Baltic Crusades

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Re: Baltic Crusades [Update - 13 Oct.]

Postby ender516 on Sun Dec 09, 2012 12:10 am

nolefan5311 wrote:The XML looks good. Are the army circles not going onto the small map?

In a word, no.

I believe thenobodies80 decided to omit them some time ago. At this point, I don't want to see them as it would just mean more coordinate-diddling for me.
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Re: Baltic Crusades [Update - 13 Oct.]

Postby nolefan5311 on Sun Dec 09, 2012 3:02 pm

ender516 wrote:
nolefan5311 wrote:The XML looks good. Are the army circles not going onto the small map?

In a word, no.

I believe thenobodies80 decided to omit them some time ago. At this point, I don't want to see them as it would just mean more coordinate-diddling for me.


Ok.

We'll go ahead and rebrand this one with the stamp. Beta play up next!!

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Re: Baltic Crusades [Update - 13 Oct.]

Postby ender516 on Sun Dec 09, 2012 4:24 pm

Wahoo!
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Re: Baltic Crusades [Update - 13 Oct.]

Postby thenobodies80 on Sun Dec 09, 2012 5:38 pm

thanks. :D

and yes no circles on the small, they look ugly on it. ;)

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Re: Baltic Crusades [Update - 13 Oct.]

Postby koontz1973 on Sun Dec 09, 2012 9:48 pm

About bloody time we got to play. So when can we?
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Re: Baltic Crusades [Update - 13 Oct.]

Postby isaiah40 on Sun Dec 16, 2012 8:56 pm

          Beta - Quenching

---The Final Forge period has concluded for the Baltic Crusades Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Beta Brand. Let it be known that this map is now ready for BETA Play. After an extended period of time in BETA and once all quirks and issues have been resolved, the map will be put into Full Play (barring any vetoes).

Conquer Club, enjoy!

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While the map is in BETA Play, there are a couple of administrative tasks that are required of the mapmaker(s) in addition to the initial gameplay testing:
    1. Please ensure that the first post of the thread contains all the necessary information to help future visitors to the development thread; it's particularly important to ensure the most recent images are there, along with any helpful guides (such as gameplay quirks/nuances or the location/size of any starting neutrals etc.)
    2. It is the responsibility of the mapmaker(s) to ensure that they respond to further feedback in a timely and constructive manner.
    3. Write a "creative" map description and send it to the Foundry Foreman via PM. You're encouraged to post it into the first post of the thread as well; the description will be used to populate the maps database.


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Re: Baltic Crusades [Update - 13 Oct.]

Postby isaiah40 on Sun Dec 16, 2012 8:58 pm

The map is now live!!
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Re: Baltic Crusades [Update - 13 Oct.]

Postby ender516 on Sun Dec 16, 2012 11:17 pm

Wahoo! I wouldn't playing a game or two, if I wasn't swamped with the Team CC: Best In Show tournament. So, I guess what I am saying is, I might accept an invitation, but I will wait to create a game myself.
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Re: Baltic Crusades [Update - 13 Oct.]

Postby tkr4lf on Sun Dec 16, 2012 11:40 pm

Hey, glad to hear it's out!

I started up 5 different doubles games, if anybody is interested.
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Re: Baltic Crusades [Update - 13 Oct.]

Postby tkr4lf on Mon Dec 17, 2012 11:24 am

So to be clear, the cities and Hanseatic cities are part of the bonuses, but the castles are not?
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Re: Baltic Crusades [Update - 13 Oct.]

Postby ender516 on Mon Dec 17, 2012 11:43 am

Correct: for example, Ragnit is not needed for the East Prussia bonus.
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Re: Baltic Crusades [Update - 13 Oct.]

Postby swimmerdude99 on Tue Dec 18, 2012 12:14 am

I have a quick comment that is probably too late to be changed or count as input, but I would LOVE this map... if the text didn't have the white haze around it.... for some reason that is throwing my eyes of and making the map hard to look at. Was there a time when it didn't have that white haze? And is there a reason that the haze is there? If not maybe it should be either more faded or not there. Just my two cents. It like... dissorients me. I think it might be better to not have that on there.
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Re: Baltic Crusades [Update - 13 Oct.]

Postby ender516 on Tue Dec 18, 2012 1:40 am

The white haze is intended to improve the contrast between the dark text and the not quite so dark regions. Do you find it bothersome on all the backgrounds colours, or just some?
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Re: Baltic Crusades [Update - 13 Oct.]

Postby thenobodies80 on Tue Dec 18, 2012 6:37 am

swimmerdude99, I'll work on it as soon as I have a bit of free time. There's no problem from me in trying to have a more balanced result. What parts /text really annoy you?

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Re: Baltic Crusades [Update - 13 Oct.]

Postby macbone on Wed Dec 19, 2012 3:14 am

Sweet map, nobodies!
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