isaiah40 wrote:There are only 10 areas that really stick out:
I've looked at all those.
the borders are 2 pixels wide on soft line vectors...and these somewhat pixelated edges are the result of the angles that the lines run at.
I have been around all the entire lot and checked that they all met where they're supposed to i.e. all lines sit over the top of the bordering line and are not 1/2 pixels off,
and the corners are all grided. i have corrected where necessary, but the jaggered obscure angled lines are not going to go away completely.