koontz1973 wrote:gh, some ideas to try and bring this away from rorkes drift.
o man, I was thinking about having an 150 yard line.
koontz1973 wrote:Think about using conditional borders some. Hold a Mexican general to be able to get into the Alamo and hold an American general to attack out.
Allow the cannons to bombard a complete region, this would get rid of the targets all together but a higher neutral needs to be placed onto them.
Hold a complete region to be able to use the ladders/bridges going into and out of the Alamo.
The men might be the way to go, but another idea might also to use rank insignia as well. Give each territ a rank and think of a bonus to go with that rank. General with 2 privates +1, with two sergeants +2, with 3 officers+4. You could then have a unifying colour for both American and Mexican armies ground. I am sure the site would not mind if you used their insignia so players will recognize the ranks really easily.
As always Koontz great suggestions. I will definitely implement these into the map. I have been checking around to see if I can find something better for the men. I will keep looking.