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