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[TPA3] Mastermind (48/48) FINAL! 27th May Winner: ndrs

Tournaments completed in 2013

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Re: [TPA3] Mastermind (44/96)

Postby ItzPetey on Thu Oct 04, 2012 8:24 pm

Poker Club, auto, foggy, chained, flat. Thanks.
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Re: [TPA3] Mastermind (44/96)

Postby epicgb on Sat Oct 06, 2012 4:07 am

Circus Maximus, auto, seq, nuclear, chained, no trench, foggy
Cheers!
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Re: [TPA3] Mastermind (46/96)

Postby SirLindsley on Sun Oct 07, 2012 3:29 am

In please.
Map: Rail USA
Initial Troops: Auto
Play!! : Sequential
Spoils: None
Reinforcements: Chained
Fog Of War: Foggy
Trench Warfare: Trench
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Re: [TPA3] Mastermind (47/96)

Postby whakamole on Tue Oct 09, 2012 8:37 pm

i'm in....

Map:iberia
Inital Troops:automatic
Play Order:sequentual
Spoils:esc
Reinforcements:chained
Fog Of War:no
Trench Warfare:no
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Re: [TPA3] Mastermind (48/96)

Postby Arya on Wed Oct 10, 2012 6:59 pm

in please

Map: Nordic Countries
Inital Troops: Auto
Play Order: Sequential
Spoils: flat rate
Reinforcements: chained
Fog Of War: no
Trench Warfare: no
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Re: [TPA3] Mastermind (48/96)

Postby General Bax on Thu Oct 11, 2012 10:50 am

in pls
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Re: [TPA3] Mastermind (48/96)

Postby jonty125 on Thu Oct 11, 2012 11:24 am

General Bax wrote:in pls


You need to choose your settings
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Re: [TPA3] Mastermind (49/96)

Postby Enormastitz on Thu Oct 11, 2012 11:44 am

Map:Charleston
Inital Troops:Manual
Play Order:sequentual
Spoils:Flat
Reinforcements:Chained
Fog Of War:foggy
Trench Warfare:none
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Re: [TPA3] Mastermind (49/96)

Postby jonty125 on Thu Oct 11, 2012 11:57 am

Enormastitz wrote:Map:Charleston
Inital Troops:Manual
Play Order:sequentual
Spoils:Flat
Reinforcements:Chained
Fog Of War:foggy
Trench Warfare:none


You've already signed up.
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Re: [TPA3] Mastermind (49/96)

Postby chapcrap on Wed Oct 17, 2012 11:39 am

This tournament is already past the deadline for sign ups. I will give 48 more hours for this to be FULL.
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Re: [TPA3] Mastermind (49/96)

Postby jonty125 on Wed Oct 17, 2012 11:53 am

Acknowledged.
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Re: [TPA3] Mastermind (48/48) FULL! AWAITING PRIVILIGES!

Postby jonty125 on Wed Oct 17, 2012 12:28 pm

This tourney intstead will run with 48 players, and Arya as a reserve (I'll only use them in Round 1).

Round 1: 48 contestants in 12 groups of 4. With the 12 winners advancing plus the 4 highest scoring losers. Round 2: 16 contestants in 4 groups of 4. Winner goes through. Round 3 (Final): 4 finalists.
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Re: [TPA3] Mastermind (48/48) Round 1

Postby jonty125 on Thu Oct 18, 2012 10:42 am

OK. I used Excel to randomise the groups, and here they are.

Group A
Fakyras
pleve
epicgb
whakamole

Group B
Giligan
Lufsen75
Serreski
Aussie02

Group C
SirLindsley
ndrs
SuperWang
ItzPetey

Group D
kennys777
Risk_Averse
GhoStedar
andyf23

Group E
ralphcptc
Lt Corwin
plurple
Steelfoot

Group F
Enormastitz
arno30
JJ41375
Evil Semp

Group G
slighguy
elonpuckhog
RedBaron0
wolfpack0530

Group H
stuboy
uckuki
slats789
shaneback

Group I
General Bax
Tin Trumpet
whydelilah
wombat4

Group J
DaveH
mviola
Prince Jazbo
Leverpuller

Group K
shoop76
adam666
puppydog85
cryinlion

Group L
jimfinn
Mande1992
Pixar
jpk
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Re: [TPA3] Mastermind (48/48) Round 1

Postby jonty125 on Thu Oct 18, 2012 10:48 am

Password is Coffee
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Re: [TPA3] Mastermind (48/48) Round 1

Postby Gilligan on Mon Oct 22, 2012 2:41 pm

Should have put a round limit on these mate...Got WWII Europe nukes trench on random...
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Re: [TPA3] Mastermind (48/48) Round 1

Postby jonty125 on Mon Oct 22, 2012 2:49 pm

I do have a time limit but I'll enforce it when 2/3 in games are finished.
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Re: [TPA3] Mastermind (48/48) Round 1

Postby andyf23 on Tue Oct 30, 2012 9:31 am

jonty125 wrote:OK. I used Excel to randomise the groups, and here they are.

Group A
Fakyras
pleve
epicgb
whakamole

Group B
Giligan
Lufsen75
Serreski
Aussie02

Group C
SirLindsley
ndrs
SuperWang
ItzPetey

Group D
kennys777
Risk_Averse
GhoStedar
andyf23

Group E
ralphcptc
Lt Corwin
plurple
Steelfoot

Group F
Enormastitz
arno30
JJ41375
Evil Semp

Group G
slighguy
elonpuckhog
RedBaron0
wolfpack0530

Group H
stuboy
uckuki
slats789
shaneback

Group I
General Bax
Tin Trumpet
whydelilah
wombat4

Group J
DaveH
mviola
Prince Jazbo
Leverpuller

Group K
shoop76
adam666
puppydog85
cryinlion

Group L
jimfinn
Mande1992
Pixar
jpk


Where are the standings for Group D?
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Re: [TPA3] Mastermind (48/48) Round 1 25th Oct

Postby jonty125 on Tue Oct 30, 2012 10:12 am

Sorry for lack of update, completely forgot.
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Re: [TPA3] Mastermind (48/48) Round 1 25th Oct

Postby jonty125 on Tue Oct 30, 2012 10:29 am

Mande1992, is the first person to book their seat in the second round with a score of 26 points and no passes. Is there a spot for highest scoring loser Pixar? With a score of 23 points and 2 passes he has set the bar for the lucky loser's positions.
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Re: [TPA3] Mastermind (48/48) Round 1 31st Oct

Postby ndrs on Thu Nov 01, 2012 4:58 pm

Doest 23 points/3 passes beat 23 points/2 passes?

It's not decided whether I'll go to the second round or not, but can we please have a coded round limit?

I'm not sure how a manual round limit would be enforced? I don't want to be stuck with games that spans over years.
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Re: [TPA3] Mastermind (48/48) Round 1 31st Oct

Postby jonty125 on Fri Nov 02, 2012 4:16 am

No it's the LEAST amount of passess.

I'll set a deadline of one week for people to get games finished or I'll manually work out winners based on troops, regions . If there's fog, then I'll declare it a however-many-way draw and split the points up evenly.
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Re: [TPA3] Mastermind (48/48) Round 1

Postby Gilligan on Sat Nov 03, 2012 7:48 am

jonty125 wrote:I do have a time limit but I'll enforce it when 2/3 in games are finished.


That game actually finished surprisingly quickly.
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Re: [TPA3] Mastermind (48/48) Round 1 3rd Nov

Postby jonty125 on Mon Nov 05, 2012 11:03 am

On 12/11/12 at 1600 GMT I will declare all games as over. I'll manually work out winners based on troops, regions . If there's fog, then I'll declare it a however-many-way draw and split the points up evenly.
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Re: [TPA3] Mastermind (48/48) Round 1 3rd Nov

Postby Electricksabers on Mon Nov 05, 2012 11:09 am

Why didn't you just put round limits on the games. This is not a fair way to do it, because the games are not at the same number of rounds. Also, what criteria are you going to use to determine the winners?
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Re: [TPA3] Mastermind (48/48) Round 1 3rd Nov

Postby jonty125 on Sat Nov 10, 2012 6:59 am

shaneback wrote:Why didn't you just put round limits on the games. This is not a fair way to do it, because the games are not at the same number of rounds. Also, what criteria are you going to use to determine the winners?


Troops then regions.
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