An Ancient Greek Revamp

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Re: An Ancient Greek Revamp [ONLY GRAPHICS]

Postby koontz1973 on Sat Oct 27, 2012 6:03 pm

The reason I say I can't do much here is because I don't have the original files. I can't change, for example, how opaque the army circles are because all I have is the flattened, 1 layer image. I don't have that kind of control over the image anymore.

So what you are saying is that we can either has this, or not?

How long would it take you to get this back up and running with new files and would you be willing to do that?
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Re: An Ancient Greek Revamp [ONLY GRAPHICS]

Postby Mr. K on Sat Oct 27, 2012 6:43 pm

So what you are saying is that we can either has this, or not?


Basically, yes. As i've said there are some things I can do, but I have a relatively small range of possibilities.

How long would it take you to get this back up and running with new files and would you be willing to do that?

It would mean starting all over again, which due to work and other dominant interests in my life, is not a project within the scope of what I can or am willing to do. If I were to do that I would trash what we have here, redraw the borders and go from there. It would be completely disconnected with the map which has already been developed in this thread.


So in an attempt to clarify once and for all that which may have been vague up to now:

The map you see here was made with the help of community suggestions in 2008 as a graphics only revamp of the original Ancient Greece map, made in 2006. It was in the finishing phase when I got bogged down with work and was unable to continue. In 2010 I remembered this project and felt it a shame that it was basically complete but just sitting on the shelf all this time. Unfortunately had lost all the files required to play around with finishing touches. Feeling that it was still much better than what was already being used, I asked if the community would consider taking it as is - but apparently it was unwilling and requested some adjustments, which I agreed to do but haven't actually found the time/motivation to do until now, in 2012. So now I am attempting to do what I can - though what I can do is extremely limited in scope due to the lack of source files (I only have the last jpeg file I posted in 2008 to work from as a source file, nothing else) to address any final concerns the community has about this map in its current form. So i'm not strictly saying "take it or leave it," but what I am saying is pretty close. I think that "taking it," faults and all, is still a huge improvement over the map which I made previously and is currently being played and has been played on since 2006 and therefore possibly making some concessions in whatever the standard procedure is (it's been a while and things have changed a lot, I'm sure). If I'm wrong in this opinion, and there is no justifying a such concessions for the purpose of improving a map with an already existing (though maybe imperfect) alternative, then I won't argue any more as I've made my case several times and spent far too much time, energy, and words, now and in 2010 trying to justify this opinion. BUT if that is the case, please tell me now so that I may finally and forever throw this project in the trash and stop wasting my time and thoughts on the subject.
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Re: An Ancient Greek Revamp [ONLY GRAPHICS]

Postby Mr. K on Mon Oct 29, 2012 4:00 pm

So, now that that's clear, should I take the silence to mean "abandon this ship and never return" ?
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Re: An Ancient Greek Revamp [ONLY GRAPHICS]

Postby ManBungalow on Mon Oct 29, 2012 4:12 pm

As you say, this is almost ready to run. Just pay attention to the next few meticulous suggestions to satisfy the stamp people and you'll be done. I don't completely agree with putting it through the foundry process again, but it should still have some external input.

Some parts of the image could be glossed over by using the clone tool, blurring, redrawing, or just copy/paste if there's a problem which can't be solved by painting over it.



AndyDufresne wrote:It would have some way to go, but if it looks snappy and people support it along the way, bananas up! ;)


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Re: An Ancient Greek Revamp [ONLY GRAPHICS]

Postby Mr. K on Mon Oct 29, 2012 5:39 pm

ManBungalow wrote:As you say, this is almost ready to run. Just pay attention to the next few meticulous suggestions to satisfy the stamp people and you'll be done. I don't completely agree with putting it through the foundry process again, but it should still have some external input.

Some parts of the image could be glossed over by using the clone tool, blurring, redrawing, or just copy/paste if there's a problem which can't be solved by painting over it.


Sounds great, thanks for the input!

I'll wait for some input on the sea routes to see if what I started to do is at all pleasing.
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Re: An Ancient Greek Revamp [ONLY GRAPHICS]

Postby isaiah40 on Mon Oct 29, 2012 5:47 pm

Mr. K wrote:So, now that that's clear, should I take the silence to mean "abandon this ship and never return" ?

Nope. thenobodies80 should be contacting you via pm sometime soon.
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Re: An Ancient Greek Revamp [ONLY GRAPHICS]

Postby thenobodies80 on Tue Oct 30, 2012 5:38 am

Yeah, I'll contact you as soon as I can draw a black line on some items on my to-do list. Be patient, it's just matter of few days. ;)

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Re: An Ancient Greek Revamp [ONLY GRAPHICS]

Postby Mr. K on Tue Oct 30, 2012 8:54 pm

thenobodies80 wrote:Yeah, I'll contact you as soon as I can draw a black line on some items on my to-do list. Be patient, it's just matter of few days. ;)

Great :) Take all the time you need, as you can probably tell by the time elapsed since I started this project, i'm in no hurry. ;)
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Re: An Ancient Greek Revamp [ONLY GRAPHICS]

Postby MrBenn on Tue Nov 13, 2012 4:49 pm

I'm a fan of the original map - sure it could do with a revamp, but it might be worth having some kind of public vote to see which version people would rather play on?
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Re: An Ancient Greek Revamp [ONLY GRAPHICS]

Postby DoomYoshi on Tue Nov 13, 2012 4:51 pm

I vote for the new one. I don't like the water paths, since it makes it seem like Krete only connects to one of the Kyklades Islands.
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Re: An Ancient Greek Revamp [ONLY GRAPHICS]

Postby Dukasaur on Sat Nov 17, 2012 6:21 am

I prefer the old version, with its deep, rich colours.

These faded pastels on the new version do nothing for me.

Ancient Greece was one of the first four maps I played when I joined CC two years ago, and the beauty of those colours was a major reason why I picked it.
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Re: An Ancient Greek Revamp [ONLY GRAPHICS]

Postby thenobodies80 on Mon Dec 03, 2012 5:48 pm

Hello,

first of all sorry for leaving you to wait for so long for an answer.
There was a bit of discussion behind the scenes, and unfortunately we don't have good news for you.
While discussing it was brought a good point:
Even if we accept to upload the map without pass through the foundry process (and we won't), there're some things that must be fixed in any case.

For example the map is a nightmare for colorblid people and it can't be uploaded as it is now.
So, considering that your option were "take it as it is now" or "drop it"...I'm sad to say we need to drop it.

It's a shame you don't want to work on the map and, apart offer to help you , there's nothing i can do to solve the colorblind issue and the other issues we found.
I hope you will find the time to work on this revamp again in the future.

Nobodies

btw, in case people wonder, this is how it looks for colorblind people....strange it has passed unnoticed in past.
Click image to enlarge.
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Re: An Ancient Greek Revamp [ONLY GRAPHICS]

Postby pamoa on Tue Dec 04, 2012 5:00 am

thenobodies80 wrote:btw, in case people wonder, this is how it looks for colorblind people....strange it has passed unnoticed in past.
in those times nobody cares about such issue
sorry for all the work it was putted in
Last edited by pamoa on Tue Dec 04, 2012 4:18 pm, edited 1 time in total.
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Re: An Ancient Greek Revamp [ONLY GRAPHICS]

Postby AndyDufresne on Tue Dec 04, 2012 11:25 am

I don't think back in 2006, we even did a check for this, since we didn't even have a color blind feature to make us think about those types of users. But it was so long ago. :)


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Re: An Ancient Greek Revamp [ONLY GRAPHICS]

Postby Funkyterrance on Sun Dec 23, 2012 7:15 pm

I like this revamp but I have terrible luck on this map, dicewise. :P
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