koontz1973 wrote:DoomYoshi wrote:Why can't some cannons have one target and some cannons have 2?
They can. As long as one does not become too powerful over the others, they can all have different abilities.
Is there a way to code it so that the cannons with two targets can only bombard one target per round?
that would allow some cannons to have two target but reduce the power.
It would have to be <a bombards either b or c> not <a bombards b and c>.
because in real time they would have had to turn the cannons to attack another spot which would have taken time.